XReadScreen(3) X FUNCTIONS XReadScreen(3)
NAME
XReadScreen - returns the displayed colors in a rectangle of the
screen
SYNOPSIS
#include <X11/extensions/transovl.h>
XImage XReadScreen (Display *display, Window w, int x, int y, unsigned int width, unsigned int height, Bool includeCursor)Arguments display Specifies the connection to the X server.
w Specifies the window from whose screen the data is read.
x, y Specify the X and Y coordinates of the upper-left corner of
the rectangle relative to the origin of the window
w. width, height Specify the width and height of the rectangle.
includeCursor Specifies whether the cursor image is to be included in the
colors returned.
DESCRIPTION
This routine provides access to the colors displayed on the screen of
the given window. On some types of advanced display devices, the
displayed colors can be a composite of the data contained in several
different frame stores and these frame stores can be of different
depth and visual types.
In addition, there can be overlay/underlay window pairs in which part
of the underlay is visible beneath the overlay. Because the data
returned by
XGetImage is undefined for portions of the rectangle that
have different depths,
XGetImage is inadequate to return a picture of
the what user is actually seeing on the screen. In addition,
XGetImage cannot composite pixel information for an overlay/underlay
window pair because the pixel information lies in different
drawables.
XReadScreen addresses these problems.
Rather than returning pixel information,
XReadScreen returns color
information-the actual displayed colors visible on the screen. It
returns the color information from any window within the boundaries
of the specified rectangle. Unlike
XGetImage, the returned contents
of visible regions of inferior or overlapping windows of a different
depth than the specified window's depth are not undefined. Instead,
the actual displayed colors for these windows is returned.
Note: The colors returned are the ones that would be displayed if an
unlimited number of hardware color LUTs were available on the screen.
Thus, the colors returned are the theoretical display colors. If
colormap flashing is present on the screen because there aren't
enough hardware color LUTs to display all of the software colormaps
simultaneously, the returned colors may be different from the colors
that are actually displayed.
If
w is an overlay window, the overlay color information is returned
everywhere there is opaque paint in the specified rectangle. The
color information of the underlay is returned everywhere there is
transparent paint in the overlay. In general, since this underlay
can be an overlay window containing transparent paint, the color
information for a coordinate (x, y) which contains transparent paint
is the youngest non-inferior that has opaque paint at (x, y).
The color data is returned as an
XImage. The returned image has the
same width and height as the arguments specified. The format of the
image is
ZPixmap. The depth of the image is 24 and the
bits_per_pixel is 32. The most significant 8 bits of color
information for each color channel (red, green blue) will be returned
in the bit positions defined by
red_mask, green_mask, and
blue_mask in the
XImage. The values of the following attributes of the
XImage are server dependent:
byte_order, bitmap_unit, bitmap_bit_order, bitmap_pad, bytes_per_line, red_mask, green_mask, blue_mask. If
includeCursor is
True, the cursor image is included in the
returned colors. Otherwise, it is excluded.
Note that the borders of the argument window (and other windows) can
be included and read with this request.
If a problem occurs,
XReadScreen returns NULL.
X Version 11 libXext 1.3.6 XReadScreen(3)