EMWM(1) User Commands EMWM(1)

NAME


emwm -- The Enhanced Motif Window Manager

SYNOPSIS


emwm [options]

DESCRIPTION


The emwm window manager provides functions that facilitate control
(by the user and the programmer) of elements of window state such as
placement, size, icon/normal display, and input-focus ownership.

Options


-display display
This option specifies the display to use; see X(1).

-xrm resourcestring
This option specifies a resource string to use.

-multiscreen
This option causes emwm to manage all screens on the
display. The default is to manage only a single screen.

-name name
This option causes emwm to retrieve its resources using the
specified name, as in name*resource.

-screens name [name [...]]
This option specifies the resource names to use for the
screens managed by emwm. If emwm is managing a single
screen, only the first name in the list is used. If emwm is
managing multiple screens, the names are assigned to the
screens in order, starting with screen 0. Screen 0 gets the
first name, screen 1 the second name, and so on.

-version Prints emwm version information.

Appearance


The following sections describe the basic default behaviors of
windows, icons, the icon box, input focus, and window stacking. The
appearance and behavior of the window manager can be altered by
changing the configuration of specific resources. Resources are
defined under the heading "X DEFAULTS."

Screens


By default, emwm manages only the single screen specified by the
-display option or the DISPLAY environment variable (by default,
screen 0). If the -multiscreen option is specified or if the
multiScreen resource is True, emwm tries to manage all the screens on
the display.

When emwm is managing multiple screens, the -screens option can be
used to give each screen a unique resource name. The names are
separated by blanks, for example, -screens scr0 scr1. If there are
more screens than names, resources for the remaining screens will be
retrieved using the first name. By default, the screen number is
used for the screen name.

Windows


Default emwm window frames have distinct components with associated
functions:

Title Area
In addition to displaying the client's title, the title
area is used to move the window. To move the window, place
the pointer over the title area, press button 1 and drag
the window to a new location. By default, a wire frame is
moved during the drag to indicate the new location. When
the button is released, the window is moved to the new
location.

Title Bar The title bar includes the title area, the minimize button,
the maximize button, and the window menu button. In shaped
windows, such as round windows, the title bar floats above
the window.

Minimize Button
To turn the window into an icon, click button 1 on the
minimize button (the frame box with a small square in it).

Maximize Button
To make the window fill the screen (or enlarge to the
largest size allowed by the configuration files), click
button 1 on the maximize button (the frame box with a large
square in it).

Window Menu Button
The window menu button is the frame box with a horizontal
bar in it. To pull down the window menu, press button 1.
While pressing, drag the pointer on the menu to your
selection, then release the button when your selection is
highlighted. Pressing button 3 in the title bar or resize
border handles also posts the window menu. Alternately, you
can click button 1 to pull down the menu and keep it
posted; then position the pointer and select. You can also
post the window menu by pressing <Shift> <Esc> or <Alt>
<Space>. Double-clicking button 1 with the pointer on the
window menu button closes the window.

The following table lists the contents of the window menu.

Default Window Menu



Selection Accelerator Description
Restore Restores the window to its size
before minimizing or maximizing.
Move Allows the window to be moved
with keys or mouse.
Size Allows the window to be resized.
Minimize Turns the window into an icon.
Maximize Makes the window fill the screen.
Lower Moves window to bottom of window
stack.
Close Alt+F4 Causes client to terminate.

Resize Border Handles
To change the size of a window, move the pointer over a
resize border handle (the cursor changes), press button 1,
and drag the window to a new size. When the button is
released, the window is resized. While dragging is being
done, a rubber-band outline is displayed to indicate the
new window size.

Matte An optional matte decoration can be added between the
client area and the window frame (see the matteWidth
resource). A matte is not actually part of the window
frame. There is no functionality associated with a matte.

Icons


Icons are small graphic representations of windows. A window can be
minimized (iconified) using the minimize button on the window frame.
Icons provide a way to reduce clutter on the screen.

Pressing mouse button 1 when the pointer is over an icon causes the
icon's window menu to pop up. Releasing the button (press + release
without moving mouse = click) causes the menu to stay posted. The
menu contains the following selections:

Icon Window Menu



Selection Accelerator Description
Restore Opens the associated window.
Move Allows the icon to be moved with
keys.
Size Inactive (not an option for icons).
Minimize Inactive (not an option for icons).
Maximize Opens the associated window and
makes it fill the screen.
Lower Moves icon to bottom of icon stack.
Close Alt+F4 Removes client from emwm
management.

Note that pressing button 3 over an icon also causes the icon's
window menu to pop up. To make a menu selection, drag the pointer
over the menu and release button 3 when the desired item is
highlighted.

Double-clicking button 1 on an icon invokes the f.restore_and_raise
function and restores the icon's associated window to its previous
state. For example, if a maximized window is iconified, double-
clicking button 1 restores it to its maximized state. Double-clicking
button 1 on the icon box's icon opens the icon box and allows access
to the contained icons. (In general, double-clicking a mouse button
is a quick way to perform a function.) Pressing <Shift> <Esc> or
<Menu> (the pop-up menu key) causes the icon window menu of the
currently selected icon to pop up.

Icon Box


When icons begin to clutter the screen, they can be packed into an
icon box. (To use an icon box, emwm must be started with the icon box
configuration already set.) The icon box is a emwm window that holds
client icons. It includes one or more scroll bars when there are more
window icons than the icon box can show at the same time.

Icons in the icon box can be manipulated with the mouse. The
following table summarizes the behavior of this interface. Button
actions apply whenever the pointer is on any part of the icon. Note
that double-clicking an icon in the icon box invokes the
f.restore_and_raise function.

Button Action Description
Button 1 click Selects the icon.
Button 1 double-click Normalizes (opens) the associated
window. Raises an already open
window to the top of the stack.
Button 1 drag Moves the icon.
Button 3 press Causes the menu for that icon to pop
up.
Button 3 drag Highlights items as the pointer
moves across the menu.

Pressing mouse button 3 when the pointer is over an icon causes the
menu for that icon to pop up.

Icon Menu for the Icon Box



Selection Accelerator Description
Restore Opens the associated window (if not
already open).
Move Allows the icon to be moved with
keys.
Size Inactive.
Minimize Inactive.
Maximize Opens the associated window (if not
already open) and maximizes its
size.
Lower Inactive.
Close Alt+F4 Removes client from emwm
management.

To pull down the window menu for the icon box itself, press button 1
with the pointer over the menu button for the icon box. The window
menu of the icon box differs from the window menu of a client window:
The "Close" selection is replaced with the "PackIcons Shift+Alt+F7"
selection. When selected, PackIcons packs the icons in the box to
achieve neat rows with no empty slots.

You can also post the window menu by pressing <Shift>, <Esc> or <Alt>
<Space>. Pressing <Menu> (the pop-up menu key) causes the icon window
menu of the currently selected icon to pop up.

