GDAL_RETILE(1) GDAL GDAL_RETILE(1)
NAME
gdal_retile - Retiles a set of tiles and/or build tiled pyramid
levels.
SYNOPSIS
gdal_retile [--help] [--help-general]
[-v] [-co <NAME>=<VALUE>]... [-of <out_format>] [-ps <pixelWidth> <pixelHeight>]
[-overlap <val_in_pixel>]
[-ot {Byte/Int8/Int16/UInt16/UInt32/Int32/Float32/Float64/
CInt16/CInt32/CFloat32/CFloat64}]'
[ -tileIndex <tileIndexName> [-tileIndexField <tileIndexFieldName>]]
[-csv <fileName> [-csvDelim <delimiter>]]
[-s_srs <srs_def>] [-pyramidOnly]
[-r {near|bilinear|cubic|cubicspline|lanczos}]
-levels <numberoflevels>
[-useDirForEachRow] [-resume]
-targetDir <TileDirectory> <input_file> <input_file>...
DESCRIPTION
This utility will retile a set of input tile(s). All the input
tile(s) must be georeferenced in the same coordinate system and have
a matching number of bands. The geotransform matrix of input tiles
must not contain rotation terms.
Optionally pyramid levels are generated. All pyramid levels are
generated from the input tiles (not from previous levels).
It is possible to generate shape file(s) for the tiled output.
If your number of input tiles exhausts the command line buffer, use
the general
--optfile option
NOTE: gdal_retile is a Python utility, and is only available if GDAL
Python bindings are available.
--help Show this help message and exit
--help-general Gives a brief usage message for the generic GDAL commandline
options and exit.
-targetDir <directory> The directory where the tile result is created. Pyramids are
stored in sub-directories numbered from 1. Created tile
names have a numbering schema and contain the name of the
source tiles(s)
-of <format> Select the output format. Starting with GDAL 2.3, if not
specified, the format is guessed from the extension
(previously was GTiff). Use the short format name.
-co <NAME>=<VALUE> Many formats have one or more optional creation options that
can be used to control particulars about the file created. For
instance, the GeoTIFF driver supports creation options to
control compression, and whether the file should be tiled.
The creation options available vary by format driver, and some
simple formats have no creation options at all. A list of
options supported for a format can be listed with the
--formats command line option but the documentation for the
format is the definitive source of information on driver
creation options. See
Raster drivers format specific
documentation for legal creation options for each format.
-ot <type> Force the output image bands to have a specific data type
supported by the driver, which may be one of the following:
Byte,
Int8,
UInt16,
Int16,
UInt32,
Int32,
UInt64,
Int64,
Float32,
Float64,
CInt16,
CInt32,
CFloat32 or
CFloat64.
-ps <pixelsize_x> <pixelsize_y> Pixel size to be used for the output file. If not specified,
256 x 256 is the default
-overlap <val_in_pixel> Overlap in pixels between consecutive tiles. If not specified,
0 is the default
New in version 2.2.
-levels <numberOfLevels> Number of pyramids levels to build.
-v Generate verbose output of tile operations as they are done.
-pyramidOnly No retiling, build only the pyramids
-r <algorithm> Resampling algorithm, default is near
-s_srs <srs_def> Source spatial reference to use. The coordinate systems that
can be passed are anything supported by the
OGRSpatialReference.SetFromUserInput() call, which includes
EPSG, PCS, and GCSes (i.e. EPSG:4296), PROJ.4 declarations (as
above), or the name of a .prj file containing well known text.
If no srs_def is given, the srs_def of the source tiles
is used (if there is any). The srs_def will be propagated to
created tiles (if possible) and to the optional shape
file(s)
-tileIndex <tileIndexName> The name of shape file containing the result tile(s) index
-tileIndexField <tileIndexFieldName> The name of the attribute containing the tile name
-csv <csvFileName> The name of the csv file containing the tile(s) georeferencing
information. The file contains 5 columns:
tilename,minx,maxx,miny,maxy
-csvDelim <column delimiter> The column delimiter used in the CSV file, default value is a
semicolon ";"
-useDirForEachRow Normally the tiles of the base image are stored as described
in
-targetDir. For large images, some file systems have
performance problems if the number of files in a directory is
too big, causing gdal_retile not to finish in reasonable time.
Using this parameter creates a different output structure. The
tiles of the base image are stored in a sub-directory called
0, the pyramids in sub-directories numbered 1,2,.... Within
each of these directories another level of sub-directories is
created, numbered from 0...n, depending of how many tile rows
are needed for each level. Finally, a directory contains only
the tiles for one row for a specific level. For large images a
performance improvement of a factor N could be achieved.
-resume Resume mode. Generate only missing files.
AUTHOR
Christian Mueller <christian.mueller@nvoe.at>
COPYRIGHT
1998-2025
January 8, 2025 GDAL_RETILE(1)