VTWM(1) User Commands VTWM(1)

NAME


vtwm - Virtual Tab Window Manager for the X Window System

SYNTAX


vtwm [-d display] [-f [initfile]] [-m [options]] [-p] [-s] [-v] [-V]

DESCRIPTION


vtwm is a window manager for the X Window System. It provides
titlebars, shaped windows, several forms of icon management, user-
defined macro functions, click-to-type and pointer-driven keyboard
focus, and user-specified key and pointer button bindings.

This program is usually started by the user's session manager or
startup script. When used from xdm(1) or xinit(1) without a session
manager, vtwm is frequently executed in the foreground as the last
client. When run this way, exiting vtwm causes the session to be
terminated (i.e., logged out).

By default, application windows are surrounded by a border with a
titlebar at the top. The titlebar contains the window's name, a
rectangular area that indicates when the window is receiving keyboard
input, and three function boxes known as "titlebar buttons".
Pressing pointer Button1 (usually the left-most button unless it has
been changed with xmodmap(1)) on any of these titlebar features will
invoke the function associated with them.

With the default interface, windows are iconified by clicking
(pressing and then immediately releasing) the titlebar button that
looks like a dot. Conversely, windows are deiconified by clicking in
the associated icon or entry in the icon manager (see the
descriptions of the variable ShowIconManager and the function
f.showiconmgr in the BINDINGS section).

Windows are resized by pressing the titlebar button that resembles a
group of nested squares, dragging the pointer over the edge that is
to be moved, and releasing the pointer when the window is the desired
size. Similarly, windows are moved by pressing in the title or
highlight area, dragging it to the new location, and then releasing
when the window is in the desired position. Just clicking in the
title or highlight area raises the window without moving it.

Pressing the titlebar button with the down arrow in it brings up a
menu with many other functions that may be applied to the window.

When new windows are created, vtwm will honor any size and location
information requested by the user (usually through -geometry command
line argument or X11 resources for the individual applications).
With the default configuration, Clicking pointer Button1 will
position the window at the current position and give it the default
size. Pressing pointer Button2 (usually the middle pointer button)
and dragging the window will give the window its current position but
allow the sides to be resized as described above. Clicking pointer
Button3 (usually the right pointer button) will give the window its
current position but attempt to make it long enough to touch the
bottom of the screen.

The default behavior during these operations is to represent the
window with an outline of the client window and its titlebar, lines
crossing within the client window. Alternatively, vtwm may be
configured to draw the window completely, but it is not recommended
unless yours is a fast system.

THE VIRTUAL DESKTOP


vtwm is based upon the twm(1) window manager, but adds extra
functionality in the form of a virtual desktop. The virtual desktop
is an area larger than the physical screen. The real screen is
considered to be a window onto portions of the virtual desktop
showing whatever windows are present in that area of the desktop.
To help navigate around the desktop, vtwm creates a new window, of
the name VTWM Desktop, which shows the entire desktop using a small
scale. In the Virtual Desktop window, all windows that exist are
displayed and various options are provided to recognize the identity
of the different windows (see the descriptions of the variables
DesktopDisplayBackground, DesktopDisplayForeground,
DesktopDisplayBorder and VirtualDesktopFont).

To provide a consistent workspace, the option is provided of nailing
windows onto the real screen. When a window is nailed, it is
considered stuck to the real screen no matter what part of the
desktop is currently being displayed.

Normally, a few standard utilities are nailed down: the icon manager,
the desktop view, a load average chart, a clock, and a mail notifier.
The f.nail (or its alias, f.stick) function can be used to change the
nailed status of any window; see the BINDINGS section for details.

The root window of the display is unchanged by this program and
utilities such as xsetroot(1) will continue to work unmodified.

OPTIONS


vtwm accepts the following command line options:

-d display This option specifies the X server to use.