Input Focus


The emwm window manager supports (by default) a keyboard input focus
policy of explicit selection. This means when a window is selected to
get keyboard input, it continues to get keyboard input until the
window is withdrawn from window management, another window is
explicitly selected to get keyboard input, or the window is
iconified. Several resources control the input focus. The client
window with the keyboard input focus has the active window appearance
with a visually distinct window frame.

The following tables summarize the keyboard input focus selection
behavior:

Button Action Object Function Description
Button 1 press Window / window frame Keyboard focus selection.
Button 1 press Icon Keyboard focus selection.

Key Action Function Description
[Alt][Tab] Move input focus to next window in window
stack (available only in explicit focus
mode).
[Alt][Shift][Tab] Move input focus to previous window in
window stack (available only in explicit
focus mode).

Window Stacking


There are two types of window stacks: global window stacks and an
application's local family window stack.

The global stacking order of windows may be changed as a result of
setting the keyboard input focus, iconifying a window, or performing
a window manager window stacking function. When keyboard focus policy
is explicit the default value of the focusAutoRaise resource is True.
This causes a window to be raised to the top of the stack when it
receives input focus, for example, by pressing button 1 on the title
bar. The key actions defined in the previous table will thus raise
the window receiving focus to the top of the stack.

In pointer mode, the default value of focusAutoRaise is False, that
is, the window stacking order is not changed when a window receives
keyboard input focus. The following key actions can be used to cycle
through the global window stack.

Key Action Function Description
[Alt][ESC] Place top window on bottom of stack.
[Alt][Shift][ESC] Place bottom window on top of stack.

By default, a window's icon is placed on the bottom of the stack when
the window is iconified; however, the default can be changed by the
lowerOnIconify resource.

Transient windows (secondary windows such a dialog boxes) stay above
their parent windows by default; however, an application's local
family stacking order may be changed to allow a transient window to
be placed below its parent top-level window. The following arguments
show the modification of the stacking order for the f.lower function.

f.lower Lowers the transient window within the family (staying
above the parent) and lowers the family in the global
window stack.

f.lower [ within]
Lowers the transient window within the family (staying
above the parent) but does not lower the family in the
global window stack.

f.lower [freeFamily ]
Lowers the window free from its family stack (below the
parent), but does not lower the family in the global window
stack.

The arguments within and freeFamily can also be used with f.raise and
f.raise_lower.

Session Management


The window manager is an X Session Management Protocol aware client.
It responds to SaveYourself (and other associated messages) by saving
the geometries of its clients to a state file. emwm can then be
restarted by the XSMP session manager. The default location for the
state file is $HOME/.emwmclientdb. This location can be overriden
with the resource sessionClientDB.

X Resources


The emwm command is configured from its resource database. This
database is built from the following sources. They are listed in
order of precedence, low to high:

/usr/etc/X11/app-defaults/Emwm

$HOME/Emwm

RESOURCE_MANAGER root window property or $HOME/.Xdefaults

XENVIRONMENT variable or $HOME/.Xdefaults-host

emwm command line options

The file names /usr/etc/X11/app-defaults/Emwm and $HOME/Emwm
represent customary locations for these files. The actual location of
the system-wide class resource file may depend on the XFILESEARCHPATH
environment variable and the current language environment. The actual
location of the user-specific class resource file may depend on the
XUSERFILESEARCHPATH and XAPPLRESDIR environment variables and the
current language environment.

Entries in the resource database may refer to other resource files
for specific types of resources. These include files that contain
bitmaps, fonts, and emwm specific resources such as menus and
behavior specifications (for example, button and key bindings).

Emwm is the resource class name and emwm is the default resource name
used by emwm to look up resources. The -screens command line option
specifies resource names, such as "emwm_b+w" and "emwm_color".) In
the following discussion of resource specification, "Emwm" and "emwm"
(and the aliased emwm resource names) can be used interchangeably,
but "emwm" takes precedence over "Emwm".

The emwm command uses the following types of resources:

Component Appearance Resources:
These resources specify appearance attributes of window
manager user interface components. They can be applied to
the appearance of window manager menus, feedback windows
(for example, the window reconfiguration feedback window),
client window frames, and icons.

General Appearance and Behavior Resources:
These resources specify emwm appearance and behavior (for
example, window management policies). They are not set
separately for different emwm user interface components.
They apply to all screens and workspaces.

Screen Specific Appearance and Behavior Resources:
These resources specify the appearance and behavior of emwm
elements that are settable on a per-screen basis.

Client Specific Resources:
These emwm resources can be set for a particular client
window or class of client windows. They specify client-
specific icon and client window frame appearance and
behavior.

Resource identifiers can be either a resource name (for example,
foreground) or a resource class (for example, Foreground). If the
value of a resource is a filename and if the filename is prefixed by
"~/", then it is relative to the path contained in the HOME
environment variable (generally the user's home directory).

Component Appearance Resources


The syntax for specifying component appearance resources that apply
to window manager icons, menus, and client window frames is Emwm*
resource_id

For example, Emwm*foreground is used to specify the foreground color
for emwm menus, icons, client window frames, and feedback dialogs.

The syntax for specifying component appearance resources that apply
to a particular emwm component is Emwm*[menu|icon|client|feedback]
*resource_id

If menu is specified, the resource is applied only to emwm menus; if
icon is specified, the resource is applied to icons; and if client is
specified, the resource is applied to client window frames. For
example, Emwm*icon*foreground is used to specify the foreground color
for emwm icons, Emwm*menu*foreground specifies the foreground color
for emwm menus, and Emwm*client*foreground is used to specify the
foreground color for emwm client window frames.

The appearance of the title area of a client window frame (including
window management buttons) can be separately configured. The syntax
for configuring the title area of a client window frame is
Emwm*client*title* resource_id

For example, Emwm*client*title*foreground specifies the foreground
color for the title area. Defaults for title area resources are based
on the values of the corresponding client window frame resources.

The appearance of menus can be configured based on the name of the
menu. The syntax for specifying menu appearance by name is
Emwm*menu* menu_name*resource_id

For example, Emwm*menu*my_menu*foreground specifies the foreground
color for the menu named my_menu. The user can also specify resources
for window manager menu components, that is, the gadgets that
comprise the menu. These may include for example, a menu title, title
separator, one or more buttons, and separators. If a menu contains
more than one instance of a class, such as multiple
PushButtonGadgets, the name of the first instance is
"PushButtonGadget1", the second is "PushButtonGadget2", and so on.
The following list identifies the naming convention used for window
manager menu components:

+o Menu Title LabelGadget - "TitleName"

+o Menu Title SeparatorGadget - "TitleSeparator"

+o CascadeButtonGadget - "CascadeButtonGadget<n>"

+o PushButtonGadget - "PushButtonGadget<n>"

+o SeparatorGadget - "SeparatorGadget<n>"

Refer to the man page for each class for a list of resources that can
be specified.

