WSCONS(4D) Devices WSCONS(4D)

NAME


wscons - workstation console

SYNOPSIS


#include <sys/strredir.h>


ioctl(fd, SRIOCSREDIR, target);


ioctl(fd, SRIOCISREDIR, target);


DESCRIPTION


The wscons workstation console consists of a workstation keyboard and
frame buffer that act together to emulate an ASCII terminal. It
includes a redirection facility that allows I/O issued to the
workstation console to be diverted to a STREAMS device, enabling
window systems to redirect output that would otherwise appear
directly on the frame buffer in corrupted form.

Redirection


The wscons redirection facility maintains a list of devices that are
designated as redirection targets through the SRIOCSREDIR ioctl
described below. Only the current entry is active; when the active
entry is closed, the most recent remaining entry becomes active. The
active entry acts as a proxy for the device being redirected and
handles all read(2), write(2), ioctl(2), and poll(2) calls issued
against the redirectee.


The ioctls described below control the redirection facility. In both
cases, fd is a descriptor for the device being redirected (or
workstation console) and target is a descriptor for a STREAMS device.

SRIOCSREDIR
Designates target as the source and destination of
I/O ostensibly directed to the device denoted by fd.


SRIOCISREDIR
Returns 1 if target names the device currently acting
as proxy for the device denoted by fd, and 0 if it is
not.


ANSI Standard Terminal Emulation


The Solaris kernel terminal emulator provides ANSI X3.64 emulation
both on SPARC and x86 systems.


On SPARC systems, the PROM monitor is used to emulate an ANSI X3.64
terminal if the kernel terminal emulator is not available for
emulation. See visual_io(4I) for more details.


Note: The VT100 adheres the ANSI X3.64 standard. However, because the
VT100 features nonstandard extensions to ANSI X3.64, it is
incompatible with Sun terminal emulators.


The SPARC console displays 34 lines of 80 ASCII characters per line.
The x86 console displays 25 lines of 80 ASCII characters per line.
Devices with smaller text capacities may display less. On SPARC
systems, the screen-#rows screen-#columns should be set to 34 or 80
respectively or text capacities will vary from those described above.
On SPARC systems, the screen-#rows and screen-#columns fields are
stored in NVRAM/EEPROM. See eeprom(8) for more information. Both
SPARC and x86 consoles offer scrolling, (x, y) cursor addressing
ability and a number of other control functions.


The console cursor marks the current line and character position on
the screen. ASCII characters between 0x20 (space) and 0x7E (tilde)
inclusive are printing characters. When a print character is written
to the console (and is not part of an escape sequence), it is
displayed at the current cursor position and the cursor moves one
position to the right on the current line.


On SPARC based systems, later PROM revisions have the full 8-bit ISO
Latin-1 (ISO 8859-1) character set. Earlier PROM revisions display
characters in the range 0xA0 through 0xFE as spaces.


When the cursor is at the right edge of the screen, it moves to the
first character position on the next line. When the cursor is at the
screen's right-bottom edge, the line-feed function is performed (see
CTRL-J below). The line-feed function scrolls the screen up by one or
more lines before moving the cursor to the first character position
on the next line.

Control Sequence Syntax


The wscons console defines a number of control sequences that may
occur during input. When a control sequence is written to the
console, it affects one of the control functions described below.
Control sequences are not displayed on screen.


A number of control sequences (or control character functions) are of
the form:


CTRL-x


where x represents a single character, such as CNTRL-J for a line
feed.


Other ANSI control sequences are of the form:

ESC [ params char


Note -

Spaces are included only for readability; these characters must
occur in the given sequence without the intervening spaces.

ESC
ASCII escape character (ESC, CTRL-[, 0x1B).


[
Left square bracket `[' (0x5B).


params
Sequence of zero or more decimal numbers made up of digits
between 0 and 9, separated by semicolons. Parameters are
represented by n in the syntax descriptions for escape
sequence functions.


char
Function character, which is different for each control
sequence and it represented by x in the syntax descriptions
for control character functions.


