SDL_SetClipRect(3) SDL API Reference SDL_SetClipRect(3)
NAME
SDL_SetClipRect - Sets the clipping rectangle for a surface.
SYNOPSIS
#include "SDL.h" void SDL_SetClipRect(
SDL_Surface *surface, SDL_Rect *rect);
DESCRIPTION
Sets the clipping rectangle for a surface. When this surface is the
destination of a blit, only the area within the clip rectangle will
be drawn into.
The rectangle pointed to by
rect will be clipped to the edges of the
surface so that the clip rectangle for a surface can never fall
outside the edges of the surface.
If
rect is
NULL the clipping rectangle will be set to the full size
of the surface.
SEE ALSO
SDL_GetClipRect,
SDL_BlitSurface,
SDL_SurfaceSDL Tue 11 Sep 2001, 23:01 SDL_SetClipRect(3)