The following component appearance resources that apply to all window
manager parts can be specified:

Component Appearance Resources - All Window Manager Parts

Name Class Value Type Default
background Background color varies<*>
backgroundPixmap BackgroundPixmap string<*><*> varies<*>
bottomShadowColor Foreground color varies<*>
bottomShadowPixmap Foreground string<*><*> varies<*>
List RenderTable string<*><*><*> "fixed"
foreground Foreground color varies<*>
saveUnder SaveUnder True/False False
topShadowColor Background color varies<*>
topShadowPixmap TopShadowPixmap string<*><*> varies<*>

<*>The default is chosen based on the visual type of the screen.
<*><*>Image name. See XmInstallImage(3). <*><*><*>X11 X Logical Font
Description

background (class Background)
This resource specifies the background color. Any legal X
color may be specified. The default value is chosen based
on the visual type of the screen.

backgroundPixmap (class BackgroundPixmap)
This resource specifies the background Pixmap of the emwm
decoration when the window is inactive (does not have the
keyboard focus). The default value is chosen based on the
visual type of the screen.

bottomShadowColor (class Foreground)
This resource specifies the bottom shadow color. This color
is used for the lower and right bevels of the window
manager decoration. Any legal X color may be specified. The
default value is chosen based on the visual type of the
screen.

bottomShadowPixmap (class BottomShadowPixmap)
This resource specifies the bottom shadow Pixmap. This
Pixmap is used for the lower and right bevels of the window
manager decoration. The default is chosen based on the
visual type of the screen.

renderTable (class RenderTable)
This resource specifies the render table used in the window
manager decoration. The character encoding of the font
specified should match the character encoding of the
strings that are used. Note that UTF-8 support is required
for window title strings obtained from EWMH. The default
font is XFT Sans if Motif was built with Xft support, or
"fixed" otherwise.

foreground (class Foreground)
This resource specifies the foreground color. The default
is chosen based on the visual type of the screen.

saveUnder (class SaveUnder)
This is used to indicate whether "save unders" are used for
emwm components. For this to have any effect, save unders
must be implemented by the X server. If save unders are
implemented, the X server saves the contents of windows
obscured by windows that have the save under attribute set.
If the saveUnder resource is True, emwm will set the save
under attribute on the window manager frame of any client
that has it set. If saveUnder is False, save unders will
not be used on any window manager frames. The default value
is False.

topShadowColor (class Background)
This resource specifies the top shadow color. This color is
used for the upper and left bevels of the window manager
decoration. The default is chosen based on the visual type
of the screen.

topShadowPixmap ( class TopShadowPixmap)
This resource specifies the top shadow Pixmap. This Pixmap
is used for the upper and left bevels of the window manager
decoration. The default is chosen based on the visual type
of the screen.

The following component appearance resources that apply to frame and
icons can be specified:

Frame and Icon Components



Name Class Value Type Default
activeBackground Background color varies<*>
activeBackgroundPixmap BackgroundPixmap string<*><*> varies<*>
activeBottomShadowColor Foreground color varies<*>
activeBottomShadowPixmap BottomShadowPixmap string<*><*> varies<*>
activeForeground Foreground color varies<*>
activeTopShadowColor Background color varies<*>
activeTopShadowPixmap TopShadowPixmap string<*><*> varies<*>
titleLeft TitleLeft True/False False

<*>The default is chosen based on the visual type of the screen.
<*><*>See XmInstallImage(3).

activeBackground (class Background)
This resource specifies the background color of the emwm
decoration when the window is active (has the keyboard
focus). The default is chosen based on the visual type of
the screen.

activeBackgroundPixmap (class ActiveBackgroundPixmap)
This resource specifies the background Pixmap of the emwm
decoration when the window is active (has the keyboard
focus). The default is chosen based on the visual type of
the screen.

activeBottomShadowColor (class Foreground)
This resource specifies the bottom shadow color of the emwm
decoration when the window is active (has the keyboard
focus). The default is chosen based on the visual type of
the screen.

activeBottomShadowPixmap (class BottomShadowPixmap)
This resource specifies the bottom shadow Pixmap of the
emwm decoration when the window is active (has the keyboard
focus). The default is chosen based on the visual type of
the screen.

activeForeground (class Foreground)
This resource specifies the foreground color of the emwm
decoration when the window is active (has the keyboard
focus). The default is chosen based on the visual type of
the screen.

activeTopShadowColor (class Background)
This resource specifies the top shadow color of the emwm
decoration when the window is active (has the keyboard
focus). The default is chosen based on the visual type of
the screen.

activeTopShadowPixmap (class TopShadowPixmap)
This resource specifies the top shadow Pixmap of the emwm
decoration when the window is active (has the keyboard
focus). The default is chosen based on the visual type of
the screen.

titleLeft (class TitleLeft)
This resource specifies whether the title bar text is left
aligned. If False, the text is centered. The default value
is False.

General Appearance and Behavior Resources


The syntax for specifying general appearance and behavior resources
is Emwm*resource_id

For example, Emwm*keyboardFocusPolicy specifies the window manager
policy for setting the keyboard focus to a particular client window.

The following general appearance and behavior resources can be
specified:

General Appearance and Behavior Resources



Name Class Value Type Default
autoKeyFocus AutoKeyFocus True/False True
autoRaiseDelay AutoRaiseDelay millisec 500
bitmap- Bitmap- directory /usr/include
Directory Directory /X11/bitmaps
clientAutoPlace ClientAutoPlace True/False True
colormapFocus- ColormapFocus- string keyboard
Policy Policy
configFile ConfigFile file $HOME/.emwmrc
deiconifyKeyFocus DeiconifyKeyFocus True/False True
doubleClick- DoubleClick- millisec. multi-click
Time Time time<*>
enableWarp enableWarp True/False True
enforceKeyFocus EnforceKeyFocus True/False True
frameStyle FrameStyle string recessed
iconAutoPlace IconAutoPlace True/False True
iconClick IconClick True/False True
interactivePlacement InteractivePlacement True/False True
keyboardFocus- KeyboardFocus- string explicit
Policy Policy
lowerOnIconify LowerOnIconify True/False True
moveThreshold MoveThreshold pixels 4
multiScreen MultiScreen True/False False
outlineWidth OutlineWidth pixels 2
passButtons PassButtons True/False False
passSelectButton PassSelectButton True/False True
positionOnScreen PositionOnScreen True/False True
primaryXineramaScreen PrimaryXineramaScreen index 0
quitTimeout QuitTimeout millisec. 1000
raiseKeyFocus RaiseKeyFocus True/False False
refreshByClearing RefreshByClearing True/False True
rootButtonClick RootButtonClick True/False False
screens Screens string varies
sessionClientDB SessionClientDB string $HOME/.emwmclientdb
showFeedback ShowFeedback string all
startupKeyFocus StartupKeyFocus True/False True
useWindowOutline UseWindowOutline True/False True
wMenuButtonClick WMenuButtonClick True/False True
wMenuButtonClick2 WMenuButtonClick2 True/False True
xineramaIconifyToPrimary XineramaIconifyToPrimary True/False False
xineramaFollowPointer XineramaFollowPointer True/False False

