KMEM_CACHE_CREATE(9F) Kernel Functions for Drivers KMEM_CACHE_CREATE(9F)

NAME


kmem_cache_create, kmem_cache_alloc, kmem_cache_free,
kmem_cache_destroy, kmem_cache_set_move - kernel memory cache
allocator operations

SYNOPSIS


#include <sys/types.h>
#include <sys/kmem.h>

kmem_cache_t *kmem_cache_create(char *name, size_t bufsize,
size_t align, int (*constructor)(void *, void *, int),
void (*destructor)(void *, void *), void (*reclaim)(void *),
void *private, void *vmp, int cflags);


void kmem_cache_destroy(kmem_cache_t *cp);


void *kmem_cache_alloc(kmem_cache_t *cp, int kmflag);


void kmem_cache_free(kmem_cache_t *cp, void *obj);


void kmem_cache_set_move(kmem_cache_t *cp, kmem_cbrc_t (*move)(void *,
void *, size_t *, void *));


[Synopsis for callback functions:]


int (*constructor)(void *buf, void *user_arg, int kmflags);


void (*destructor)(void *buf, void *user_arg);


kmem_cbrc_t (*move)(void *old, void *new, size_t bufsize,
void *user_arg);


INTERFACE LEVEL


illumos DDI specific (illumos DDI)

PARAMETERS


The parameters for the kmem_cache_* functions are as follows:

name
Descriptive name of a kstat(9S) structure of class
kmem_cache. Names longer than 31 characters are
truncated.


bufsize
Size of the objects it manages.


align
Required object alignment.


constructor
Pointer to an object constructor function. Parameters
are defined below.


destructor
Pointer to an object destructor function. Parameters
are defined below.


reclaim
Drivers should pass NULL.


private
Pass-through argument for constructor/destructor.


vmp
Drivers should pass NULL.


cflags
Drivers must pass 0.


kmflag
Possible flags are:

KM_SLEEP
Allow sleeping (blocking) until memory
is available.


KM_NOSLEEP
Return NULL immediately if memory is
not available, but after an aggressive
reclaiming attempt. Any mention of
KM_NOSLEEP without mentioning
KM_NOSLEEP_LAZY (see below) applies to
both values.


KM_NOSLEEP_LAZY
Return NULL immediately if memory is
not available, without the aggressive
reclaiming attempt. This is actually
two flags combined: (KM_NOSLEEP |
KM_NORMALPRI), the latter flag
indicating not to attempt reclamation
before giving up and returning NULL.


KM_PUSHPAGE
Allow the allocation to use reserved
memory.


obj
Pointer to the object allocated by kmem_cache_alloc().


move
Pointer to an object relocation function. Parameters
are defined below.


The parameters for the callback constructor function are as follows:

void *buf
Pointer to the object to be constructed.


void *user_arg
The private parameter from the call to
kmem_cache_create(); it is typically a pointer to
the soft-state structure.


int kmflags
Propagated kmflag values.


The parameters for the callback destructor function are as follows:

void *buf
Pointer to the object to be deconstructed.


void *user_arg
The private parameter from the call to
kmem_cache_create(); it is typically a pointer to
the soft-state structure.


The parameters for the callback move() function are as follows:

void *old
Pointer to the object to be moved.


void *new
Pointer to the object that serves as the copy
destination for the contents of the old parameter.


size_t bufsize
Size of the object to be moved.


void *user_arg
The private parameter from the call to
kmem_cache_create(); it is typically a pointer to
the soft-state structure.


DESCRIPTION


In many cases, the cost of initializing and destroying an object
exceeds the cost of allocating and freeing memory for it. The
functions described here address this condition.


Object caching is a technique for dealing with objects that are:

o frequently allocated and freed, and

o have setup and initialization costs.


