XkbAllocGeomColors(3) XKB FUNCTIONS XkbAllocGeomColors(3)
NAME
XkbAllocGeomColors - Allocate geometry colors
SYNOPSIS
Status XkbAllocGeomColors (XkbGeometryPtr geom, int num_needed);ARGUMENTS
geom geometry for which colors should be allocated
num_needed number of new colors required
DESCRIPTION
Xkb provides a number of functions to allocate and free subcomponents
of a keyboard geometry. Use these functions to create or modify
keyboard geometries. Note that these functions merely allocate space
for the new element(s), and it is up to you to fill in the values
explicitly in your code. These allocation functions increase
sz_* but
never touch
num_* (unless there is an allocation failure, in which
case they reset both
sz_* and
num_* to zero). These functions return
Success if they succeed, BadAlloc if they are not able to allocate
space, or BadValue if a parameter is not as expected.
XkbAllocGeomColors allocates space for
num_needed colors and adds
them to the specified geometry
geom. A color name is a string whose
interpretation is not specified by Xkb. All other geometry data
structures refer to colors using their indices in this global list or
pointers to colors in this list.
DIAGNOSTICS
BadAlloc Unable to allocate storage
BadValue An argument is out of range
X Version 11 libX11 1.8.10 XkbAllocGeomColors(3)