-f [initfile] This option specifies the name of the startup file to
use. By default, vtwm will look in the user's home
directory for files named .vtwmrc.N, .vtwmrc,
.twmrc.N, or .twmrc (where 'N' is a screen number).
It also looks for system-wide default files; see the
CUSTOMIZATION section below for details. If initfile
is not provided, this specifies that vtwm should
disregard any startup files it finds, and use only the
defaults that are compiled in (intended for testing
compiled-in defaults).

-m [options] This option causes vtwm to preprocess the startup file
using the m4(1) macro processor. The options will be
passed verbatim to m4 along with those symbols that
vtwm declares. Note that options itself should be
quoted, to prevent unwanted processing that may occur
by the shell, etc.

-p This option indicates that vtwm should attempt to
write it's PID to $HOME/vtwm.pid on startup, and
delete that file on shutdown. This file may be useful
as a lock file, or for determining the correct vtwm
process for a particular user. If the file cannot be
written on startup, a bell will sound, but vtwm will
continue.

-s This option indicates that only the default screen (as
specified by the -d option or by the DISPLAY
environment variable) should be managed. By default,
vtwm will attempt to manage all screens on the
display.

-v This option indicates that vtwm should print messages
to the stderr device when an unexpected event occurs.
This can be be useful for debugging applications, but
may be distracting in regular use.

-V Show the version string and exit.

CUSTOMIZATION


Much of vtwm's appearance and behavior can be controlled by providing
a startup file in one of the following locations (searched in order
for each screen being managed when vtwm begins):

$HOME/.vtwmrc.screennumber
The screennumber is a small positive number (e.g., 0, 1,
etc.) representing the screen number (e.g., the last number
in the DISPLAY environment variable
host:displaynum.screennum) that would be used to contact that
screen of the display. This is intended for displays with
multiple screens of differing visual types.

$HOME/.vtwmrc
This is the usual name for an individual user's startup file.

$VTWMDIR/twm/system.vtwmrc
If neither of the preceding files are found, vtwm will look
in this file for a default configuration. Note that the
variable is defined only in the Makefile, and is often set
and tailored by the site administrator to provide convenient
menus or familiar bindings for novice users.

$HOME/.twmrc.screennumber

$HOME/.twmrc

$VTWMDIR/twm/system.twmrc
When none of the .vtwmrc files can be found, vtwm reverts to
acting like twm(1), and searches for these three .twmrc
variants. Note that the variable is defined only in the
Makefile.

This search algorithm allows both twm(1) and vtwm to coexist
peacefully at an installation. Since vtwm is a superset of twm(1),
it can even used to replace the latter, and users who have only a
.twmrc-style file should not notice much difference.

If no startup files are found, or if vtwm is told to ignore them,
vtwm will use built-in defaults as described in the DESCRIPTION
section above, though the system.vtwmrc file, if re-configured before
the build, may intervene. The only X11 resource used by vtwm is
bitmapFilePath for a colon-separated list of directories to search
when looking for bitmap and pixmap files (for more information, see
the Athena Widgets manual and xrdb(1)).

vtwm startup files are logically broken up into three types of
specifications: Variables, Bindings, Menus.

The Variables section must come first and is used to describe the
fonts, colors, cursors, border widths, icon and window placement,
highlighting, autoraising, layout of titles, warping, and use of the
icon manager.

The Bindings section usually comes second and is used to specify the
functions that should be to be invoked when keyboard and pointer
buttons are pressed in windows, icons, titles, and frames.

The Menus section gives any user-defined menus (containing functions
to be invoked or commands to be executed).

Variable names and keywords are case-insensitive. Strings must be
surrounded by double quote characters (e.g., "blue") and are case-
sensitive. A sharp sign ('#') outside of a string causes the
remainder of the line in which the character appears to be treated as
a comment.

