SDL_ConvertSurface(3) SDL API Reference SDL_ConvertSurface(3)

NAME


SDL_ConvertSurface - Converts a surface to the same format as another
surface.

SYNOPSIS


#include "SDL/SDL.h"

SDL_Surface *SDL_ConvertSurface(SDL_Surface *src, SDL_PixelFormat
*fmt, Uint32 flags);

DESCRIPTION


Creates a new surface of the specified format, and then copies and
maps the given surface to it. If this function fails, it returns
NULL.

The flags parameter is passed to SDL_CreateRGBSurface and has those
semantics.

This function is used internally by SDL_DisplayFormat.

This function can only be called after SDL_Init.

RETURN VALUE


Returns either a pointer to the new surface, or NULL on error.

SEE ALSO


SDL_CreateRGBSurface, SDL_DisplayFormat, SDL_PixelFormat, SDL_Surface

SDL Tue 11 Sep 2001, 23:01 SDL_ConvertSurface(3)

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