penetrate(6) XScreenSaver manual penetrate(6)
NAME
penetrate - simulates a classic arcade shooting game
SYNOPSIS
penetrate [--display
host:display.screen] [--root] [--window]
[--window-id
number] [--install] [--noinstall] [--visual
visual]
[--bgrowth
microseconds] [--lrate
number] [--smart
number] [--fps]
DESCRIPTION
Penetrate simulates the arcade classic with the cities and the stuff
shooting down from the sky and stuff. The computer plays against
itself, desperately defending the forces of good against those
thingies raining down. Bonus cities are awarded at ever-increasing
intervals. Every five levels appears a bonus round. The computer
player gets progressively more intelligent as the game progresses.
Better aim, more economical with ammo, and better target selection.
Points are in the bottom right, and high score is in the bottom left.
Start with -smart to have the computer player skip the learning
process.
OPTIONS
--display host:display.screen Specifies which X display we should use.
--root Draw on the root window.
--window-id number Draw on the specified window.
--window Draw on a newly-created window. This is the default.
--install Install a private colormap for the window.
--noinstall Don't install a private colormap for the window.
--visual visual Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
visual. Possible choices include
default, best, mono, monochrome, gray, grey, color,
staticgray, staticcolor, truecolor, grayscale, greyscale,
pseudocolor, directcolor,
number If a decimal or hexadecimal number is used,
XGetVisualInfo(3X) is consulted to obtain the required
visual.
--foreground color Specifies the default foreground color.
--background color Specifies the default background color.
--bgrowth integer Specifies the growth rate of the bomb explosions.
--lrate integer Set the initial rate of laser fire.
-smart Have the computer player skip the learning process.
--fps Display the current frame rate and CPU load.
BUGS
The layout of the screen isn't quite the same as the game this
program tries to emulate. In this this program, the missiles come
out of the cities; when really, there are supposed to be three
missile bases on hills, with the cities in the valleys between them.
ENVIRONMENT
DISPLAY to get the default host and display number.
XENVIRONMENT to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW The window ID to use with
--root.
SEE ALSO
X(1),
xscreensaver(1)COPYRIGHT
Copyright (C) 1999 Adam Miller. Permission to use, copy, modify,
distribute, and sell this software and its documentation for any
purpose is hereby granted without fee, provided that the above
copyright notice appear in all copies and that both that copyright
notice and this permission notice appear in supporting documentation.
No representations are made about the suitability of this software
for any purpose. It is provided "as is" without express or implied
warranty.
AUTHOR
Adam Miller <adum@aya.yale.edu>, 1999.
X Version 11 6.09 (07-Jun-2024) penetrate(6)