The idea is to allow the allocator and its clients to cooperate to
preserve the invariant portion of an object's initial state, or
constructed state, between uses, so it does not have to be destroyed
and re-created every time the object is used. For example, an object
containing a mutex only needs to have mutex_init() applied once, the
first time the object is allocated. The object can then be freed and
reallocated many times without incurring the expense of
mutex_destroy() and mutex_init() each time. An object's embedded
locks, condition variables, reference counts, lists of other objects,
and read-only data all generally qualify as constructed state. The
essential requirement is that the client must free the object (using
kmem_cache_free()) in its constructed state. The allocator cannot
enforce this, so programming errors will lead to hard-to-find bugs.


A driver should call kmem_cache_create() at the time of _init(9E) or
attach(9E), and call the corresponding kmem_cache_destroy() at the
time of _fini(9E) or detach(9E).


kmem_cache_create() creates a cache of objects, each of size bufsize
bytes, aligned on an align boundary. Drivers not requiring a specific
alignment can pass 0. name identifies the cache for statistics and
debugging. constructor and destructor convert plain memory into
objects and back again; constructor can fail if it needs to allocate
memory but cannot. private is a parameter passed to the constructor
and destructor callbacks to support parameterized caches (for
example, a pointer to an instance of the driver's soft-state
structure). To facilitate debugging, kmem_cache_create() creates a
kstat(9S) structure of class kmem_cache and name name. It returns an
opaque pointer to the object cache.


kmem_cache_alloc() gets an object from the cache. The object will be
in its constructed state. kmflag has either KM_SLEEP or KM_NOSLEEP
set, indicating whether it is acceptable to wait for memory if none
is currently available.


A small pool of reserved memory is available to allow the system to
progress toward the goal of freeing additional memory while in a low
memory situation. The KM_PUSHPAGE flag enables use of this reserved
memory pool on an allocation. This flag can be used by drivers that
implement strategy(9E) on memory allocations associated with a single
I/O operation. The driver guarantees that the I/O operation will
complete (or timeout) and, on completion, that the memory will be
returned. The KM_PUSHPAGE flag should be used only in
kmem_cache_alloc() calls. All allocations from a given cache should
be consistent in their use of the flag. A driver that adheres to
these restrictions can guarantee progress in a low memory situation
without resorting to complex private allocation and queuing schemes.
If KM_PUSHPAGE is specified, KM_SLEEP can also be used without
causing deadlock.


kmem_cache_free() returns an object to the cache. The object must be
in its constructed state.


kmem_cache_destroy() destroys the cache and releases all associated
resources. All allocated objects must have been previously freed.


kmem_cache_set_move() registers a function that the allocator may
call to move objects from sparsely allocated pages of memory so that
the system can reclaim pages that are tied up by the client. Since
caching objects of the same size and type already makes severe memory
fragmentation unlikely, there is generally no need to register such a
function. The idea is to make it possible to limit worst-case
fragmentation in caches that exhibit a tendency to become highly
fragmented. Only clients that allocate a mix of long- and short-lived
objects from the same cache are prone to exhibit this tendency,
making them candidates for a move() callback.


The move() callback supplies the client with two addresses: the
allocated object that the allocator wants to move and a buffer
selected by the allocator for the client to use as the copy
destination. The new parameter is an allocated, constructed object
ready to receive the contents of the old parameter. The bufsize
parameter supplies the size of the object, in case a single move
function handles multiple caches whose objects differ only in size.
Finally, the private parameter passed to the constructor and
destructor is also passed to the move() callback.


Only the client knows about its own data and when it is a good time
to move it. The client cooperates with the allocator to return
unused memory to the system, and the allocator accepts this help at
the client's convenience. When asked to move an object, the client
can respond with any of the following:

typedef enum kmem_cbrc {
KMEM_CBRC_YES,
KMEM_CBRC_NO,
KMEM_CBRC_LATER,
KMEM_CBRC_DONT_NEED,
KMEM_CBRC_DONT_KNOW
} kmem_cbrc_t;


The client must not explicitly free either of the objects passed to
the move() callback, since the allocator wants to free them directly
to the slab layer (bypassing the per-CPU magazine layer). The
response tells the allocator which of the two object parameters to
free:

KMEM_CBRC_YES
The client moved the object; the allocator
frees the old parameter.