M4 PREPROCESSING
A powerful feature of vtwm as of version 5.4.6 is that it can use
m4(1) to pre-process it's startup files. When vtwm is started with
-m, it will open a file for input as described above, but will
process that file through m4 before parsing it. So, you can use m4
macros to perform operations at runtime. This makes it very easy to
work when you use many different displays, etc. For example, if you
want to set the lower right section of the screen to be your
IconRegion, you can use m4 directives and pre-defined symbols to
calculate the region you want:
define(IRegion, translit(eval(WIDTH/3)*eval(HEIGHT/2)+eval(WIDTH-WIDTH/3)-0, *, x))
IconRegion "IRegion" SOUTH EAST 75 25
will define the lower half, and right-hand third of the screen. The
symbols WIDTH and HEIGHT are calculated by vtwm for m4 to use. The
following symbols are pre-defined by vtwm:

SERVERHOST This variable is set to the name of the machine that
is running the X server.

CLIENTHOST The machine that is running the X clients (i.e.,
"vtwm", "xterm", etc.).

HOSTNAME The canonical hostname running the clients (i.e., a
fully-qualified version of CLIENTHOST).

USER The name of the user running the program. Gotten from
the environment.

HOME The user's home directory. Gotten from the
environment.

VERSION The X major protocol version. As seen by
ProtocolVersion().

REVISION The X minor protocol revision. As seen by
ProtocolRevision().

VENDOR The vendor of your X server (i.e., "MIT X
Consortium").

RELEASE The release number of your X server. For MIT X11R5,
this is "5".

WIDTH The width of your display in pixels.

HEIGHT The height of your display in pixels.

X_RESOLUTION The X resolution of your display in pixels per meter.

Y_RESOLUTION The Y resolution of your display in pixels per meter.

PLANES The number of bit planes your display supports in the
default root window.

BITS_PER_RGB The number of significant bits in an RGB color. (log
base 2 of the number of distinct colors that can be
created. This is often different from the number of
colors that can be displayed at once.)

TWM_TYPE Tells which twm derivative is running. It will always
be set to "vtwm" in this program. This is useful for
protecting parts of your startup file that twm proper
won't understand (like VirtualDesktop) so that it is
still usable with other twm-based programs.

CLASS Your visual class. Will return one of "StaticGray",
"GrayScale", "StaticColor", "PseudoColor",
"TrueColor", "DirectColor", or, if it cannot determine
what you have, "NonStandard".

COLOR This will be either "Yes" or "No". This is just a
wrapper around the above definition. Returns "Yes" on
"*Color", and "No" on "StaticGray" and "GrayScale".

I18N This will be either "Yes" or "No" depending on whether
support for internationalization has been compiled in.

XPM This will be either "Yes" or "No" depending on whether
support for pixmap image files has been compiled in.

SOUND This will be either "Yes" or "No" depending on whether
support for sound has been compiled in.

REGEX This will be either "Yes" or "No" depending on whether
support for regular expressions ("RE"s) has been
compiled in.

Note that any symbols passed to m4 on the command line that conflict
with these will not be anticipated or dealt with by vtwm; you will be
at the mercy of your particular m4.

Note also that if vtwm's preparation for executing m4 fails, the
startup file will be processed normally, and will choke on the first
m4 macro encountered.

Finally, be aware that m4 preprocessing can cause things often found
in startup files to break. For example, quotes and backquotes in
shell commands will be badly messed up by m4's own internal quoting
mechanism. This particular problem can be worked around by placing
changequote(,) at the top of your startup file.

Invoking vtwm with both the -m and -v options will print the m4
command with all symbols expanded.

VARIABLES


Many of the aspects of vtwm's user interface are controlled by
variables that may be set in the user's startup file. Some of the
options are enabled or disabled simply by the presence of a
particular keyword. Other options require keywords, numbers,
strings, or lists of all of these.

