pong(6) XScreenSaver manual pong(6)
pong - Pong Home Video Game Emulator
pong [--display host:display.screen] [--foreground color]
[--background color] [--window] [--root] [--window-id number][--mono]
[--install] [--visual visual] [--clock float] [--noise] [--fps]
The pong program simulates an ancient Pong home video game, as well
as various artifacts from displaying it on a color TV set.
pong accepts the following options:
--window
Draw on a newly-created window. This is the default.
--root Draw on the root window.
--window-id number
Draw on the specified window.
--mono If on a color display, pretend we're on a monochrome display.
--install
Install a private colormap for the window.
--visual visual
Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
visual.
--clock The score of the game will be the current time.
--noise float
How noisy the video signal should be (between 0.0 and 4.0 or
so).
--fps Display the current frame rate and CPU load.
(-p1 | --p2) mode
Set a player to either ai, mouse, tablet, kbleft (for W and
S), or kbright (or just kb, for arrow keys).
DISPLAY to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.
Notable X resources supported include the following which correspond
to standard TV controls: analogTVTint, analogTVColor,
analogTVBrightness, and analogTVContrast. They range from 0 to 100,
except for tint which is an angle between -180 and +180.
Pong may be a trademark.
X(1), xscreensaver(1), xanalogtv(6), apple2(6)
2003 by Jeremy English. Permission to use, copy, modify, distribute,
and sell this software and its documentation for any purpose is
hereby granted without fee, provided that the above copyright notice
appear in all copies and that both that copyright notice and this
permission notice appear in supporting documentation. No
representations are made about the suitability of this software for
any purpose. It is provided "as is" without express or implied
warranty.
Original Pong program by Jeremy English <jenglish@myself.com>.
Scoring and television emulation by Trevor Blackwell <tlb@tlb.org>.
X Version 11 6.09 (07-Jun-2024) pong(6)
NAME
pong - Pong Home Video Game Emulator
SYNOPSIS
pong [--display host:display.screen] [--foreground color]
[--background color] [--window] [--root] [--window-id number][--mono]
[--install] [--visual visual] [--clock float] [--noise] [--fps]
DESCRIPTION
The pong program simulates an ancient Pong home video game, as well
as various artifacts from displaying it on a color TV set.
OPTIONS
pong accepts the following options:
--window
Draw on a newly-created window. This is the default.
--root Draw on the root window.
--window-id number
Draw on the specified window.
--mono If on a color display, pretend we're on a monochrome display.
--install
Install a private colormap for the window.
--visual visual
Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
visual.
--clock The score of the game will be the current time.
--noise float
How noisy the video signal should be (between 0.0 and 4.0 or
so).
--fps Display the current frame rate and CPU load.
(-p1 | --p2) mode
Set a player to either ai, mouse, tablet, kbleft (for W and
S), or kbright (or just kb, for arrow keys).
ENVIRONMENT
DISPLAY to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.
X RESOURCES
Notable X resources supported include the following which correspond
to standard TV controls: analogTVTint, analogTVColor,
analogTVBrightness, and analogTVContrast. They range from 0 to 100,
except for tint which is an angle between -180 and +180.
TRADEMARKS
Pong may be a trademark.
SEE ALSO
X(1), xscreensaver(1), xanalogtv(6), apple2(6)
COPYRIGHT
2003 by Jeremy English. Permission to use, copy, modify, distribute,
and sell this software and its documentation for any purpose is
hereby granted without fee, provided that the above copyright notice
appear in all copies and that both that copyright notice and this
permission notice appear in supporting documentation. No
representations are made about the suitability of this software for
any purpose. It is provided "as is" without express or implied
warranty.
AUTHOR
Original Pong program by Jeremy English <jenglish@myself.com>.
Scoring and television emulation by Trevor Blackwell <tlb@tlb.org>.
X Version 11 6.09 (07-Jun-2024) pong(6)