In the following examples of syntactically valid escape sequences,
ESC represent the single ASCII character, Escape:

ESC[m
Select graphic rendition with default parameter


ESC[7m
Select graphic rendition with reverse image


ESC[33;54H
Set cursor position


ESC[123;456;0;;3;B
Move cursor down


Syntactically valid control characters and ANSI escape sequences that
are not currently interpreted by the console are ignored.


Each control function requires a specified number of parameters. If
fewer parameters are supplied, the remaining parameters (with certain
exceptions noted below) default to 1. If more parameters are
supplied, the first n parameters are used by kernel terminal
emulator. In contrast, only the last n parameters are used by PROM
based emulator, where n is the number required by that particular
command character.


Parameters which are omitted or set to 0 are reset to the default
value of 1 (with certain exceptions). For example, the command
character M requires one parameter. ESC[;M, ESC[0M, ESC[M and
ESC[23;15;32;1M are all equivalent to ESC[1M and provide a parameter
value of 1. Note that ESC[;5M (interpreted as `ESC[5M') is not
equivalent to ESC[5;M (interpreted as `ESC[5;1M') which is ultimately
interpreted as `ESC[1M').

ANSI Control Functions


The following paragraphs specify the ANSI control functions
implemented by the console. Each description provides:

o Control sequence syntax

o Hexadecimal equivalent of control characters where
applicable

o Control function name and ANSI or Sun abbreviation (if
any).

o Description of parameters required, if any

o Description of the control function

o Initial setting of the mode for functions that set a mode.
To restore the initial settings, use the SUNRESET escape
sequence.

Control Character Functions


The wscons control character functions are:

Bell (BEL),
CTRL-G
0x7
Used for consoles that are not equipped with an
audible bell. Current Sun workstation models
also flash the screen if the keyboard is not
the console input device.


Backspace (BS),
CTRL-H,
0x8
The cursor moves one position to the left on
the current line. If it is already at the left
edge of the screen, no change takes place.


Tab (TAB),
CTRL-I,
0x9
The cursor moves right on the current line to
the next tab stop. The tab stops are fixed at
every multiple of eight columns. If the cursor
is already at the right edge of the screen,
nothing change takes place. Otherwise, the
cursor moves right a minimum of one and a
maximum of eight character positions.


Line-feed (LF),
CTRL-J,
0xA
The cursor, while remaining at the same
character position on the line, moves down one
line. If the cursor is at the bottom line, the
screen either scrolls up or wraps around
depending on the setting of an internal
variable n (initially 1) . The internal
variable can be changed using the ESC[r control
sequence. If n is greater than zero, the
entire screen (including the cursor) is
scrolled up by n lines before executing the
line-feed. The top n lines scroll off the
screen and are lost. New blank lines n scroll
onto the bottom of the screen. After scrolling,
move the cursor down one line to execute the
line feed.

If n is zero, wrap-around mode is entered. The
ESC [ 1 r exits back to scroll mode. If a line-
feed occurs on the bottom line in wrap mode,
the cursor goes to the same character position
in the top line of the screen. During line-
feeds, the line that the cursor moves to is
cleared and no scrolling occurs. Wrap-around
mode is not implemented in the window system.

On SPARC based systems, the speed at which the
screen scrolls is dependent on the amount of
data waiting to be printed. Whenever a scroll
occurs and the console is in normal scroll mode
(ESC [ 1 r), it scans the rest of the data
awaiting printing to see how many line-feeds
occur in it. This scan stops when the console
finds a control character from the set {VT, FF,
SO, SI, DLE, DC1, DC2, DC3, DC4, NAK, SYN, ETB,
CAN, EM, SUB, ESC, FS, GS, RS, US} . At that
point, the screen is scrolled by n lines (n >=
1) and processing continues. The scanned text
is processed normally and fills in the newly
created lines. As long as escape codes or other
control characters are not intermixed with the
text, this results in faster scrolling


Reverse Line-feed,
CTRL-K,
0xB
With kernel terminal emulator (while remaining
at the same character position on the line),
the cursor moves down one line. However, with
PROM based emulator (while remaining at the
same character position on the line), the
cursor moves up one line. If the cursor is
already at the top line, no change takes place.