Lists are surrounded by braces and are usually separated by
whitespace or a newline. For example:
AutoRaise { "emacs" "VTWM*" "x*clock" "Xmh" "XTerm" }
or
AutoRaise
{
"emacs"
"VTWM*"
"x*clock"
"Xmh"
"XTerm"
}

When a variable containing a list of strings representing windows is
searched (e.g., to determine whether or not to enable autoraise as
shown above), a string must be a case-sensitive match to the window's
name (given by the WM_NAME window property), or the class name or
class class (both given by the WM_CLASS window property). The
preceding example would enable autoraise on windows named "emacs",
all vtwm-specific windows, any clocks installed whose name starts
with an 'x' (asclock will not autoraise), and all xmh and xterm
windows (which are of class "XTerm" and "Xmh", respectively). See
the WILDCARDS section for details on what the asterisks ('*') mean.

String arguments that are interpreted as filenames (see the Pixmaps,
Cursors, and IconDirectory variables below) will prepend the user's
directory (specified by the HOME environment variable) if the first
character is a tilde ('~'). If, instead, the first character is a
colon (':'), the name is assumed to refer to one of the internal
bitmaps that are used to create 2D titlebar buttons, the 2D icon
manager button, and the 2D menu pull-right icon. Finally, if the
first five characters are ":xpm:", the name is assumed to refer to
one of the built-in pixmaps that can used to create 3D titlebar
buttons, the 3D icon manager button, and the 3D menu pull-right icon.
See the IMAGE AND AUDIO FORMATS section for further details.

The following variables may be specified in the vtwm startup file.
Lists of window names are indicated by win-list, and optional
arguments are shown in square brackets. Any default values are based
on the distributed system.vtwmrc files, and if none is mentioned, the
default setting is "off", "disabled", or "none".

AppletRegion geomstr vgrav hgrav hgrid vgrid { win-list }
This variable specifies an area on the root window in which
the windows listed in win-list are placed. The geomstr is a
quoted string containing a standard geometry specification for
the region size and location. If more than one AppletRegion
is specified, windows will be put into succeeding regions that
have the window listed when the first is full. The vgrav
argument should be either North or South and is used to
control whether windows are first filled in from the top or
bottom of the region. Similarly, the hgrav argument should be
either East or West and is used to control whether windows
should be filled in from the left or right. Windows are laid
out in a grid with cells hgrid pixels wide and vgrid pixels
high. Note that the smallest dimension of the region must be
at least the size of the largest window in it, including frame
and titlebar, in the same direction. This variable is
intended to simplify management of all those little tool
applications like xcb(1), xbiff(1), xload(1), etc. that are
used regularly.

AutoPan N
This variable allows the screen to automatically pan by N% of
a real screen when the pointer approaches the edge of the
screen. The pan will be in the direction of the edge
approached. The default is 100, effectively "paging" across
the virtual desktop.

AutoPanBorderWidth pixels
If AutoPan is turned on, when the pointer goes within the
specified number of pixels of the real screen's border, the
screen is panned. The default value is 5.

AutoPanExtraWarp pixels
If AutoPan is turned on and NaturalAutopanBehavior turned
off, this variable specifies how far, in pixels, you want the
pointer to move away from the inner edge of the autopan
border when autopanning. The default value is 2 pixels.

AutoPanWarpWithRespectToRealScreen N
With this option turned on, the pointer is warped by N% as
many pixels on the real screen as the screen is scrolled, or
by
(AutoPanBorderWidth + AutoPanExtraWarp)
pixels, whichever is greater. See NaturalAutopanBehavior for
a more thorough discussion of this and some recommended
settings.

AutoRaise [{ win-list }]
This variable specifies a list of windows (all windows if
win-list is omitted) to be automatically raised whenever the
pointer has come to rest in a window for the amount of time
specified by the RaiseDelay variable. This action can be
interactively enabled or disabled on individual windows using
the function f.autoraise.

AutoRaiseDelay milliseconds
A synonym for RaiseDelay.