<*>The resource doubleClickTime is included for backward
compatibility. Use of the Xt resource multiClickTime is preferred.

autoKeyFocus (class AutoKeyFocus)
This resource is available only when the keyboard input
focus policy is explicit. If autoKeyFocus is given a value
of True, then when a window with the keyboard input focus
is withdrawn from window management or is iconified, the
focus is set to the previous window that had the focus. If
the value given is False, there is no automatic setting of
the keyboard input focus. It is recommended that both
autoKeyFocus and startupKeyFocus be True to work with tear
off menus. The default value is True.

autoRaiseDelay (class AutoRaiseDelay)
This resource is available only when the focusAutoRaise
resource is True and the keyboard focus policy is pointer.
The autoRaiseDelay resource specifies the amount of time
(in milliseconds) that emwm will wait before raising a
window after it gets the keyboard focus. The default value
of this resource is 500 (ms).

bitmapDirectory (class BitmapDirectory)
This resource identifies a directory to be searched for
bitmaps referenced by emwm resources. This directory is
searched if a bitmap is specified without an absolute
pathname. The default value for this resource is
/usr/include/X11/bitmaps. The directory
/usr/include/X11/bitmaps represents the customary locations
for this directory. The actual location of this directory
may vary on some systems. If the bitmap is not found in the
specified directory, XBMLANGPATH is searched.

clientAutoPlace (class ClientAutoPlace)
This resource determines the position of a window when the
window has not been given a program- or user-specified
position. With a value of True, windows are positioned with
the top left corners of the frames offset horizontally and
vertically. A value of False causes the currently
configured position of the window to be used. In either
case, emwm will attempt to place the windows totally on-
screen. The default value is True.

colormapFocusPolicy (class ColormapFocusPolicy)
This resource indicates the colormap focus policy that is
to be used. If the resource value is explicit, a colormap
selection action is done on a client window to set the
colormap focus to that window. If the value is pointer, the
client window containing the pointer has the colormap
focus. If the value is keyboard, the client window that
has the keyboard input focus has the colormap focus. The
default value for this resource is keyboard.

configFile (class ConfigFile)
The resource value is the pathname for a emwm resource
description file. If the pathname begins with "~/", emwm
considers it to be relative to the user's home directory
(as specified by the HOME environment variable). If the
LANG environment variable is set, emwm looks for
$HOME/$LANG/ configFile. If that file does not exist or if
LANG is not set, emwm looks for $HOME/configFile. If the
configFile pathname does not begin with "~/" or "/", emwm
considers it to be relative to the current working
directory. If the configFile resource is not specified or
if that file does not exist, emwm uses several default
paths to find a configuration file. The order of the search
is shown below: /usr/etc/X11/$LANG/system.emwmrc<*>
/usr/etc/X11/system.emwmrc<*> Paths marked with '<*>' are
implementation dependent.

deiconifyKeyFocus (class DeiconifyKeyFocus)
This resource applies only when the keyboard input focus
policy is explicit. If a value of True is used, a window
receives the keyboard input focus when it is normalized
(deiconified). True is the default value.

doubleClickTime (class DoubleClickTime)
This resource is used to set the maximum time (in ms)
between the clicks (button presses) that make up a double-
click. The use of this resource is deprecated. Use the Xt
resource multiClickTime instead. The value of
doubleClickTime dynamically defaults to the value of
multiClickTime.

enableWarp (class EnableWarp)
The default value of this resource, True, causes emwm to
warp the pointer to the center of the selected window
during keyboard-controlled resize and move operations.
Setting the value to False causes emwm to leave the pointer
at its original place on the screen, unless the user
explicitly moves it with the cursor keys or pointing
device.

enforceKeyFocus (class EnforceKeyFocus)
If this resource is given a value of True, the keyboard
input focus is always explicitly set to selected windows
even if there is an indication that they are "globally
active" input windows. (An example of a globally active
window is a scroll bar that can be operated without setting
the focus to that client.) If the resource is False, the
keyboard input focus is not explicitly set to globally
active windows. The default value is True.

frameStyle (class frameStyle)
If this resource is given a value of "slab", the the window
manager frame is drawn such that the client area appears to
be at the same height as the top of the window frame. If
the resource is set to "recessed", the window frame is
drawn such that the client area appears lower than the top
of the window frame. The default value is "recessed".

iconAutoPlace (class IconAutoPlace)
This resource indicates whether the window manager arranges
icons in a particular area of the screen or places each
icon where the window was when it was iconified. The value
True indicates that icons are arranged in a particular area
of the screen, determined by the iconPlacement resource.
The value False indicates that an icon is placed at the
location of the window when it is iconified. The default is
True.

iconClick (class IconClick)
When this resource is given the value of True, the system
menu is posted and left posted when an icon is clicked. The
default value is True.

interactivePlacement (class InteractivePlacement)
This resource controls the initial placement of new windows
on the screen. If the value is True, the pointer shape
changes before a new window is placed on the screen to
indicate to the user that a position should be selected for
the upper-left hand corner of the window. If the value is
False, windows are placed according to the initial window
configuration attributes. The default value of this
resource is False.

keyboardFocusPolicy (class KeyboardFocusPolicy)
If set to pointer, the keyboard focus policy is to have the
keyboard focus set to the client window that contains the
pointer (the pointer could also be in the client window
decoration that emwm adds). If set to explicit, the policy
is to have the keyboard focus set to a client window when
the user presses button 1 with the pointer on the client
window or any part of the associated emwm decoration. The
default value for this resource is explicit.

lowerOnIconify (class LowerOnIconify)
If this resource is given the default value of True, a
window's icon appears on the bottom of the window stack
when the window is minimized (iconified). A value of False
places the icon in the stacking order at the same place as
its associated window. The default value of this resource
is True.

moveThreshold (class MoveThreshold)
This resource is used to control the sensitivity of
dragging operations that move windows and icons. The value
of this resource is the number of pixels that the locator
is moved with a button down before the move operation is
initiated. This is used to prevent window/icon movement
when you click or double-click and there is unintentional
pointer movement with the button down. The default value
of this resource is 4 (pixels).

multiScreen (class MultiScreen)
This resource, if True, causes emwm to manage all the
screens on the display. If False, emwm manages only a
single screen. The default value is False.

outlineWidth (class OutlineWidth)
Specifies the width of rubber-bands shown during client
placement and resizing. The default value is 2 pixels.

passButtons (class PassButtons)
This resource indicates whether or not button press events
are passed to clients after they are used to do a window
manager function in the client context. If the resource
value is False, the button press is not passed to the
client. If the value is True, the button press is passed to
the client window. The window manager function is done in
either case. The default value for this resource is False.