Form-feed (FF)
CTRL-L,
0xC
The cursor is positioned to the home position
(upper-left corner) and the entire screen is
cleared.


Return (CR),
CTRL-M,
0xD
The cursor moves to the leftmost character
position on the current line.


Escape Sequence Functions


The wscons escape sequence functions are:

Escape (ESC),
CTRL-[,
0x1B

The escape character. Escape initiates a multi-character control
sequence.


Insert Character (ICH)
ESC[#@

Takes one parameter, n (default 1). Inserts n spaces at the
current cursor position. The current line, starting at the
current cursor position inclusive, is shifted to the right by n
character positions to make room for the spaces. The rightmost
n character positions shift off the line and are lost. The
position of the cursor is unchanged.


Cursor Up (CUU),
ESC[#A

Takes one parameter, n (default 1). Moves the cursor up n lines.
If the cursor is fewer than n lines from the top of the screen,
moves the cursor to the topmost line on the screen. The
character position of the cursor on the line is unchanged.


Cursor Down (CUD),
ESC[#B

Takes one parameter, (default 1). Moves the cursor down n
lines. If the cursor is fewer than n lines from the bottom of
the screen, move the cursor to the last line on the screen. The
character position of the cursor on the line is unchanged.


Cursor Forward (CUF),
ESC[#C

Takes one parameter, n (default 1). Moves the cursor to the
right by n character positions on the current line. If the
cursor is fewer than n positions from the right edge of the
screen, moves the cursor to the rightmost position on the current
line.


Cursor Backward (CUB),
ESC[#D

Takes one parameter, n (default 1). Moves the cursor to the left
by n character positions on the current line. If the cursor is
fewer than n positions from the left edge of the screen, moves
the cursor to the leftmost position on the current line.


Cursor Next Line (CNL),
ESC[#E

Takes one parameter, n (default 1). Positions the cursor at the
leftmost character position on the n-th line below the current
line. If the current line is less than n lines from the bottom of
the screen, positions the cursor at the leftmost character
position on the bottom line.


Horizontal and Vertical Position (HVP),
ESC[#1;#2f

or


Cursor Position (CUP),
ESC[#1;#2H

Takes two parameters, n1 and n2 (default 1, 1). Moves the cursor
to the n2-th character position on the n1-th line. Character
positions are numbered from 1 at the left edge of the screen;
line positions are numbered from 1 at the top of the screen.
Hence, if both parameters are omitted, the default action moves
the cursor to the home position (upper left corner). If only one
parameter is supplied, the cursor moves to column 1 of the
specified line.


Erase in Display (ED),
ESC[J

Takes no parameters. Erases from the current cursor position
inclusive to the end of the screen, that is, to the end of the
current line and all lines below the current line. The cursor
position is unchanged.


Erase in Line (EL),
ESC[K

Takes no parameters. Erases from the current cursor position
inclusive to the end of the current line. The cursor position is
unchanged.


Insert Line (IL),
ESC[#L

Takes one parameter, n (default 1). Makes room for n new lines
starting at the current line by scrolling down by n lines the
portion of the screen from the current line inclusive to the
bottom. The n new lines at the cursor are filled with spaces;
the bottom n lines shift off the bottom of the screen and are
lost. The position of the cursor on the screen is unchanged.


Delete Line (DL),
ESC[#M

Takes one parameter, n (default 1). Deletes n lines beginning
with the current line. The portion of the screen from the current
line inclusive to the bottom is scrolled upward by n lines. The
n new lines scrolling onto the bottom of the screen are filled
with spaces; the n old lines beginning at the cursor line are
deleted. The position of the cursor on the screen is unchanged.


Delete Character (DCH),
ESC[#P

Takes one parameter, n (default 1). Deletes n characters
starting with the current cursor position. Shifts the tail of
the current line to the left by n character positions from the
current cursor position, inclusive, to the end of the line.
Blanks are shifted into the rightmost n character positions. The
position of the cursor on the screen is unchanged.