KMEM_CBRC_NO
The client refused to move the object; the
allocator frees the new parameter (the unused
copy destination).


KMEM_CBRC_LATER
The client is using the object and cannot move
it now; the allocator frees the new parameter
(the unused copy destination). The client
should use KMEM_CBRC_LATER instead of
KMEM_CBRC_NO if the object is likely to become
movable soon.


KMEM_CBRC_DONT_NEED
The client no longer needs the object; the
allocator frees both the old and new
parameters. This response is the client's
opportunity to be a model citizen and give
back as much as it can.


KMEM_CBRC_DONT_KNOW
The client does not know about the object
because:

a)
the client has just allocated the object
and has not yet put it wherever it
expects to find known objects


b)
the client has removed the object from
wherever it expects to find known
objects and is about to free the object


c)
the client has freed the object

In all of these cases above, the allocator
frees the new parameter (the unused copy
destination) and searches for the old
parameter in the magazine layer. If the object
is found, it is removed from the magazine
layer and freed to the slab layer so that it
will no longer tie up an entire page of
memory.


Any object passed to the move() callback is guaranteed to have been
touched only by the allocator or by the client. Because memory
patterns applied by the allocator always set at least one of the two
lowest order bits, the bottom two bits of any pointer member (other
than char * or short *, which may not be 8-byte aligned on all
platforms) are available to the client for marking cached objects
that the client is about to free. This way, the client can recognize
known objects in the move() callback by the unmarked (valid) pointer
value.


If the client refuses to move an object with either KMEM_CBRC_NO or
KMEM_CBRC_LATER, and that object later becomes movable, the client
can notify the allocator by calling kmem_cache_move_notify().
Alternatively, the client can simply wait for the allocator to call
back again with the same object address. Responding KMEM_CRBC_NO even
once or responding KMEM_CRBC_LATER too many times for the same object
makes the allocator less likely to call back again for that object.

[Synopsis for notification function:]


void kmem_cache_move_notify(kmem_cache_t *cp, void *obj);


The parameters for the notification function are as follows:

cp
Pointer to the object cache.


obj
Pointer to the object that has become movable since an earlier
refusal to move it.


CONTEXT


Constructors can be invoked during any call to kmem_cache_alloc(),
and will run in that context. Similarly, destructors can be invoked
during any call to kmem_cache_free(), and can also be invoked during
kmem_cache_destroy(). Therefore, the functions that a constructor or
destructor invokes must be appropriate in that context. Furthermore,
the allocator may also call the constructor and destructor on objects
still under its control without client involvement.


kmem_cache_create() and kmem_cache_destroy() must not be called from
interrupt context. kmem_cache_create() can also block for available
memory.


kmem_cache_alloc() can be called from interrupt context only if the
KM_NOSLEEP flag is set. It can be called from user or kernel context
with any valid flag.


kmem_cache_free() can be called from user, kernel, or interrupt
context.


kmem_cache_set_move() is called from the same context as
kmem_cache_create(), immediately after kmem_cache_create() and before
allocating any objects from the cache.


The registered move() callback is always invoked in the same global
callback thread dedicated for move requests, guaranteeing that no
matter how many clients register a move() function, the allocator
never tries to move more than one object at a time. Neither the
allocator nor the client can be assumed to know the object's
whereabouts at the time of the callback.