passSelectButton (class PassSelectButton)
This resource indicates whether or not to pass the select
button press events to clients after they are used to do a
window manager function in the client context. If the
resource value is False, then the button press will not be
passed to the client. If the value is True, the button
press is passed to the client window. The window manager
function is done in either case. The default value for
this resource is True.

positionOnScreen (class PositionOnScreen)
This resource is used to indicate that windows should
initially be placed (if possible) so that they are not
clipped by the edge of the screen (if the resource value is
True). If a window is larger than the size of the screen,
at least the upper-left corner of the window is on-screen.
If the resource value is False, windows are placed in the
requested position even if totally off-screen. The default
value of this resource is True.

primaryXineramaScreen (class PrimaryXineramaScreen)
This resource specifies the index of a Xinerama screen that
is preferred for placing newly mapped application windows,
modal dialog boxes and client icons (see also
xineramaIconifyToPrimary and xineramaFollowPointer
resources).

quitTimeout (class QuitTimeout)
This resource specifies the amount of time (in
milliseconds) that emwm will wait for a client to update
the WM_COMMAND property after emwm has sent the
WM_SAVE_YOURSELF message. The default value of this
resource is 1000 (ms). (Refer to the f.kill function
description for additional information.)

raiseKeyFocus (class RaiseKeyFocus)
This resource is available only when the keyboard input
focus policy is explicit. When set to True, this resource
specifies that a window raised by means of the
f.normalize_and_raise function also receives the input
focus. The default value of this resource is False.

refreshByClearing (class RefreshByClearing)
This resource determines the mechanism used to refresh a
window (or the screen) when the f.refresh_win (f.refresh)
function is executed. When set to True, an XClearArea is
performed over the window for f.refresh_win. When set to
False, a covering window is created and destroyed over the
top of the window to be refreshed. If the function is
f.refresh and this resource is set to True, then an
XClearArea is performed over every window on the screen.
If the resource is set to False, then one large window
covering the entire screen is created and destroyed. The
default value of this resource is True.

rootButtonClick (class RootButtonClick)
The rootButtonClick resource controls whether the a click
on the root window will post the root menu in a "sticky"
mode. If this resource is set to True, a button click on
the root window will post the menu bound to the button down
event for that button in a "sticky" fashion. If this
resource is set to False, then the same button click would
only cause the menu to flash as it would be unposted once
the button up event is seen. The criterion used to
determine if it is a button click is if the pointer doesn't
move between the button down and button up events. The
default value for this resource is True.

screens (class Screens)
This resource specifies the resource names to use for the
screens managed by emwm. If emwm is managing a single
screen, only the first name in the list is used. If emwm is
managing multiple screens, the names are assigned to the
screens in order, starting with screen 0. Screen 0 gets the
first name, screen 1 the second name, and so on. The
default screen names are 0, 1, and so on.

sessionClientDB (class SessionClientDB)
This resource identifies a file name to use as a root when
saving state at the request of an XSMP session manager.
When the session is saved, the window manager will then
reuse the file name by automatically incrementing a suffix.

showFeedback (class ShowFeedback)
This resource controls whether or not feedback windows or
confirmation dialogs are displayed. A feedback window shows
a client window's initial placement and shows position and
size during move and resize operations. Confirmation
dialogs can be displayed for certain operations. The value
for this resource is a list of names of the feedback
options to be enabled or disabled; the names must be
separated by a space. If an option is preceded by a minus
sign, that option is excluded from the list. The sign of
the first item in the list determines the initial set of
options. If the sign of the first option is minus, emwm
assumes all options are present and starts subtracting from
that set. If the sign of the first decoration is plus (or
not specified), emwm starts with no options and builds up a
list from the resource.

The names of the feedback options are shown below:

Name Description
all Show all feedback (Default value).
behavior Confirm behavior switch.
kill Confirm on receipt of KILL signal.
move Show position during move.
none Show no feedback.
placement Show position and size during initial
placement.
quit Confirm quitting emwm.
resize Show size during resize.
restart Confirm emwm restart.

The following command line illustrates the syntax for showFeedback:

Emwm*showFeedback: placement resize behavior restart

This resource specification provides feedback for initial client
placement and resize, and enables the dialog boxes to confirm the
restart and set behavior functions. It disables feedback for the move
function. The default value for this resource is all.

startupKeyFocus (class StartupKeyFocus)
This resource is available only when the keyboard input
focus policy is explicit. When given the default value of
True, a window gets the keyboard input focus when the
window is mapped (that is, initially managed by the window
manager). It is recommended that both autoKeyFocus and
startupKeyFocus be True to work with tear off menus. The
default value is True.

useWindowOutline (class UseWindowOutline)
True by default, enables the use of overlay windows to draw
client placement and size rubber-bands. If set to False,
the server will remain grabbed during client placement and
rubber-bands will be drawn on the root window.

wMenuButtonClick (class WMenuButtonClick)
This resource indicates whether a click of the mouse when
the pointer is over the window menu button posts and leaves
posted the window menu. If the value given this resource is
True, the menu remains posted. True is the default value
for this resource.

wMenuButtonClick2 (class WMenuButtonClick2)
When this resource is given the default value of True, a
double-click action on the window menu button does an
f.kill function.

xineramaIconifyToPrimary (class XineramaIconifyToPrimary)
If this resource is set to True, client windows will be
initially iconified to the primary Xinerama screen (see
primaryXineramaScreen resource), rather than the screen
they reside on.

xineramaFollowPointer (class XineramaFollowPointer)
If this resource is set to True, new windows will be placed
on Xinerama screen that contains the pointer. By default,
new windows are placed on Xinerama screen containing the
currently focused window.

Screen Specific Appearance and Behavior Resources


The syntax for specifying screen specific resources is Emwm*
screen_name*resource_id For example, Emwm*1*keyBindings specifies the
key bindings to use for screen "1".

