SDL_VideoInfo(3) SDL API Reference SDL_VideoInfo(3)

NAME


SDL_VideoInfo - Video Target information

STRUCTURE DEFINITION


typedef struct{
Uint32 hw_available:1;
Uint32 wm_available:1;
Uint32 blit_hw:1;
Uint32 blit_hw_CC:1;
Uint32 blit_hw_A:1;
Uint32 blit_sw:1;
Uint32 blit_sw_CC:1;
Uint32 blit_sw_A:1;
Uint32 blit_fill;
Uint32 video_mem;
SDL_PixelFormat *vfmt;
} SDL_VideoInfo;

STRUCTURE DATA


hw_available Is it possible to create hardware surfaces?

wm_available Is there a window manager available

blit_hw Are hardware to hardware blits accelerated?

blit_hw_CC Are hardware to hardware colorkey blits
accelerated?

blit_hw_A Are hardware to hardware alpha blits accelerated?

blit_sw Are software to hardware blits accelerated?

blit_sw_CC Are software to hardware colorkey blits
accelerated?

blit_sw_A Are software to hardware alpha blits accelerated?

blit_fill Are color fills accelerated?

video_mem Total amount of video memory in Kilobytes

vfmt Pixel format of the video device

DESCRIPTION


This (read-only) structure is returned by SDL_GetVideoInfo. It
contains information on either the 'best' available mode (if called
before SDL_SetVideoMode) or the current video mode.

SEE ALSO


SDL_PixelFormat, SDL_GetVideoInfo

SDL Tue 11 Sep 2001, 23:01 SDL_VideoInfo(3)

tribblix@gmail.com :: GitHub :: Privacy