abstractile(6) XScreenSaver manual abstractile(6)

NAME


abstractile - draw abstract mosaic patterns of interlocking tiles

SYNOPSIS


abstractile [--sleep seconds] [--speed int] [--tile tile_mode]
[--visual visual] [--window] [--root] [--window-id number] [--fps]

DESCRIPTION


The abstractile program draws chaotic grids of randomly colored and
shaped interlocking tiles.

OPTIONS


abstractile accepts the following options:

--sleep seconds
Specify the number of seconds to sleep between screens
(0-60).

--speed int
A value between 0 and 5 used to specify the speed at which
each screen is drawn.

--tile tile_mode
The type of tile that is drawn on each screen. Legal values
are random, flat, thin, outline, block, neon, and tiled

--fps Display the current frame rate and CPU load.

--visual visual
Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
visual.

--window
Draw on a newly-created window. This is the default.

--root Draw on the root window.

--window-id number
Draw on the specified window.

ENVIRONMENT


DISPLAY to get the default host and display number.

XENVIRONMENT
to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.

XSCREENSAVER_WINDOW
The window ID to use with --root.

SEE ALSO


X(1), xscreensaver(1)

COPYRIGHT


Copyright (C) 2004 by Steve Sundstrom. Based on examples from the
hacks directory of xscreensaver, Copyright (c) 1997, 1998, 2002 Jamie
Zawinski <jwz@jwz.org>

Permission to use, copy, modify, and distribute this software and its
documentation for any purpose and without fee is hereby granted,
provided that the above copyright notice appear in all copies and
that both that copyright notice and this permission notice appear in
supporting documentation.

AUTHOR


Steve Sundstrom

X Version 11 6.09 (07-Jun-2024) abstractile(6)

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