SDL_SetClipRect(3) SDL API Reference SDL_SetClipRect(3)

NAME


SDL_SetClipRect - Sets the clipping rectangle for a surface.

SYNOPSIS


#include "SDL.h"

void SDL_SetClipRect(SDL_Surface *surface, SDL_Rect *rect);

DESCRIPTION


Sets the clipping rectangle for a surface. When this surface is the
destination of a blit, only the area within the clip rectangle will
be drawn into.

The rectangle pointed to by rect will be clipped to the edges of the
surface so that the clip rectangle for a surface can never fall
outside the edges of the surface.

If rect is NULL the clipping rectangle will be set to the full size
of the surface.

SEE ALSO


SDL_GetClipRect, SDL_BlitSurface, SDL_Surface

SDL Tue 11 Sep 2001, 23:01 SDL_SetClipRect(3)

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