SDL_GetKeyState(3) SDL API Reference SDL_GetKeyState(3)
NAME
SDL_GetKeyState - Get a snapshot of the current keyboard state
SYNOPSIS
#include "SDL.h" Uint8 *SDL_GetKeyState(
int *numkeys);
DESCRIPTION
Gets a snapshot of the current keyboard state. The current state is
return as a pointer to an array, the size of this array is stored in
numkeys. The array is indexed by the
SDLK_* symbols. A value of 1
means the key is pressed and a value of 0 means its not. The pointer
returned is a pointer to an internal SDL array and should not be
freed by the caller.
Note: Use
SDL_PumpEvents to update the state array.
EXAMPLE
Uint8 *keystate = SDL_GetKeyState(NULL);
if ( keystate[SDLK_RETURN] ) printf("Return Key Pressed.
");
SEE ALSO
SDL Key Symbols,
SDL_PumpEventsSDL Tue 11 Sep 2001, 22:59 SDL_GetKeyState(3)