Screen Specific Resources



Name Class Value Type Default
buttonBindings ButtonBindings string DefaultButtonBindings
cleanText CleanText True/False True
fadeNormalIcon FadeNormalIcon True/False False
feedbackGeometry FeedbackGeometry string center on screen
frameBorderWidth FrameBorderWidth pixels varies
iconBoxGeometry IconBoxGeometry string 6x1+0-0
iconBoxName IconBoxName string iconbox
iconBoxSBDisplayPolicy IconBoxSBDisplayPolicy string all
iconBoxTitle IconBoxTitle XmString Icons
iconDecoration IconDecoration string varies
iconImageMaximum IconImageMaximum wxh 48x48
iconImageMinimum IconImageMinimum wxh 16x16
iconPlacement IconPlacement string left bottom
iconPlacementMargin IconPlacementMargin pixels varies
keyBindings KeyBindings string DefaultKeyBindings
limitResize LimitResize True/False True
moveOpaque MoveOpaque True/False False
resizeBorderWidth ResizeBorderWidth pixels varies
resizeCursors ResizeCursors True/False True
transientDecoration TransientDecoration string menu title
transientFunctions TransientFunctions string -minimize-maximize
useIconBox UseIconBox True/False False
utilityDecoration utilityDecoration string menu title
utilityFunctions utilityFunctions string -minimize-maximize


buttonBindings (class ButtonBindings)
This resource identifies the set of button bindings for
window management functions. The named set of button
bindings is specified in the emwm resource description
file. These button bindings are merged with the built-in
default bindings. The default value for this resource is
"DefaultButtonBindings".

cleanText (class CleanText)
This resource controls the display of window manager text
in the client title and feedback windows. If the default
value of True is used, the text is drawn with a clear (no
stipple) background. This makes text easier to read on
monochrome systems where a backgroundPixmap is specified.
Only the stippling in the area immediately around the text
is cleared. If False, the text is drawn directly on top of
the existing background.

fadeNormalIcon (class FadeNormalIcon)
If this resource is given a value of True, an icon is
grayed out whenever it has been normalized (its window has
been opened). The default value is False.

feedbackGeometry (class FeedbackGeometry)
This resource sets the position of the move and resize
feedback window. If this resource is not specified, the
default is to place the feedback window at the center of
the screen. The value of the resource is a standard window
geometry string with the following syntax: [=]{
+-}xoffset{+-} yoffset]

frameBorderWidth (class FrameBorderWidth)
This resource specifies the width (in pixels) of a client
window frame border without resize handles. The border
width includes the 3-D shadows. The default value is based
on the size and resolution of the screen.

iconBoxGeometry (class IconBoxGeometry)
This resource indicates the initial position and size of
the icon box. The value of the resource is a standard
window geometry string with the following syntax: [=][width
xheight][{+-}xoffset {+-}yoffset] If the offsets are not
provided, the iconPlacement policy is used to determine the
initial placement. The units for width and height are
columns and rows. The actual screen size of the icon box
window depends on the iconImageMaximum (size) and
iconDecoration resources. The default value for size is (6
* iconWidth + padding) wide by (1 * iconHeight + padding)
high. The default value of the location is +0 -0.

iconBoxName (class IconBoxName)
This resource specifies the name that is used to look up
icon box resources. The default name is iconbox.

iconBoxSBDisplayPolicy (class IconBoxSBDisplayPolicy)
This resource specifies the scroll bar display policy of
the window manager in the icon box. The resource has three
possible values: all, vertical, and horizontal. The default
value, "all", causes both vertical and horizontal scroll
bars always to appear. The value "vertical" causes a single
vertical scroll bar to appear in the icon box and sets the
orientation of the icon box to horizontal (regardless of
the iconBoxGeometry specification). The value "horizontal"
causes a single horizontal scroll bar to appear in the icon
box and sets the orientation of the icon box to vertical
(regardless of the iconBoxGeometry specification).

iconBoxTitle (class IconBoxTitle)
This resource specifies the name that is used in the title
area of the icon box frame. The default value is Icons.

iconDecoration (class IconDecoration)
This resource specifies the general icon decoration. The
resource value is label (only the label part is displayed)
or image (only the image part is displayed) or label image
(both the label and image parts are displayed). A value of
activelabel can also be specified to get a label (not
truncated to the width of the icon) when the icon is
selected. The default icon decoration for icon box icons is
that each icon has a label part and an image part (label
image). The default icon decoration for stand alone icons
is that each icon has an active label part, a label part,
and an image part (activelabel label image).

iconImageMaximum (class IconImageMaximum)
This resource specifies the maximum size of the icon image.
The resource value is widthx height (for example, 64x64).
The maximum supported size is 128x128. The default value
of this resource is 50x50.

iconImageMinimum (class IconImageMinimum)
This resource specifies the minimum size of the icon image.
The resource value is widthx height (for example, 32x50).
The minimum supported size is 16x16. The default value of
this resource is 16x16.

iconPlacement (class IconPlacement)
This resource specifies the icon placement scheme to be
used. The resource value has the following syntax:


primary_layout secondary_layout [tight]

The layout values are one of the following:

Value Description
top Lay the icons out top to bottom.
bottom Lay the icons out bottom to top.
left Lay the icons out left to right.
right Lay the icons out right to left.

A horizontal (vertical) layout value should not be used for both the
primary_layout and the secondary_layout (for example, don't use top
for the primary_layout and bottom for the secondary_layout).

The primary_layout indicates whether, when an icon placement is done,
the icon is placed in a row or a column and the direction of
placement. The secondary_layout indicates where to place new rows or
columns. For example, top right indicates that icons should be placed
top to bottom on the screen and that columns should be added from
right to left on the screen.

The default placement is left bottom (icons are placed left to right
on the screen, with the first row on the bottom of the screen, and
new rows added from the bottom of the screen to the top of the
screen). A tight value places icons with zero spacing in between
icons. This value is useful for aesthetic reasons, as well as X-
terminals with small screens.

iconPlacementMargin (class IconPlacementMargin)
This resource sets the distance between the edge of the
screen and the icons that are placed along the edge of the
screen. The value should be greater than or equal to 0. A
default value (see below) is used if the value specified is
invalid. The default value for this resource is equal to
the space between icons as they are placed on the screen
(this space is based on maximizing the number of icons in
each row and column).

keyBindings (class KeyBindings)
This resource identifies the set of key bindings for window
management functions. If specified, these key bindings
replace the built-in default bindings. The named set of key
bindings is specified in emwm resource description file.
The default value for this resource is
"DefaultKeyBindings".

limitResize (class LimitResize)
If this resource is True, the user is not allowed to resize
a window to greater than the maximum size. The default
value for this resource is True.

moveOpaque (class MoveOpaque)
This resource controls whether the actual window is moved
or a rectangular outline of the window is moved. A default
value of False displays a rectangular outline on moves.

resizeBorderWidth (class ResizeBorderWidth)
This resource specifies the width (in pixels) of a client
window frame border with resize handles. The specified
border width includes the 3-D shadows. The default value
is based on the size and resolution of the screen.

resizeCursors (class ResizeCursors)
This is used to indicate whether the resize cursors are
always displayed when the pointer is in the window size
border. If True, the cursors are shown, otherwise the
window manager cursor is shown. The default value is True.

transientDecoration (class TransientDecoration)
This controls the amount of decoration that emwm puts on
transient windows. The decoration specification is exactly
the same as for the clientDecoration (client specific)
resource. Transient windows are identified by the
WM_TRANSIENT_FOR property, which is added by the client to
indicate a relatively temporary window. The default value
for this resource is menu title (that is, transient windows
have frame borders and a titlebar with a window menu
button).


