ICO(1) User Commands ICO(1)

NAME


ico - animate an icosahedron or other polyhedron

SYNOPSIS


ico [-display display] [-geometry geometry] [-r] [-d pattern] [-i]
[-dbl] [-faces] [-noedges] [-sleep n] [-obj object] [-colors color-
list]

ico -objhelp

ico -version

DESCRIPTION


Ico displays a wire-frame rotating polyhedron, with hidden lines
removed, or a solid-fill polyhedron with hidden faces removed. There
are a number of different polyhedra available; adding a new
polyhedron to the program is quite simple.

OPTIONS


-r Display on the root window instead of creating a new window.

-d pattern
Specify a bit pattern for drawing dashed lines for wire
frames.

-i Use inverted colors for wire frames.

-dbl Use double buffering on the display. This works for either
wire frame or solid fill drawings. For solid fill drawings,
using this switch results in substantially smoother movement.
Note that this requires twice as many bit planes as without
double buffering. Since some colors are typically allocated
by other programs, most eight-bit-plane displays will probably
be limited to eight colors when using double buffering.

-faces Draw filled faces instead of wire frames.

-noedges
Don't draw the wire frames. Typically used only when -faces
is used.

-sleep n
Sleep n seconds between each move of the object.

-obj object
Specify what object to draw. If no object is specified, an
icosahedron is drawn.

-objhelp
Print out a list of the available objects, along with
information about each object.

-colors color color ...
Specify what colors should be used to draw the filled faces of
the object. If less colors than faces are given, the colors
are reused.

-version
Print program version information and exit.

PROGRAM TERMINATION


Pressing "q" will close a window. If compiled with threads support,
the program will stop only when all threads terminate. You can also
close an animation window using the ICCCM delete message (depending
on your window manager, you will have a decoration button or menu to
send such message).

ADDING POLYHEDRA


If you have the source to ico, it is very easy to add more polyhedra.
Each polyhedron is defined in an include file by the name of
objXXX.h, where XXX is something related to the name of the
polyhedron. The format of the include file is defined in the file
polyinfo.h. Look at the file objcube.h to see what the exact format
of an objXXX.h file should be, then create your objXXX.h file in that
format.

After making the new objXXX.h file (or copying in a new one from
elsewhere), simply do a 'make depend'. This will recreate the file
allobjs.h, which lists all of the objXXX.h files. Doing a 'make'
after this will rebuild ico with the new object information.

SEE ALSO


X(7)

BUGS


Pyramids and tetrahedrons with filled faces do not display correctly.

A separate color cell is allocated for each name in the -colors list,
even when the same name may be specified twice. Color allocation
fails in TrueColor displays and option -faces does not work well.

X Version 11 ico 1.0.6 ICO(1)

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