EXAMPLES


Example 1: Object Caching




Consider the following data structure:


struct foo {
kmutex_t foo_lock;
kcondvar_t foo_cv;
struct bar *foo_barlist;
int foo_refcnt;
};


Assume that a foo structure cannot be freed until there are no
outstanding references to it (foo_refcnt == 0) and all of its pending
bar events (whatever they are) have completed (foo_barlist == NULL).
The life cycle of a dynamically allocated foo would be something like
this:


foo = kmem_alloc(sizeof (struct foo), KM_SLEEP);
mutex_init(&foo->foo_lock, ...);
cv_init(&foo->foo_cv, ...);
foo->foo_refcnt = 0;
foo->foo_barlist = NULL;
use foo;
ASSERT(foo->foo_barlist == NULL);
ASSERT(foo->foo_refcnt == 0);
cv_destroy(&foo->foo_cv);
mutex_destroy(&foo->foo_lock);
kmem_free(foo);


Notice that between each use of a foo object we perform a sequence of
operations that constitutes nothing but expensive overhead. All of
this overhead (that is, everything other than use foo above) can be
eliminated by object caching.


int
foo_constructor(void *buf, void *arg, int tags)
{
struct foo *foo = buf;
mutex_init(&foo->foo_lock, ...);
cv_init(&foo->foo_cv, ...);
foo->foo_refcnt = 0;
foo->foo_barlist = NULL;
return (0);
}

void
foo_destructor(void *buf, void *arg)
{
struct foo *foo = buf;
ASSERT(foo->foo_barlist == NULL);
ASSERT(foo->foo_refcnt == 0);
cv_destroy(&foo->foo_cv);
mutex_destroy(&foo->foo_lock);
}

user_arg = ddi_get_soft_state(foo_softc, instance);
(void) snprintf(buf, KSTAT_STRLEN, "foo%d_cache",
ddi_get_instance(dip));
foo_cache = kmem_cache_create(buf,
sizeof (struct foo), 0,
foo_constructor, foo_destructor,
NULL, user_arg, 0);


To allocate, use, and free a foo object:


foo = kmem_cache_alloc(foo_cache, KM_SLEEP);
use foo;
kmem_cache_free(foo_cache, foo);


This makes foo allocation fast, because the allocator will usually do
nothing more than fetch an already-constructed foo from the cache.
foo_constructor and foo_destructor will be invoked only to populate
and drain the cache, respectively.


Example 2: Registering a Move Callback




To register a move() callback:


object_cache = kmem_cache_create(...);
kmem_cache_set_move(object_cache, object_move);


RETURN VALUES


If successful, the constructor function must return 0. If KM_NOSLEEP
or KM_NOSLEEP_LAZY is set and memory cannot be allocated without
sleeping, the constructor must return -1. If the constructor takes
extraordinary steps during a KM_NOSLEEP construction, it may not take
those for a KM_NOSLEEP_LAZY construction.


kmem_cache_create() returns a pointer to the allocated cache.


If successful, kmem_cache_alloc() returns a pointer to the allocated
object. If KM_NOSLEEP is set and memory cannot be allocated without
sleeping, kmem_cache_alloc() returns NULL.

ATTRIBUTES


See attributes(7) for descriptions of the following attributes:


+--------------------+-----------------+
| ATTRIBUTE TYPE | ATTRIBUTE VALUE |
+--------------------+-----------------+
|Interface Stability | Committed |
+--------------------+-----------------+

SEE ALSO


condvar(9F), kmem_alloc(9F), mutex(9F), kstat(9S)


Writing Device Drivers


The Slab Allocator: An Object-Caching Kernel Memory Allocator,
Bonwick, J.; USENIX Summer 1994 Technical Conference (1994).


Magazines and vmem: Extending the Slab Allocator to Many CPUs and
Arbitrary Resources, Bonwick, J. and Adams, J.; USENIX 2001 Technical
Conference (2001).

NOTES


The constructor must be immediately reversible by the destructor,
since the allocator may call the constructor and destructor on
objects still under its control at any time without client
involvement.


The constructor must respect the kmflags argument by forwarding it to
allocations made inside the constructor, and must not ASSERT anything
about the given flags.


The user argument forwarded to the constructor must be fully
operational before it is passed to kmem_cache_create().

February 18, 2015 KMEM_CACHE_CREATE(9F)

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