SDL_GetMouseState(3) SDL API Reference SDL_GetMouseState(3)

NAME


SDL_GetMouseState - Retrieve the current state of the mouse

SYNOPSIS


#include "SDL.h"

Uint8 SDL_GetMouseState(int *x, int *y);

DESCRIPTION


The current button state is returned as a button bitmask, which can
be tested using the SDL_BUTTON(X) macros, and x and y are set to the
current mouse cursor position. You can pass NULL for either x or y.

EXAMPLE


SDL_PumpEvents();
if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1))
printf("Mouse Button 1(left) is pressed.
");

SEE ALSO


SDL_GetRelativeMouseState, SDL_PumpEvents

SDL Tue 11 Sep 2001, 22:59 SDL_GetMouseState(3)

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