AutoRelativeResize
This variable indicates that dragging out a window size
(either when initially sizing the window with pointer Button2
or when resizing it) should not wait until the pointer has
crossed the window edges. Instead, moving the pointer
automatically causes the nearest edge or edges to move by the
same amount. This allows the resizing windows that extend
off the edge of the screen. If the pointer is in the center
of the window, or if the resize is begun by pressing a
titlebar button, vtwm will still wait for the pointer to
cross a window edge (to prevent accidents). This option is
particularly useful for people who like the press-drag-
release method of sweeping out window sizes.

AutoResizeKeepOnScreen
This variables indicates that if a window is fully on-screen
when a programmatic (non-user-initiated) resize occurs, that
if at all possible the window should be onsize after the
resize has completed.

BeNiceToColormap
This variable specifies that stippled lines be used for the
bevel colors when any of the 3D variables are set, to
conserve on colormap allocations.

BorderBevelWidth pixels
Tells vtwm to use 3D-looking window borders, and specifies
the width in pixels of the bevel. The color of the 3D border
is BorderTileBackground, and if NoHighlight is not selected,
the border of the Focus window is BorderColor. The default
is 0 if vtwm is built with 2D features, or 2 when vtwm is
built with 3D features.

BorderColor string [{ wincolorlist }]
This variable specifies the default color of the border to be
placed around all non-iconified windows, and may only be
given within a Color or Monochrome list. The optional
wincolorlist specifies a list of window and color name pairs
for specifying particular border colors for different types
of windows. For example:
BorderColor "gray50"
{
"XTerm" "red"
"xmh" "green"
}

The default is "gray70".

BorderTileBackground string [{ wincolorlist }]
This variable specifies the default background color in the
gray pattern used in unhighlighted borders (only if
NoHighlight hasn't been set), and may only be given within a
Color or Monochrome list. The optional wincolorlist allows
per-window colors to be specified. The default is "gray60".

BorderTileForeground string [{ wincolorlist }]
This variable specifies the default foreground color in the
gray pattern used in unhighlighted borders (only if
NoHighlight hasn't been set), and may only be given within a
Color or Monochrome list. The optional wincolorlist allows
per-window colors to be specified. The default is "gray60".

BorderWidth pixels
This variable specifies the width in pixels of the border
surrounding all client window frames if ClientBorderWidth has
not been specified. This value is also used to set the
border size of windows created by vtwm (such as the icon
manager). The default is 2 if vtwm is built with 2D
features, or 6 when vtwm is built with 3D features.

ButtonBevelWidth pixels
Tells vtwm to use 3D-looking window buttons. It specifies the
width in pixels of the bevel. The default is 0 if vtwm is
built with 2D features, or 1 when vtwm is built with 3D
features.

ButtonIndent pixels
This variable specifies the size of titlebar buttons,
expressed as a difference from the titlebar font height, and
normally means that titlebar buttons will shrink (built-in
images) or be cropped (external images) accordingly. A
negative value is accepted, however, indicating that titlebar
buttons should be larger than the titlebar font. Setting this
to a negated FramePadding value, with TitleButtonBorderWidth
set to 0, makes titlebar buttons as tall and wide as
possible. The default is 0 if vtwm is built with with 2D
features, or -2 when vtwm is built with 3D features. (Note
that there is an implicit 2 pixel adjustment when built when
3D features, meaning the -2 specified above would adjust to a
zero pixel indention and a value of 2 would mean a four pixel
indention).

ButtonColorIsFrame
This variable specifies that the titlebar buttons will be the
same color as the window frame. It is set by default if vtwm
is built with 3D features.

ClearBevelContrast contrast
Indicates to vtwm how to calculate the clear bevel color for
3D items. The value is a compressed to the range 0 and 100.
The formula used is:
clear.{RGB} = (65535 - color.{RGB}) * (contrast / 100)

The default is 40 if vtwm is built with 3D features.

