abstractile(6) XScreenSaver manual abstractile(6)
NAME
abstractile - draw abstract mosaic patterns of interlocking tiles
SYNOPSIS
abstractile [--sleep
seconds] [--speed
int] [--tile
tile_mode]
[--visual
visual] [--window] [--root] [--window-id
number] [--fps]
DESCRIPTION
The
abstractile program draws chaotic grids of randomly colored and
shaped interlocking tiles.
OPTIONS
abstractile accepts the following options:
--sleep seconds Specify the number of seconds to sleep between screens
(0-60).
--speed int A value between 0 and 5 used to specify the speed at which
each screen is drawn.
--tile tile_mode The type of tile that is drawn on each screen. Legal values
are
random,
flat,
thin,
outline,
block,
neon, and
tiled --fps Display the current frame rate and CPU load.
--visual visual Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
visual.
--window Draw on a newly-created window. This is the default.
--root Draw on the root window.
--window-id number Draw on the specified window.
ENVIRONMENT
DISPLAY to get the default host and display number.
XENVIRONMENT to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW The window ID to use with
--root.
SEE ALSO
X(1),
xscreensaver(1)COPYRIGHT
Copyright (C) 2004 by Steve Sundstrom. Based on examples from the
hacks directory of xscreensaver, Copyright (c) 1997, 1998, 2002 Jamie
Zawinski <jwz@jwz.org>
Permission to use, copy, modify, and distribute this software and its
documentation for any purpose and without fee is hereby granted,
provided that the above copyright notice appear in all copies and
that both that copyright notice and this permission notice appear in
supporting documentation.
AUTHOR
Steve Sundstrom
X Version 11 6.09 (07-Jun-2024) abstractile(6)