SDL_GetMouseState(3) SDL API Reference SDL_GetMouseState(3)
NAME
SDL_GetMouseState - Retrieve the current state of the mouse
SYNOPSIS
#include "SDL.h" Uint8 SDL_GetMouseState(
int *x, int *y);
DESCRIPTION
The current button state is returned as a button bitmask, which can
be tested using the
SDL_BUTTON(X) macros, and
x and
y are set to the
current mouse cursor position. You can pass
NULL for either
x or
y.
EXAMPLE
SDL_PumpEvents();
if(SDL_GetMouseState(NULL, NULL)&
SDL_BUTTON(1))
printf("Mouse Button 1(left) is pressed.
");
SEE ALSO
SDL_GetRelativeMouseState,
SDL_PumpEventsSDL Tue 11 Sep 2001, 22:59 SDL_GetMouseState(3)