ClientBorderWidth
This variable indicates that width of a window's frame should
be set to the border width as specified by the client, rather
than to the value of BorderWidth. If BorderBevelWidth is non-
zero, however, this variable is ignored.

Color { colors-list }
This variable specifies a list of color assignments to be
made if the default display is capable of displaying more
than simple black and white. The colors-list is made up of
the following color variables and their values:
DefaultBackground, DefaultForeground, MenuBackground,
MenuForeground, MenuTitleBackground, MenuTitleForeground, and
MenuShadowColor. The following color variables may also be
given a list of window and color name pairs to allow per-
window colors to be specified (see BorderColor for details):
BorderColor, DesktopDisplayForeground,
DesktopDisplayBackground, RealScreenForeground,
RealScreenBackground, VirtualForeground, VirtualBackground,
DekstopDisplayBorder, IconManagerHighlight,
BorderTileBackground, BorderTileForeground, TitleBackground,
TitleForeground, IconBackground, IconForeground,
IconBorderColor, IconManagerBackground, and
IconManagerForeground. For example:
Color
{
MenuBackground "gray50"
MenuForeground "blue"
BorderColor "red"
{
"XTerm" "yellow"
}
TitleForeground "yellow"
TitleBackground "blue"
}

All of these color variables may also be specified for the
Monochrome variable, allowing the same initialization file to
be used on both color and monochrome displays.

ConstrainedMoveTime milliseconds
This variable specifies the length of time between button
clicks needed to begin a constrained move operation. Double
clicking within this amount of time when invoking f.move will
cause the window only to be moved in a horizontal or vertical
direction. Setting this value to 0 will disable constrained
moves. The default is 400 milliseconds.

Cursors { cursor-list }
This variable specifies the glyphs that vtwm should use for
various pointer cursors. Each cursor may be defined either
from the cursor font or from two bitmap files. Shapes from
the cursor font may be specified directly as:
cursorname "string"
where cursorname is one of the cursor names listed below, and
string is the name of a glyph as found in the file
/usr/include/X11/cursorfont.h (without the "XC_" prefix). If
the cursor is to be defined from bitmap files, the following
syntax is used instead:
cursorname "image" "mask"
where image and mask specify the names of files containing
the glyph image and mask in bitmap(1) form. The bitmap files
are located in the same manner as icon bitmap files. The
following example shows the default cursor definitions:
Cursors
{
Frame "top_left_arrow"
Title "top_left_arrow"
Window "top_left_arrow"
Icon "top_left_arrow"
IconMgr "top_left_arrow"
Move "fleur"
Resize "fleur"
Menu "sb_left_arrow"
Button "hand2"
Wait "watch"
Select "dot"
Destroy "pirate"
Door "exchange"
Virtual "rtl_logo"
Desktop "dotbox"
}

Note: if the client provides a cursor glyph for its top-level
window, that one is used instead of the value specified by
Window above.

DarkBevelContrast contrast
Indicates to vtwm has to calculate the dark bevel color for
3D items. The value is a comprised between 0 and 100. The
formula used is:
dark.{RGB} = color.{RGB} * ((100 - contrast) / 100)

The default is 40 if vtwm is built with 3D features.

DecorateTransients
This variable indicates that transient windows (those
containing a WM_TRANSIENT_FOR property) should have
titlebars. By default, transients are not reparented.

DefaultBackground string
This variable specifies the background color to be used for
sizing and information windows. The default is "maroon" for
color displays or "gray50" for monochrome displays.

DefaultFont string
This variable specifies the font to use if loading some other
font fails for some reason. The default is "fixed".

DefaultForeground string
This variable specifies the foreground color to be used for
sizing and information windows. The default is "gray85".

DeiconifyToScreen
When deiconifying a window, by default, the window will be
placed at its previous geometry in the virtual desktop. With
this variable set, vtwm ensures that the window will be
placed somewhere on the real screen.