An application can also specify which decorations emwm
should apply to its windows. If it does so, emwm applies
only those decorations indicated by both the application
and the transientDecoration resource. Otherwise, emwm
applies the decorations indicated by the
transientDecoration resource. For more information see the
description of XmNemwmDecorations on the VendorShell(3)
reference page.

transientFunctions (class TransientFunctions)
This resource is used to indicate which window management
functions are applicable (or not applicable) to transient
windows. The function specification is exactly the same as
for the clientFunctions (client specific) resource. The
default value for this resource is -minimize -maximize.


An application can also specify which functions emwm should
apply to its windows. If it does so, emwm applies only
those functions indicated by both the application and the
transientFunctions resource. Otherwise, emwm applies the
functions indicated by the transientFunctions resource. For
more information see the description of XmNemwmFunctions on
the VendorShell(3) reference page.

useIconBox (class UseIconBox)
If this resource is given a value of True, icons are placed
in an icon box. When an icon box is not used, the icons are
placed on the root window (default value).

utilityDecoration (class UtilityDecoration)
This controls the amount of decoration that emwm puts on
utility windows. The decoration specification is exactly
the same as for the clientDecoration (client specific)
resource. Utility windows are identified by the
_NET_WM_WINDOW_TYPE_UTILITY or the
_NET_WM_WINDOW_TYPE_TOOLBAR value in the
_NET_WM_WINDOW_TYPE property. The default value for this
resource is menu title (that is, utility windows have frame
borders and a titlebar with a window menu button).

utilityFunctions (class UtilityFunctions)
This resource is used to indicate which window management
functions are applicable (or not applicable) to utility
windows. The function specification is exactly the same as
for the clientFunctions (client specific) resource. The
default value for this resource is -maximize.

Client Specific Resources


The syntax for specifying client specific resources is

Emwm*client_name_or_class *resource_id

For example, Emwm*mterm*windowMenu is used to specify the window menu
to be used with mterm clients. The syntax for specifying client
specific resources for all classes of clients is

Emwm*resource_id

Specific client specifications take precedence over the
specifications for all clients. For example, Emwm*windowMenu is used
to specify the window menu to be used for all classes of clients that
don't have a window menu specified.

The syntax for specifying resource values for windows that have an
unknown name and class (that is, windows that do not have a WM_CLASS
property associated with them) is

Emwm*defaults*resource_id

For example, Emwm*defaults*iconImage is used to specify the icon
image to be used for windows that have an unknown name and class.

The following client specific resources can be specified:

Client Specific Resources



Name Class Value Type Default
clientDecoration ClientDecoration string all.
clientFunctions ClientFunctions string all.
focusAutoRaise FocusAutoRaise True/False varies
iconImage IconImage pathname (image)
iconImage- Background color icon background
Background
iconImageBottom- Foreground color icon
ShadowColor bottom shadow
iconImageBottom- BottomShadow- color icon bottom
ShadowPixmap Pixmap shadow pixmap
iconImageForeground Foreground color varies
iconImageTopShadowColor Background color icon top
shadow color
iconImageTop- TopShadowPixmap color icon top
ShadowPixmap shadow pixmap
matteBackground Background color background
matteBottom- Foreground color bottom
ShadowColor shadow color
matteBottom- BottomShadow- color bottom
ShadowPixmap Pixmap shadow pixmap
matteForeground Foreground color foreground
matteTopShadowColor Background color top
shadow color
matteTopShadowPixmap TopShadowPixmap color top
shadow pixmap
matteWidth MatteWidth pixels 0
maximumClientSize MaximumClientSize wxh
vertical horizontal fill the screen
overrideGeometry OverrideGeometry WxH{+-}X{+-}Y none
useClientIcon UseClientIcon True/False True
usePPosition UsePPosition string nonzero
windowMenu WindowMenu string DefaultWindowMenu

clientDecoration (class ClientDecoration)
This resource controls the amount of window frame
decoration. The resource is specified as a list of
decorations to specify their inclusion in the frame. If a
decoration is preceded by a minus sign, that decoration is
excluded from the frame. The sign of the first item in the
list determines the initial amount of decoration. If the
sign of the first decoration is minus, emwm assumes all
decorations are present and starts subtracting from that
set. If the sign of the first decoration is plus (or not
specified), then emwm starts with no decoration and builds
up a list from the resource.


An application can also specify which decorations emwm
should apply to its windows. If it does so, emwm applies
only those decorations indicated by both the application
and the clientDecoration resource. Otherwise, emwm applies
the decorations indicated by the clientDecoration resource.
For more information see the description of
XmNemwmDecorations on the VendorShell(3) reference page.

Name Description
all Include all decorations (default value).
border Window border.
maximize Maximize button (includes title bar).
minimize Minimize button (includes title bar).
none No decorations.
resizeh Border resize handles (includes border).
menu Window menu button (includes title bar).
title Title bar (includes border).

Examples: Emwm*XClock.clientDecoration: -resizeh -maximize This
removes the resize handles and maximize button from XClock windows.
Emwm*XClock.clientDecoration: menu minimize border This does the same
thing as above. Note that either menu or minimize implies title.

clientFunctions (class ClientFunctions)
This resource is used to indicate which emwm functions are
applicable (or not applicable) to the client window. The
value for the resource is a list of functions. If the first
function in the list has a minus sign in front of it, then
emwm starts with all functions and subtracts from that set.
If the first function in the list has a plus sign in front
of it, then emwm starts with no functions and builds up a
list. Each function in the list must be preceded by the
appropriate plus or minus sign and separated from the next
function by a space.


An application can also specify which functions emwm should
apply to its windows. If it does so, emwm applies only
those functions indicated by both the application and the
clientFunctions resource. Otherwise, emwm applies the
functions indicated by the clientFunctions resource. For
more information see the description of XmNemwmFunctions on
the VendorShell(3) reference page.

The following table lists the functions available for this resource:

Name Description
all Include all functions (default value).
none No functions.
resize f.resize<*>.
move f.move<*>.
minimize f.minimize<*>.
maximize f.maximize<*>.
close f.kill<*>.

