XkbAllocGeomColors(3) XKB FUNCTIONS XkbAllocGeomColors(3)

NAME


XkbAllocGeomColors - Allocate geometry colors

SYNOPSIS


Status XkbAllocGeomColors (XkbGeometryPtr geom, int num_needed);

ARGUMENTS


geom geometry for which colors should be allocated

num_needed
number of new colors required

DESCRIPTION


Xkb provides a number of functions to allocate and free subcomponents
of a keyboard geometry. Use these functions to create or modify
keyboard geometries. Note that these functions merely allocate space
for the new element(s), and it is up to you to fill in the values
explicitly in your code. These allocation functions increase sz_* but
never touch num_* (unless there is an allocation failure, in which
case they reset both sz_* and num_* to zero). These functions return
Success if they succeed, BadAlloc if they are not able to allocate
space, or BadValue if a parameter is not as expected.

XkbAllocGeomColors allocates space for num_needed colors and adds
them to the specified geometry geom. A color name is a string whose
interpretation is not specified by Xkb. All other geometry data
structures refer to colors using their indices in this global list or
pointers to colors in this list.

DIAGNOSTICS


BadAlloc Unable to allocate storage

BadValue An argument is out of range

X Version 11 libX11 1.8.10 XkbAllocGeomColors(3)

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