DesktopDisplayBackground color [{ win-list }]
This variable sets the backgrounds of the little windows
inside the Virtual Desktop window, AND it sets the
backgrounds of menu entries in the VTWM Windows menu --
unless you specify OldFashionedVtwmWindowsMenu. The default
color is used for the default background of windows not named
in the list. The optional win-list is a list of window names
and colors, for example:
DesktopDisplayBackground "purple"
{
"zwgc" "green"
}

The default is "gray60".

DesktopDisplayBorder color [{ win-list }]
This variable sets the border color in the virtual desktop
representation window to color. The win-list is in the same
format as TitleForeground and other similar variables.
DesktopDisplayBorder "black"
{
"zwgc" "green"
}

The default is "black".

DesktopDisplayForeground color [{ win-list }]
If both this and the VirtualDesktopFont variable are set,
then the names of the windows will be written in the window
representations shown in the desktop. This entry also sets
foreground colors for entries in the VTWM Windows menu. The
format of this variable is the same as that used for
DesktopDisplayBackground. The default is "gray85".

DontDeiconifyTransients
This variable sees that iconified transient windows of an
iconified parent window aren't deiconified when that parent
is, thus preserving their state. Default behavior is to
deiconify all transient subwindows of the ancestor window
when it is deiconified.

DontIconifyByUnmapping { win-list }
This variable specifies a list of windows that should not be
iconified by simply unmapping the window (as would be the
case if IconifyByUnmapping had been set). This is frequently
used to force some windows to be treated as icons while other
windows are handled by the icon manager.

DontInterpolateTitles
This variable specifies a modification to the
InterpolateMenuColors behavior. It will cause vtwm to not
apply color interpolation to any titles in the middle of the
menu. So, f.title strings that appear in the middle of the
menu (ie, without a specific color defined for them) will
inherit the default MenuTitle foreground and background
colors.

DontMoveOff
This variable indicates that windows should not be allowed to
be moved off the screen. It can be overridden by the
f.forcemove function.

DontShowInDisplay { list }
This variable specifies a list of clients that should not
appear in the desktop display. The default is:
DontShowInDisplay
{
"VTWM *"
"xclock"
"xload"
}

DontShowInTwmWindows { list }

DontShowInVtwmWindows { list }
These variables specify a list of clients that should not
appear in the VTWM Windows menu.

DontSqueezeTitle [{ win-list }]
This variable indicates that titlebars should not be squeezed
to their minimum size as described under SqueezeTitle below.
If the optional window list is supplied, only those windows
will be prevented from being squeezed.

DoorBackground color [{ door-list }]
Specifies background colors of doors. The default is "maroon"
for color displays or "gray50" for monochrome displays.

DoorBevelWidth pixels
Tells vtwm to use 3D-looking doors, and specifies the width
in pixels of the bevel. The default is 0 if vtwm is built
with 2D features, or 1 when vtwm is built with 3D features.

DoorFont string
This variable specifies the font to be used for text in
doors. This must be set in order to see the doors. The
default is "-adobe-helvetica-bold-r-
normal--*-100-*-*-*-*-*-*".

DoorForeground color [{ door-list }]
Specifies foreground colors of doors. The default is
"gray85".

Doors { door-list }
This variable is used to create doors, which are teleports.
Each item in the door-list has the following format:
"winname" "location" "jumpTo"

Windows with the name winname appear with size and position
as defined in location (for extended geometry specification
see IconManagerGeometry), and warp the user to jumpTo when
f.enterdoor is executed inside them. Doors have a class of
"VTWM Door".

EnableXftFontRenderer
This variable indicates that instead of the X11 core font
renderer the Xft truetype font engine is to be used if
available. For details see the Xft NOTES section below.

