Feel(1) AfterStep X11 window manager Feel(1)
NAME
Feel - AfterStep feel configuration
CONFIGURATION OPTIONS
AnimateDeskChange
That setting requests nice animation to be drawn over the
desktop, during desktop switching.Comment it out to speed up
desktop switching.
AppsBackingStore
Specifies that app windows should request backing store.
X-terminals and low memory systems should avoid this as
redrawing will be quicker than pulling the saved image from
swap space. Backing store will always be faster than redraw on
machines that have enough memory. This causes non-ICCCM
compliance.
AutoFocus
Do not use. Obsolete.
AutoRaise
delay Specifies the delay in milliseconds of focus a window must
attain before being raised.
AutoReverse
0|1|2 Specifies the window Warping (also called alt-tabbing) style.
0 (the default) causes switching among windows in one
direction. 1 causes a closed loop switching - #1->#2->#3->#4
then #4->#3->#2->#1. 2 causes an open loop switching -
#1->#2->#3->#4 then #4->#1->#2->#3 etc.
AutoTabThroughDesks
In conjunction with AutoReverse, this will Warp (alt-tab)
through windows on all desks.
BackingStore
Specifies that decorations should request backing store. Refer
to AppsBackingStore for further details.
CenterOnCirculate
Specifies that when Warping (alt-tabbing), the desktop page
containing the window to which the pointer is moving will be
automatically selected and afterstep will attempt to center
the target window in the desktop viewport, rather than just
flipping to the desktop the window resides in.
CirculateSkipIcons
Specifies that all icons should be skipped when Warping (alt-
tabbing) between windows.
ClickTime
Specifies that afterstep should consider two mouse clicks made
within delay milliseconds to be a double mouse click, and not
two single mouse clicks. The default delay is 150
milliseconds.
ClickToFocus
Specifies that the keyboard input (aka focus) stays with one
window until a new window's TitleBar is clicked on, or gains
focus through Warping or de-iconification.
AfterStep will not switch focus following mouse pointer, but
instead will switch it when window is explicitly clicked. This
is the same as before. The only difference is that AfterStep
will not Raise window automagically, unless some other
settings are set. Possible way to Raise window on focusing
include:
- set AutoRaise 0 in feel file ( delay of 0 )
- bind mouse clicks to Raise or RaiseLower function in feel
file.
- set ClickToRaise flag in feel file.
ClickToRaise
Specifies that windows should be raised when a button is
clicked in the titlebar, handle (low bar), or application
area. buttons specifies the list of buttons which triggers
this function. In AutoRaise mode this will simply raise the
window if the click is before the delay specified in
AutoRaise. In ClickToFocus mode, this will raise the window
and give it focus.
CoverAnimationSteps
steps count CoverAnimationSteps is the number of animation steps to take
while removing blue-tinted cover window.
CoverAnimationType
type CoverAnimationType determines what type of animation to use
while removing blue-tinted desktop cover - use values from 0
to 13.
Cursor
cursor_number cursor_type Specifies the
cursor_type for the given
cursor_number . Valid
cursor_numbers are 0 though 10 and listed in all the shipped
feel.name files. The
cursor_types are listed in the
/usr/include/X11/cursorfont.h file.
CustomCursor
path Adds a custom cursor from the search paths. AfterStep searches
the following paths in addition to the system Xorg/Xfree
paths: ~/.afterstep/desktop/cursors/ and
$SHAREDIR/afterstep/desktop/cursors/.
Note: under Xorg, this is probably depreciated. Current Xorg
uses the Xcursor library to load cursor data from a single
file.
DecorateTransients
Specifies that transient windows (pop-up dialog boxes), which
are normally not decorated, should be given the usual title
and low bars. Note: some pop-up windows and menus are not
managed by the window manager, so do not get these
decorations.
DefaultWindowBox
"windowbox_name" Window boxes are processed in order they were listed in
config. If suitable windowbox could not be found for the
window in the database file - then windowbox named in
DefaultWindowBox will be forced.
DeskAnimationSteps
steps Specifies how many animation steps should be rendered while
switching desktops/removing blue cover. Reduce that number to
speedup animation.
DeskAnimationType
value This requests particular type of animation to be rendered
while switching desktops. Available values are in range of 0
to 12.
