SDL_ConvertSurface(3) SDL API Reference SDL_ConvertSurface(3)
NAME
SDL_ConvertSurface - Converts a surface to the same format as another
surface.
SYNOPSIS
#include "SDL/SDL.h" SDL_Surface *SDL_ConvertSurface(
SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags);
DESCRIPTION
Creates a new surface of the specified format, and then copies and
maps the given surface to it. If this function fails, it returns
NULL.
The
flags parameter is passed to
SDL_CreateRGBSurface and has those
semantics.
This function is used internally by
SDL_DisplayFormat.
This function can only be called after SDL_Init.
RETURN VALUE
Returns either a pointer to the new surface, or
NULL on error.
SEE ALSO
SDL_CreateRGBSurface,
SDL_DisplayFormat,
SDL_PixelFormat,
SDL_SurfaceSDL Tue 11 Sep 2001, 23:01 SDL_ConvertSurface(3)