<*>See emwmrc(4).

focusAutoRaise (class FocusAutoRaise)
When the value of this resource is True, clients are raised
when they get the keyboard input focus. If the value is
False, the stacking of windows on the display is not
changed when a window gets the keyboard input focus. The
default value is True when the keyboardFocusPolicy is
explicit and False when the keyboardFocusPolicy is pointer.

iconImage (class IconImage)
This resource can be used to specify an icon image for a
client (for example, "Emwm*myclock*iconImage"). The
resource value is a pathname for a pixmap or bitmap file.
The value of the (client specific) useClientIcon resource
is used to determine whether or not user supplied icon
images are used instead of client supplied icon images. The
default value is to display a built-in window manager icon
image.

iconImageBackground (class Background)
This resource specifies the background color of the icon
image that is displayed in the image part of an icon. The
default value of this resource is the icon background color
(that is, specified by "Emwm*background or
Emwm*icon*background).

iconImageBottomShadowColor (class Foreground)
This resource specifies the bottom shadow color of the icon
image that is displayed in the image part of an icon. The
default value of this resource is the icon bottom shadow
color (that is, specified by Emwm*icon*bottomShadowColor).

iconImageBottomShadowPixmap (class BottomShadowPixmap)
This resource specifies the bottom shadow Pixmap of the
icon image that is displayed in the image part of an icon.
The default value of this resource is the icon bottom
shadow Pixmap (that is, specified by
Emwm*icon*bottomShadowPixmap).

iconImageForeground (class Foreground)
This resource specifies the foreground color of the icon
image that is displayed in the image part of an icon. The
default value of this resource varies depending on the icon
background.

iconImageTopShadowColor (class Background)
This resource specifies the top shadow color of the icon
image that is displayed in the image part of an icon. The
default value of this resource is the icon top shadow color
(that is, specified by Emwm*icon*topShadowColor).

iconImageTopShadowPixmap (class TopShadowPixmap)
This resource specifies the top shadow Pixmap of the icon
image that is displayed in the image part of an icon. The
default value of this resource is the icon top shadow
pixmap (that is, specified by Emwm*icon*topShadowPixmap).

matteBackground (class Background)
This resource specifies the background color of the matte,
when matteWidth is positive. The default value of this
resource is the client background color (that is, specified
by "Emwm*background or Emwm*client*background).

matteBottomShadowColor (class Foreground)
This resource specifies the bottom shadow color of the
matte, when matteWidth is positive. The default value of
this resource is the client bottom shadow color (that is,
specified by Emwm*bottomShadowColor or
Emwm*client*bottomShadowColor).

matteBottomShadowPixmap (class BottomShadowPixmap)
This resource specifies the bottom shadow Pixmap of the
matte, when matteWidth is positive. The default value of
this resource is the client bottom shadow pixmap (that is,
specified by Emwm*bottomShadowPixmap or
Emwm*client*bottomShadowPixmap).

matteForeground (class Foreground)
This resource specifies the foreground color of the matte,
when matteWidth is positive. The default value of this
resource is the client foreground color (that is, specified
by Emwm*foreground or Emwm*client*foreground).

matteTopShadowColor (class Background)
This resource specifies the top shadow color of the matte,
when matteWidth is positive. The default value of this
resource is the client top shadow color (that is, specified
by Emwm*topShadowColor or Emwm*client*topShadowColor).

matteTopShadowPixmap (class TopShadowPixmap)
This resource specifies the top shadow pixmap of the matte,
when matteWidth is positive. The default value of this
resource is the client top shadow pixmap (that is,
specified by "Emwm*topShadowPixmap or
Emwm*client*topShadowPixmap).

matteWidth (class MatteWidth)
This resource specifies the width of the optional matte.
The default value is 0, which effectively disables the
matte.

maximumClientSize (class MaximumClientSize)
This resource is either a size specification or a direction
that indicates how a client window is to be maximized. The
resource value can be specified as a size specification
widthxheight. The width and height are interpreted in the
units that the client uses (for example, for terminal
emulators this is generally characters). Alternately,
"vertical" or "horizontal" can be specified to indicate the
direction in which the client maximizes.


If this resource is not specified, the maximum size from
the WM_NORMAL_HINTS property is used if set. Otherwise the
default value is the size where the client window with
window management borders fills the screen. When the
maximum client size is not determined by the
maximumClientSize resource, the screen size is used as a
constraint on the maximum size.

overrideGeometry (class OverrideGeometry)
This resource allows to override client window position and
size for clients that don't allow to do so in a
conventional way. The resource has the form Emwm*<client
name or class>*overrideGeometry: WIDTHxHEIGHT+X+Y.

useClientIcon (class UseClientIcon)
If the value given for this resource is True, a client-
supplied icon image takes precedence over a user-supplied
icon image. The default value is True, giving the client-
supplied icon image higher precedence than the user-
supplied icon image.

usePPosition (class UsePPosition)
This resource specifies whether emwm honors program
specified position PPosition specified in the
WM_NORMAL_HINTS property in the absence of an user
specified position. Setting this resource to on, causes
emwm to always honor program specified position. Setting
this resource to off, causes emwm to always ignore program
specified position. Setting this resource to the default
value of nonzero cause emwm to honor program specified
position other than (0,0).

windowMenu (class WindowMenu)
This resource indicates the name of the menu pane that is
posted when the window menu is popped up (usually by
pressing button 1 on the window menu button on the client
window frame). Menu panes are specified in the emwm
resource description file. Window menus can be customized
on a client class basis by creating custom menus in your
mwmrc file (see emwmrc(4) and specifying resources to
activate the custom menus. The resources have the form
Emwm* client_name_or_class*windowMenu. The default value of
this resource is DefaultWindowMenu.

Resource Description File


The emwm resource description file is a supplementary resource file
that contains resource descriptions that are referred to by entries
in the resource manager property (see xrdb(1) and the defaults files
(.Xdefaults, app-defaults/Emwm ). It contains descriptions of
resources that are to be used by emwm, and that cannot be easily
encoded in the defaults files (a bitmap file is an analogous type of
resource description file). A particular emwm resource description
file can be selected using the configFile resource.

The following types of resources can be described in the emwm
resource description file:

Buttons Window manager functions can be bound (associated) with
button events.

Keys Window manager functions can be bound (associated) with key
press events.

Menus Menu panes can be used for the window menu and other menus
posted with key bindings and button bindings.


The emwm resource description file is described in
mwmrc(4).

Environment


The emwm window manager uses the environment variable HOME specifying
the user's home directory.

The emwm window manager uses the environment variable LANG specifying
the user's choice of language for the emwm message catalog and the
emwm resource description file.

The emwm window uses the environment variable XFILESEARCHPATH,
XUSERFILESEARCHPATH, XAPPLRESDIR, XENVIRONMENT, LANG, and HOME in
determining search paths for resource defaults files. The emwm
window manager may also us XBMLANGPATH to search for bitmap files.

The emwm window manager reads the $HOME/.motifbind file if it exists
to install a virtual key bindings property on the root window. For
more information on the content of the .motifbind file, see

The emwm window manager uses the environment variable WMSHELL (or
SHELL, if WMSHELL is not set), specifying the shell to use when
executing commands via the f.exec function.

Files


/usr/etc/X11/$LANG/system.emwmrc<*>

/usr/etc/X11/system.emwmrc<*>

/usr/etc/X11/app-defaults/Emwm<*>

$HOME/Emwm

$HOME/$LANG/.emwmrc

$HOME/.emwmrc

<*> Paths may vary depending on system/distribution.

SEE ALSO


emwmrc(4), VirtualBindings(3), xrdb(1), X(1).

EMWM(1)

tribblix@gmail.com :: GitHub :: Privacy