DontMoveOff
Specifies that windows should not be moved off or initially
placed off of the desktop. A few programs will not work cor-
rectly if you use this option. This only keeps windows from
being completely lost off the edge of the desktop. It insists
on keeping 16 pixels on the desktop, but does not attempt to
keep the entire window on the desk.
DontRestoreFocus
Will not restore focus to the recently focused application
wile switching desktops.
EdgeResistance
delay pixels Specifies how hard it should be to change views within a
desktop by moving the mouse over the edge of the screen, and
how hard it hould be to move a window over the edge of a
screen.
The delay in milliseconds, defines how long the pointer must
spend at the screen edge before that view becomes current.
This is useful in conjunction with EdgeScroll 100 100, so the
views don't get switched accidently.
The pixels defines how far over the edge a window must
"appear" to move before it actually moves partially off the
screen.
Note that with EdgeScroll 0 0, it is still possible to move or
resize windows across the edge of the current screen. By
setting the pixels parameter of EdgeResistance to 10000, this
type of motion is impossible. However, with EdgeResistances
less than 10000, but greater than 0, moving over pages becomes
difficult but not impossible.
EdgeScroll
horizontal vertical Specifies the percentage of a page to scroll when the cursor
hits the edge of a page. Setting EdgeScroll to 0 0 will
disable scrolling. Setting this option to 100 100 will scroll
whole pages. Set to 1000 1000, scrolling will wrap around at
the edge of the desktop. Both horizontal and vertical should
be positive numbers.
FollowTitleChanges
That will force AfterStep to reread and merge all the hints
and settings from the database files, whenever window changes
either its name or icon name.
Function
Specifies a complex function definition and is covered in the
built-in command/function.
See Also: AS Function for further details.
IconTitle
Specifies that a title should be displayed under an iconified
app. The colors used are the ForeColor and BackColor of the
ButtonTitleFocus in the look.name file. Note: less space is
left for the app's icon, so it will be resized acordingly.
Only a portion of the icon title will be displayed until the
icon gains focus, and then the title "box" will expand to
reveal the window's entire name.
KeepIconWindows Specifies that applications should be allowed to specify their
own icon windows.
Key
keyname context modifier Command Specifies a key-stroke binding definition, similar to
Mouse .
keyname is the keyboard key name. Valid
keyname 's are found
in the /usr/X11/include/X11/keysymdef.h file and are specified
here without the leading "XK_". The
context describes where
the mouse is resting when the
keyname is pressed and can be
any combination of the following: R = Root window (main
background) F = Window Frame (the BottomBar handle corners) S
= Window TitleBar or BottomBar I = Iconified Button (minimized
window icon) T = Window TitleBar W = Application Window A =
Any of the above except for TitleButtons 1-10 = TitleButton
number of the TitleBar [ not very useful here ]
modifier is the key-stroke combination associated with the
context entry, to issue the
Command . Valid
modifier 's are:
N = No modifiers
C = Control
S = Shift
M = Meta
A = Any modifier
Command can be any
afterstep Built-in command/ function,
Popup or user defined
Function .
See Also: AS Function for further details.
MenusHigh
Specifies that any pop-up menu's submenu should appear at the
top of the parent menu instead of starting at the point in the
parent window where the submenu item lies.
Mouse
button context modifier Command Specifies a mouse binding definition.
button is the mouse
button number [0, 1, 2, or 3]. If
button is zero, then any
mouse button invoked issues the
Command .
context describes
where the mouse click occurred and can be any combination of
the following:
R = Root window (main background)
F = Window Frame (the BottomBar handle corners)
S = Window TitleBar or BottomBar
I = Iconified Button (minimized window icon)
T = Window TitleBar
W = Application Window
A = Any of the above except for TitleButtons 1-10 =
TitleButton number of the TitleBar, corresponds to the
entry in the
look.name file
The action to be taken by the defined TitleButton is defined
in the
feel.name file. Defining a TitleButton without having a
corresponding entry in the
feel.name file will cause the
TitleButton icon to be displayed, but not react when pressed.
modifier is the key-stroke combination associated with the
context entry, to issue the
Command . Valid
modifier 's are:
N = No modifiers
C = Control
S = Shift
M = Meta
A = Any modifier
Command can be any
afterstep Built-in command/ function,
Popup or user defined
Function .
See Also: AS Function for further details.
