SDL_MouseButtonEvent(3) SDL API Reference SDL_MouseButtonEvent(3)
NAME
SDL_MouseButtonEvent - Mouse button event structure
STRUCTURE DEFINITION
typedef struct{
Uint8 type;
Uint8 button;
Uint8 state;
Uint16 x, y;
} SDL_MouseButtonEvent;
STRUCTURE DATA
type SDL_MOUSEBUTTONDOWN or
SDL_MOUSEBUTTONUP button The mouse button index (SDL_BUTTON_LEFT,
SDL_BUTTON_MIDDLE, SDL_BUTTON_RIGHT)
state SDL_PRESSED or
SDL_RELEASED x,
y The X/Y coordinates of the mouse at press/release
time
DESCRIPTION
SDL_MouseButtonEvent is a member of the
SDL_Event union and is used
when an event of type
SDL_MOUSEBUTTONDOWN or
SDL_MOUSEBUTTONUP is
reported.
When a mouse button press or release is detected then number of the
button pressed (from 1 to 255, with 1 usually being the left button
and 2 the right) is placed into
button, the position of the mouse
when this event occured is stored in the
x and the
y fields. Like
SDL_KeyboardEvent, information on whether the event was a press or a
release event is stored in both the
type and
state fields, but this
should be obvious.
SEE ALSO
SDL_Event,
SDL_MouseMotionEventSDL Tue 11 Sep 2001, 22:59 SDL_MouseButtonEvent(3)