lament(6) XScreenSaver manual lament(6)
lament - animates the Lament Configuration
lament [--display host:display.screen] [--window] [--root]
[--window-id number][--install] [--visual visual] [--delay
microseconds] [--fps] [--texture] [--no-texture] [--wireframe]
The lament program draws an animation of a particular puzzle box
repeatedly solving itself.
lament accepts the following options:
--window
Draw on a newly-created window. This is the default.
--root Draw on the root window.
--window-id number
Draw on the specified window.
--install
Install a private colormap for the window.
--visual visual
Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
visual.
--texture
Use texture maps. This is the default.
--no-texture
Do not use texture maps. This is boring and wrong.
--wireframe
Only draw outlines.
--delay microseconds
How long to pause between frames. Default is 20000, or 0.02
second.
--fps Display the current frame rate, CPU load, and polygon count.
DISPLAY to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.
This hack is glacially slow on machines lacking hardware texture
support.
Occasionally opens doors, admitting theologians of the Order of the
Gash.
X(1), xscreensaver(1)
Copyright (C) 1998 by Jamie Zawinski. Permission to use, copy,
modify, distribute, and sell this software and its documentation for
any purpose is hereby granted without fee, provided that the above
copyright notice appear in all copies and that both that copyright
notice and this permission notice appear in supporting documentation.
No representations are made about the suitability of this software
for any purpose. It is provided "as is" without express or implied
warranty.
Jamie Zawinski <jwz@jwz.org>, 25-Jul-98.
X Version 11 6.09 (07-Jun-2024) lament(6)
NAME
lament - animates the Lament Configuration
SYNOPSIS
lament [--display host:display.screen] [--window] [--root]
[--window-id number][--install] [--visual visual] [--delay
microseconds] [--fps] [--texture] [--no-texture] [--wireframe]
DESCRIPTION
The lament program draws an animation of a particular puzzle box
repeatedly solving itself.
OPTIONS
lament accepts the following options:
--window
Draw on a newly-created window. This is the default.
--root Draw on the root window.
--window-id number
Draw on the specified window.
--install
Install a private colormap for the window.
--visual visual
Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
visual.
--texture
Use texture maps. This is the default.
--no-texture
Do not use texture maps. This is boring and wrong.
--wireframe
Only draw outlines.
--delay microseconds
How long to pause between frames. Default is 20000, or 0.02
second.
--fps Display the current frame rate, CPU load, and polygon count.
ENVIRONMENT
DISPLAY to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.
BUGS
This hack is glacially slow on machines lacking hardware texture
support.
Occasionally opens doors, admitting theologians of the Order of the
Gash.
SEE ALSO
X(1), xscreensaver(1)
COPYRIGHT
Copyright (C) 1998 by Jamie Zawinski. Permission to use, copy,
modify, distribute, and sell this software and its documentation for
any purpose is hereby granted without fee, provided that the above
copyright notice appear in all copies and that both that copyright
notice and this permission notice appear in supporting documentation.
No representations are made about the suitability of this software
for any purpose. It is provided "as is" without express or implied
warranty.
AUTHOR
Jamie Zawinski <jwz@jwz.org>, 25-Jul-98.
X Version 11 6.09 (07-Jun-2024) lament(6)