Tk_AllocColorFromObj(3) Tk Library Procedures Tk_AllocColorFromObj(3)
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NAME
Tk_AllocColorFromObj, Tk_GetColor, Tk_GetColorFromObj,
Tk_GetColorByValue, Tk_NameOfColor, Tk_FreeColorFromObj, Tk_FreeColor
- maintain database of colors
SYNOPSIS
#include <tk.h> XColor *
Tk_AllocColorFromObj(
interp, tkwin, objPtr)
XColor *
Tk_GetColor(
interp, tkwin, name)
XColor *
Tk_GetColorFromObj(
tkwin, objPtr)
XColor *
Tk_GetColorByValue(
tkwin, prefPtr)
const char *
Tk_NameOfColor(
colorPtr)
GC
Tk_GCForColor(
colorPtr, drawable)
Tk_FreeColorFromObj(
tkwin, objPtr)
Tk_FreeColor(
colorPtr)
ARGUMENTS
Tcl_Interp
*interp (in) Interpreter to use for error
reporting.
Tk_Window
tkwin (in) Token for window in which color
will be used.
Tcl_Obj
*objPtr (in/out) String value describes desired
color; internal rep will be
modified to cache pointer to
corresponding (XColor *).
const char
*name (in) Same as
objPtr except description
of color is passed as a string and
resulting (XColor *) is not
cached.
XColor
*prefPtr (in) Indicates red, green, and blue
intensities of desired color.
XColor
*colorPtr (in) Pointer to X color information.
Must have been allocated by
previous call to
Tk_AllocColorFromObj,
Tk_GetColor or
Tk_GetColorByValue, except when
passed to
Tk_NameOfColor.
Drawable
drawable (in) Drawable in which the result
graphics context will be used.
Must have same screen and depth as
the window for which the color was
allocated.
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DESCRIPTION
These procedures manage the colors being used by a Tk application.
They allow colors to be shared whenever possible, so that colormap
space is preserved, and they pick closest available colors when
colormap space is exhausted.
Given a textual description of a color,
Tk_AllocColorFromObj locates
a pixel value that may be used to render the color in a particular
window. The desired color is specified with a value whose string
value must have one of the following forms:
colorname Any of the valid textual names for a color
defined in the server's color database file, such
as
red or
PeachPuff.
#RGB #RRGGBB #RRRGGGBBB #RRRRGGGGBBBB A numeric specification of the red, green, and
blue intensities to use to display the color.
Each
R,
G, or
B represents a single hexadecimal
digit. The four forms permit colors to be
specified with 4-bit, 8-bit, 12-bit or 16-bit
values. When fewer than 16 bits are provided for
each color, they represent the most significant
bits of the color, while the lower unfilled bits
will be repeatedly replicated from the available
higher bits. For example, #3a7 is the same as
#3333aaaa7777.
Tk_AllocColorFromObj returns a pointer to an XColor structure; the
structure indicates the exact intensities of the allocated color
(which may differ slightly from those requested, depending on the
limitations of the screen) and a pixel value that may be used to draw
with the color in
tkwin. If an error occurs in
Tk_AllocColorFromObj (such as an unknown color name) then NULL is returned and an error
message is stored in
interp's result if
interp is not NULL. If the
colormap for
tkwin is full,
Tk_AllocColorFromObj will use the closest
existing color in the colormap.
Tk_AllocColorFromObj caches
information about the return value in
objPtr, which speeds up future
calls to procedures such as
Tk_AllocColorFromObj and
Tk_GetColorFromObj.
Tk_GetColor is identical to
Tk_AllocColorFromObj except that the
description of the color is specified with a string instead of a
value. This prevents
Tk_GetColor from caching the return value, so
Tk_GetColor is less efficient than
Tk_AllocColorFromObj.
Tk_GetColorFromObj returns the token for an existing color, given the
window and description used to create the color.
Tk_GetColorFromObj does not actually create the color; the color must already have been
created with a previous call to
Tk_AllocColorFromObj or
Tk_GetColor.
The return value is cached in
objPtr, which speeds up future calls to
Tk_GetColorFromObj with the same
objPtr and
tkwin.
Tk_GetColorByValue is similar to
Tk_GetColor except that the desired
color is indicated with the
red,
green, and
blue fields of the
structure pointed to by
colorPtr.
This package maintains a database of all the colors currently in use.
If the same color is requested multiple times from
Tk_GetColor or
Tk_AllocColorFromObj (e.g. by different windows), or if the same
intensities are requested multiple times from
Tk_GetColorByValue,
then existing pixel values will be re-used. Re-using an existing
pixel avoids any interaction with the window server, which makes the
allocation much more efficient. These procedures also provide a
portable interface that works across all platforms. For this reason,
you should generally use
Tk_AllocColorFromObj,
Tk_GetColor, or
Tk_GetColorByValue instead of lower level procedures like
XAllocColor.
Since different calls to this package may return the same shared
pixel value, callers should never change the color of a pixel
returned by the procedures. If you need to change a color value
dynamically, you should use
XAllocColorCells to allocate the pixel
value for the color.
The procedure
Tk_NameOfColor is roughly the inverse of
Tk_GetColor.
If its
colorPtr argument was created by
Tk_AllocColorFromObj or
Tk_GetColor then the return value is the string that was used to
create the color. If
colorPtr was created by a call to
Tk_GetColorByValue, or by any other mechanism, then the return value
is a string that could be passed to
Tk_GetColor to return the same
color. Note: the string returned by
Tk_NameOfColor is only
guaranteed to persist until the next call to
Tk_NameOfColor.
Tk_GCForColor returns a graphics context whose
foreground field is
the pixel allocated for
colorPtr and whose other fields all have
default values. This provides an easy way to do basic drawing with a
color. The graphics context is cached with the color and will exist
only as long as
colorPtr exists; it is freed when the last reference
to
colorPtr is freed by calling
Tk_FreeColor.
When a color is no longer needed
Tk_FreeColorFromObj or
Tk_FreeColor should be called to release it. For
Tk_FreeColorFromObj the color to
release is specified with the same information used to create it; for
Tk_FreeColor the color to release is specified with a pointer to its
XColor structure. There should be exactly one call to
Tk_FreeColorFromObj or
Tk_FreeColor for each call to
Tk_AllocColorFromObj,
Tk_GetColor, or
Tk_GetColorByValue.
KEYWORDS
color, intensity, value, pixel value
Tk 8.1 Tk_AllocColorFromObj(3)