maze3d(6) XScreenSaver manual maze3d(6)

NAME


maze3d - A 3D maze.

SYNOPSIS


maze3d [--display host:display.screen] [--visual visual] [--window]
[--root] [--window-id number] [--speed float] [--delay number]
[--fps] [--rows number] [--columns number] [--overlay] [--wall-
texture texture] [--floor-texture texture] [--ceiling-texture
texture] [--drop-acid] [--drop-acid-walls] [--drop-acid-floor]
[--drop-acid-ceiling] [--inverters number] [--rats number]

DESCRIPTION


A recreation of the 3D Maze screensaver from Windows 95.

OPTIONS


--visual visual
Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
visual.

--window
Draw on a newly-created window. This is the default.

--root Draw on the root window.

--window-id number
Draw on the specified window.

--speed number
Speed of the dungeon crawl. 2 is twice as fast, 0.5 is half
as fast.

--delay number
Per-frame delay, in microseconds. Default: 20000 (0.02
seconds).

--fps | --no-fps
Display the current frame rate and CPU load.

--rows number
The number of rows in the maze. Default: 12.

--columns number
The number of columns in the maze. Default: 12.

--overlay
Overlays a minimap of the maze on the screen.

--wall-texture texture
Sets the wall texture. texture can be a path to an image
file, or it can be one of the built-in textures (see TEXTURES
below).

--floor-texture texture
Sets the floor texture. texture can be a path to an image
file, or it can be one of the built-in textures (see TEXTURES
below).

--ceiling-texture texture
Sets the ceiling texture. texture can be a path to an image
file, or it can be one of the built-in textures (see TEXTURES
below).

--drop-acid-walls
Continuously shifts the hue of the wall texture. (This looks
like an LSD trip, hence the name.)

--drop-acid-floor
Continuously shifts the hue of the floor texture.

--drop-acid-ceiling
Continuously shifts the hue of the ceiling texture.

--drop-acid
Turns on all three.

--inverters number
Sets the number of inverters (the spinny grey things that
flip the camera upside-down) in the maze. Default: 10.

--rats number
Sets the number of rats, or rather "Bobs", in the maze.
Default: 1.

TEXTURES


The wall, ceiling, and floor textures can be set to one of the
following:

brick-wall
A brick wall. This is the default wall texture.

wood-floor
A wooden floor. This is the default floor texture.

ceiling-tiles
Ceiling tiles. This is the default ceiling texture.

You can also specify a path to an image file, instead of using one of
the built-in textures.

ENVIRONMENT


DISPLAY to get the default host and display number.

XENVIRONMENT
to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.

XSCREENSAVER_WINDOW
The window ID to use with --root.

SEE ALSO


X(1), xscreensaver(1)

COPYRIGHT


Copyright (C) 2018 by sudoer@riseup.net. Permission to use, copy,
modify, distribute, and sell this software and its documentation for
any purpose is hereby granted without fee, provided that the above
copyright notice appear in all copies and that both that copyright
notice and this permission notice appear in supporting documentation.
No representations are made about the suitability of this software
for any purpose. It is provided "as is" without express or implied
warranty.

X Version 11 6.09 (07-Jun-2024) maze3d(6)

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