flipscreen3d(6) XScreenSaver manual flipscreen3d(6)

NAME


flipscreen3d - rotates an image of the screen through 3 dimensions.

SYNOPSIS


flipscreen3d [--display host:display.screen] [--visual visual]
[--window] [--root] [--window-id number] [--delay number] [--no-
rotate] [--wireframe] [--fps]

DESCRIPTION


Grabs an image of the desktop, turns it into a GL texture map, and
spins it around and deforms it in various ways.

OPTIONS


--visual visual
Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
visual.

--window
Draw on a newly-created window. This is the default.

--root Draw on the root window.

--window-id number
Draw on the specified window.

--delay number
Per-frame delay, in microseconds. Default: 20000 (0.02
seconds.).

--rotate | --no-rotate
Whether to rotate.

--wireframe
Just render boxes instead of textures (for debugging).

--fps Display the current frame rate, CPU load, and polygon count.

ENVIRONMENT


DISPLAY to get the default host and display number.

XENVIRONMENT
to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.

XSCREENSAVER_WINDOW
The window ID to use with --root.

SEE ALSO


X(1), xscreensaver(1)

COPYRIGHT


Copyright (C) 2002 by Ben Buxton. Permission to use, copy, modify,
distribute, and sell this software and its documentation for any
purpose is hereby granted without fee, provided that the above
copyright notice appear in all copies and that both that copyright
notice and this permission notice appear in supporting documentation.
No representations are made about the suitability of this software
for any purpose. It is provided "as is" without express or implied
warranty.

AUTHOR


Ben Buxton.

X Version 11 6.09 (07-Jun-2024) flipscreen3d(6)

tribblix@gmail.com :: GitHub :: Privacy