Select Graphic Rendition (SGR),
ESC[#m

Takes one parameter, n (default 0). Note that unlike most
escape sequences, the parameter defaults to zero if omitted.
Invokes the graphic rendition specified by the parameter. All
following printing characters in the data stream are rendered
according to the parameter until the next occurrence of this
escape sequence in the data stream. With PROM-based emulator,
only two graphic renditions are defined:

0
Normal rendition


7
Negative (reverse) image

Negative image displays characters as white-on-black if the
screen mode is currently black-on white, and vice-versa. Any non-
zero value of n is currently equivalent to 7 and selects the
negative image rendition.

In addition to the two renditions mentioned above, the following
ISO 6429-1983 graphic rendition values support color text with
kernel terminal emulator:

30
black foreground


31
red foreground


32
green foreground


33
brown foreground


34
blue foreground


35
magenta foreground


36
cyan foreground


37
white foreground


40
black background


41
red background


42
green background


43
brown background


44
blue background


45
magenta background


46
cyan background


47
white background


Black On White (SUNBOW),
ESC[p

Takes no parameters. On SPARC, sets the screen mode to black-on-
white. If the screen mode is already black-on-white, has no
effect. In this mode, spaces display as solid white, other
characters as black-on-white. The cursor is a solid black block.
Characters displayed in negative image rendition (see `Select
Graphic Rendition' above) are white-on-black. This comprises the
initial setting of the screen mode on reset. On x86 systems, use
ESC[q to set black-on-white.


White On Black (SUNWOB),
ESC[q

Takes no parameters. On SPARC, sets the screen mode to white-on-
black. If the screen mode is already white-on-black, has no
effect. In this mode spaces display as solid black, other
characters as white-on-black. The cursor is a solid white block.
Characters displayed in negative image rendition (see `Select
Graphic Rendition' above) are black-on-white. Initial setting of
the screen mode on reset is black on white. On x86 systems, use
ESC[p to set white-on-black.


ESC[#r
Set Scrolling (SUNSCRL)

Takes one parameter, n (default 0). Sets to n an internal
register which determines how many lines the screen scrolls up
when a line-feed function is performed with the cursor on the
bottom line. A parameter of 2 or 3 introduces a small amount of
jump when a scroll occurs. A parameter of 34 clears the screen
rather than scrolling. The initial setting is 1 on reset.

A parameter of zero initiates wrap mode instead of scrolling. If
a linefeed occurs on the bottom line during wrap mode, the cursor
goes to the same character position in the top line of the
screen. When a line feed occurs, the line that the cursor moves
to is cleared and no scrolling occurs. ESC [ 1 r exits back to
scroll mode.

For more information, see the description of the Line-feed (CTRL-
J) control function above.


ESC[s
Reset terminal emulator (SUNRESET)

Takes no parameters. Resets all modes to default, restores
current font from PROM. Screen and cursor position are unchanged.


RETURN VALUES


When there are no errors, the redirection ioctls have return values
as described above. Otherwise, they return -1 and set errno to
indicate the error. If the target stream is in an error state, errno
is set accordingly.


If the target stream is in an error state, errno is set accordingly.

ERRORS


EBADF
target does not denote an open file.


ENOSTR
target does not denote a STREAMS device.


FILES


/dev/wscons
Workstation console, accessed via the redirection
facility


/dev/systty
Devices that must be opened for the SRIOCSREDIR and
SRIOCISREDIR ioctls.


/dev/syscon
Access system console


/dev/console
Access system console


ATTRIBUTES


See attributes(7) for descriptions of the following attributes:


+--------------------+-----------------+
| ATTRIBUTE TYPE | ATTRIBUTE VALUE |
+--------------------+-----------------+
|Interface Stability | Stable |
+--------------------+-----------------+

SEE ALSO


ioctl(2), poll(2), read(2), write(2), console(4D), visual_io(4I),
eeprom(8)

WARNINGS


The redirection ioctls block while there is I/O outstanding on the
device instance being redirected. If you try to redirect the
workstation console while there is a outstanding read, the
workstation console will hang until the read completes.

August 29, 2021 WSCONS(4D)

tribblix@gmail.com :: GitHub :: Privacy