XAllocStandardColormap(3)      XLIB FUNCTIONS      XAllocStandardColormap(3)
NAME
       XAllocStandardColormap, XSetRGBColormaps, XGetRGBColormaps,
       XStandardColormap - allocate, set, or read a standard colormap
       structure
SYNTAX
       XStandardColormap *XAllocStandardColormap(void);
       void XSetRGBColormaps(Display *
display, Window 
w, XStandardColormap
              *
std_colormap, int 
count, Atom 
property);
       Status XGetRGBColormaps(Display *
display, Window 
w, XStandardColormap
              **
std_colormap_return, int *
count_return, Atom 
property);
ARGUMENTS
       display   Specifies the connection to the X server.       
count     Specifies the number of colormaps.       
count_return                 Returns the number of colormaps.       
property  Specifies the property name.       
std_colormap                 Specifies the 
XStandardColormap structure to be used.       
std_colormap_return                 Returns the 
XStandardColormap structure.
DESCRIPTION
       The 
XAllocStandardColormap function allocates and returns a pointer
       to a 
XStandardColormap structure.  Note that all fields in the       
XStandardColormap structure are initially set to zero.  If
       insufficient memory is available, 
XAllocStandardColormap returns
       NULL.  To free the memory allocated to this structure, use 
XFree.
       The 
XSetRGBColormaps function replaces the RGB colormap definition in
       the specified property on the named window.  If the property does not
       already exist, 
XSetRGBColormaps sets the RGB colormap definition in
       the specified property on the named window.  The property is stored
       with a type of RGB_COLOR_MAP and a format of 32.  Note that it is the
       caller's responsibility to honor the ICCCM restriction that only
       RGB_DEFAULT_MAP contain more than one definition.
       The 
XSetRGBColormaps function usually is only used by window or
       session managers.  To create a standard colormap, follow this
       procedure:
       1.   Open a new connection to the same server.
       2.   Grab the server.
       3.   See if the property is on the property list of the root window
            for the screen.
       4.   If the desired property is not present:
            +o    Create a colormap (unless you are using the default
                 colormap of the screen).
            +o    Determine the color characteristics of the visual.
            +o    Allocate cells in the colormap (or create it with                 
AllocAll).
            +o    Call 
XStoreColors to store appropriate color values in the
                 colormap.
            +o    Fill in the descriptive members in the 
XStandardColormap                 structure.
            +o    Attach the property to the root window.
            +o    Use 
XSetCloseDownMode to make the resource permanent.
       5.   Ungrab the server.       
XSetRGBColormaps can generate 
BadAlloc, 
BadAtom, and 
BadWindow       errors.
       The 
XGetRGBColormaps function returns the RGB colormap definitions
       stored in the specified property on the named window.  If the
       property exists, is of type RGB_COLOR_MAP, is of format 32, and is
       long enough to contain a colormap definition, 
XGetRGBColormaps       allocates and fills in space for the returned colormaps and returns a
       nonzero status.  If the visualid is not present, 
XGetRGBColormaps       assumes the default visual for the screen on which the window is
       located; if the killid is not present, 
None is assumed, which
       indicates that the resources cannot be released.  Otherwise, none of
       the fields are set, and 
XGetRGBColormaps returns a zero status.  Note
       that it is the caller's responsibility to honor the ICCCM restriction
       that only RGB_DEFAULT_MAP contain more than one definition.       
XGetRGBColormaps can generate 
BadAtom and 
BadWindow errors.
STRUCTURES
       The 
XStandardColormap structure contains:
       /* Hints */
       #define   ReleaseByFreeingColormap   ( (XID)
                                            1L)
       /* Values */
       typedef struct {
               Colormap colormap;
               unsigned long red_max;
               unsigned long red_mult;
               unsigned long green_max;
               unsigned long green_mult;
               unsigned long blue_max;
               unsigned long blue_mult;
               unsigned long base_pixel;
               VisualID visualid;
               XID killid;
       } XStandardColormap;
       The colormap member is the colormap created by the 
XCreateColormap       function.  The red_max, green_max, and blue_max members give the
       maximum red, green, and blue values, respectively.  Each color
       coefficient ranges from zero to its max, inclusive.  For example, a
       common colormap allocation is 3/3/2 (3 planes for red, 3 planes for
       green, and 2 planes for blue).  This colormap would have red_max = 7,
       green_max = 7, and blue_max = 3.  An alternate allocation that uses
       only 216 colors is red_max = 5, green_max = 5, and blue_max = 5.
       The red_mult, green_mult, and blue_mult members give the scale
       factors used to compose a full pixel value.  (See the discussion of
       the base_pixel members for further information.)  For a 3/3/2
       allocation, red_mult might be 32, green_mult might be 4, and
       blue_mult might be 1.  For a 6-colors-each allocation, red_mult might
       be 36, green_mult might be 6, and blue_mult might be 1.
       The base_pixel member gives the base pixel value used to compose a
       full pixel value.  Usually, the base_pixel is obtained from a call to
       the 
XAllocColorPlanes function.  Given integer red, green, and blue
       coefficients in their appropriate ranges, one then can compute a
       corresponding pixel value by using the following expression:
       (r * red_mult + g * green_mult + b * blue_mult + base_pixel) & 0xFFFFFFFF
       For 
GrayScale colormaps, only the colormap, red_max, red_mult, and
       base_pixel members are defined.  The other members are ignored.  To
       compute a 
GrayScale pixel value, use the following expression:
       (gray * red_mult + base_pixel) & 0xFFFFFFFF
       Negative multipliers can be represented by converting the 2's
       complement representation of the multiplier into an unsigned long and
       storing the result in the appropriate _mult field.  The step of
       masking by 0xFFFFFFFF effectively converts the resulting positive
       multiplier into a negative one.  The masking step will take place
       automatically on many machine architectures, depending on the size of
       the integer type used to do the computation,
       The visualid member gives the ID number of the visual from which the
       colormap was created.  The killid member gives a resource ID that
       indicates whether the cells held by this standard colormap are to be
       released by freeing the colormap ID or by calling the 
XKillClient       function on the indicated resource.  (Note that this method is
       necessary for allocating out of an existing colormap.)
       The properties containing the 
XStandardColormap information have the
       type RGB_COLOR_MAP.
DIAGNOSTICS
       BadAlloc  The server failed to allocate the requested resource or
                 server memory.       
BadAtom   A value for an Atom argument does not name a defined Atom.       
BadWindow A value for a Window argument does not name a defined
                 Window.
SEE ALSO
       XAllocColor(3), 
XCreateColormap(3), 
XFree(3), 
XSetCloseDownMode(3)       Xlib - C Language X InterfaceX Version 11                    libX11 1.8.10      XAllocStandardColormap(3)