SDL_UpdateRect(3) SDL API Reference SDL_UpdateRect(3)

NAME


SDL_UpdateRect - Makes sure the given area is updated on the given
screen.

SYNOPSIS


#include "SDL.h"

void SDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Sint32
w, Sint32 h);

DESCRIPTION


Makes sure the given area is updated on the given screen. The
rectangle must be confined within the screen boundaries (no clipping
is done).

If 'x', 'y', 'w' and 'h' are all 0, SDL_UpdateRect will update the
entire screen.

This function should not be called while 'screen' is locked.

SEE ALSO


SDL_UpdateRects, SDL_Rect, SDL_Surface, SDL_LockSurface

SDL Tue 11 Sep 2001, 23:01 SDL_UpdateRect(3)

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