SDL_UpdateRect(3) SDL API Reference SDL_UpdateRect(3)
NAME
SDL_UpdateRect - Makes sure the given area is updated on the given
screen.
SYNOPSIS
#include "SDL.h" void SDL_UpdateRect(
SDL_Surface *screen, Sint32 x, Sint32 y, Sint32 w, Sint32 h);
DESCRIPTION
Makes sure the given area is updated on the given screen. The
rectangle must be confined within the screen boundaries (no clipping
is done).
If '
x', '
y', '
w' and '
h' are all 0,
SDL_UpdateRect will update the
entire screen.
This function should not be called while '
screen' is
locked.
SEE ALSO
SDL_UpdateRects,
SDL_Rect,
SDL_Surface,
SDL_LockSurfaceSDL Tue 11 Sep 2001, 23:01 SDL_UpdateRect(3)