SDL_MouseButtonEvent(3) SDL API Reference SDL_MouseButtonEvent(3)

NAME


SDL_MouseButtonEvent - Mouse button event structure

STRUCTURE DEFINITION


typedef struct{
Uint8 type;
Uint8 button;
Uint8 state;
Uint16 x, y;
} SDL_MouseButtonEvent;

STRUCTURE DATA


type SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP

button The mouse button index (SDL_BUTTON_LEFT,
SDL_BUTTON_MIDDLE, SDL_BUTTON_RIGHT)

state SDL_PRESSED or SDL_RELEASED

x, y The X/Y coordinates of the mouse at press/release
time

DESCRIPTION


SDL_MouseButtonEvent is a member of the SDL_Event union and is used
when an event of type SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP is
reported.

When a mouse button press or release is detected then number of the
button pressed (from 1 to 255, with 1 usually being the left button
and 2 the right) is placed into button, the position of the mouse
when this event occured is stored in the x and the y fields. Like
SDL_KeyboardEvent, information on whether the event was a press or a
release event is stored in both the type and state fields, but this
should be obvious.

SEE ALSO


SDL_Event, SDL_MouseMotionEvent

SDL Tue 11 Sep 2001, 22:59 SDL_MouseButtonEvent(3)

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