NoPPosition
Species that afterstep should ignore the PPosition field when
placing new windows, in other words, windows can't choose
where to place themselves. Adherence to the PPosition field is
required for some applications.
NoSnapKey
key AfterStep now has a feature that "snaps" windows to different
desktop features, such as edges of other windows and edge of
the screen. To disable it temorarily you can press and hold
Shift key. Use this setting to request different modifier key
instead of Shift.
OpaqueMove
% Specifies the maximum size window where opaque window movement
should be used. % is percent of the total screen area. Set to
0, all windows will be moved using the traditional rubber-band
outline. Set to 100, all windows will be move as solid
windows. The default is 5 which allows small windows to be
moved in an opaque manner, but large windows to be moved as
rubber-bands. Using this option with large values can slow
down video response on slower systems.
OpaqueResize
% Specifies the maximum size window where opaque resizing should
be used. % is percent of the total screen area. Set to 0, all
windows will be resized using the traditional rubber-band out-
line. Set to 100, all windows will be resized as solid
windows. The default is 5 which allows small windows to be
resized in an opaque manner, but large windows to be resized
as rubber-bands. Using this option with large values can slow
down video response on slower systems.
PagingDefault
0|1 Specifies if Paging should be enabled (1) or disabled (0).
Paging is set to enabled by default.
PersistentMenus
Right now if you try to open a menu when its already opened -
that will cause menu to close. To disable this behaviour and
instead pop-up a menu again - use this setting.
Popup
Specifies a menu popup definition and is covered in the
built-in command/function.
See Also: AS Function for further details.
RandomPlacement
Specifies that windows which would normally require user
inter- vention for placement be automagically placed in
ever-so- slightly random locations.
RecentSubmenuItems
number_of_items Defines maximum number of recently used submenu items to be
listed under menu item. Set to 0 to disable feature. Default
is 4.
SaveUnders
Specifies that afterstep frames should request saveunders.
This will cause afterstep to save those portions of windows
that are not visible to system memory. This can significantly
improve the performance during opaque moves, but it causes a
significant increase in memory usage. This can also cause
garbled display with some applications.
ScreenEdgeAttraction
distance Defines distance from which window will be attracted to the
screen edge, while being interactively moved/resized.
ShadeAnimationSteps
steps Defines how many steps to use to render animation when window
gets shaded/unshaded.
ShadeAnimationSteps
steps Defines how many steps to use to render animation when window
gets shaded/unshaded.
SloppyFocus
Specifies that windows retain focus until the mouse moves to
another window, or Warping causes another window to gain
focus.
SloppyFocus has no effect if ClickToFocus is also specified.
SmartPlacement
Specifies that windows be placed in areas that no other
windows occupy, otherwise user intervention becomes required
for placement. Have fun, try specifying both. :-)
StickyIcons
Specifies that icons should stick to the screen's glass and
fol- low it from desk/view to desk/view.
StubbornIconPlacement
Specifies that icons should avoid being hidden behind windows
placed over the IconBox by moving themselves around (dancing
icons).
StubbornIcons
Specifies that icons should uniconify to their original desk.
By default, icons uniconify to the current desk.
StubbornPlacement
Specifies that new windows should avoid being placed over
icons.
SuppressIcons
Specifies that no icon should be shown for any window being
iconified, similar to NoIcon.
WinListHideIcons
When set, Icons in internal WindowList ( the window that pops
up if you right click on root window) will not be shown.
WinListSortOrder
0/1/2/3 Arranges WinList entries based-on the following qualifiers: 0
- circulations order (default), 1 - Alpha order, 2 - Stacking
order (unimplemented), 3 - creation order (unimplemented).
WindowBox
"windowbox_name" WindowBox defines an area on the screen/virtual desktop into
which a window will be placed on startup.
See Also: Feel WindowBox definition for further details.
WindowEdgeAttraction
distance Defines distance from which window will be attracted to the
other window's edge, while being interactively moved/resized.
XorValue value Specifies the
value with which bits are XOR'ed when doing
rubber-band window moving or resizing. Setting this value is a
trial-and-error process.
Xzap number Specifies the horizontal offset of the cursor when warping.
This offset is relative to the upper-left corner of the window
being warped to.
Yzap number Specifies the vertical offset of the cursor when warping. This
offset is relative to the upper-left corner of the window
being warped to.
3rd Berkeley Distribution AfterStep v.2.2.12 Feel(1)