EnhancedExecResources
By default, f.exec variables behaved as they always did in
vtwm. You would have to append " &" to all of your variables
in order to execute them without blocking the window manager.
With this option turned on, you don't have to; vtwm will
automatically append " &" to the f.exec variable unless the
last non-space character is either '&' or (in case you still
want a command to block the window manager) ';'. For example,
in a variable such as:
f.exec "foo; bar; baz"
the window manager will be blocked so that "foo" and "bar"
can be executed; "baz" is the only command which will NOT
block the window manager. If you want all these commands to
be backgrounded, try the following:
f.exec "{ foo; bar; baz }" # note that "{" and "}"
# are shell keywords; they
# MUST be separated by
# spaces.

If you still want a command to block the window manager, you
would use:
f.exec "xset fp rehash;" # vtwm will not append " &"
# because ';' is the last
# non-space character.

This behavior was inspired by that of vuewm(1), Hewlett-
Packard's workspace implementation of mwm(1).

FixManagedVirtualGeometries

FixTransientVirtualGeometries
These are bug workarounds that *should* fix the way most
windows' virtual geometries are handled i.e., they should be
on the real screen if the parent windows are on the real
screen, no matter where the virtual desktop is (xv(1) is one
example of how these don't work). This only take affect (and
thus may be needed) if and only if you have
NotVirtualGeometries set.

ForceIcons
This variable indicates that icon image files specified in
the Icons variable should override any client-supplied
images.

FramePadding pixels
This variable specifies the distance between the titlebar
font or the titlebar button height, whichever is greater, and
the window frame, enlarging the titlebar as required. See
also ButtonIndent, for how it influences the titlebar. The
default is 2 pixels.

IconBackground string [{ win-list }]
This variable specifies the background color of icons, and
may only be specified inside of a Color or Monochrome list.
The optional win-list is a list of window names and colors so
that per-window colors may be specified. See the BorderColor
variable for a complete description of the win-list. The
default is "maroon" for color displays or "gray50" for
monochrome displays.

IconBevelWidth pixels
Tells vtwm to use 3D-looking icons, and specifies the width
in pixels of the bevel. The default is 0 if vtwm is built
with 2D features, or 2 when vtwm is built with 3D features.

IconBorderColor string [{ win-list }]
This variable specifies the color of the border used for icon
windows, and may only be specified inside of a Color or
Monochrome list. The optional win-list is a list of window
names and colors so that per-window colors may be specified.
See the BorderColor variable for a complete description of
the win-list. The default is "gray85".

IconBorderWidth pixels
This variable specifies the width in pixels of the border
surrounding icon windows. The default is 2 if vtwm is built
with 2D features, or 0 when vtwm is built with 3D features.

IconDirectory string
This variable specifies the directory that should be searched
if an image file cannot be found in any of the directories in
the bitmapFilePath variable.

IconFont string
This variable specifies the font to be used to display icon
names within icons. The default is "-adobe-helvetica-bold-r-
normal--*-100-*-*-*-*-*-*".

IconForeground string [{ win-list }]
This variable specifies the foreground color to be used when
displaying icons, and may only be specified inside of a Color
or Monochrome list. The optional win-list is a list of
window names and colors so that per-window colors may be
specified. See the BorderColor variable for a complete
description of the win-list. The default is "gray85".

IconifyByUnmapping [{ win-list }]
This variable indicates that windows should be iconified by
being unmapped without trying to map any icons. If the
optional win-list is provided, only those windows will be
iconified by simply unmapping. Windows that have both this
and the IconManagerDontShow options set may not be accessible
unless the user has provided bindings to the warp functions
(f.warp and the like) while WarpUnmapped is set, or by the
VTWM Windows menu. It is set by default.

IconManagerBackground string [{ win-list }]
This variable specifies the background color to use for icon
manager entries, and may only be specified inside of a Color
or Monochrome list. The optional win-list is a list of
window names and colors so that per-window colors may be
specified. See the BorderColor variable for a complete
description of the win-list. The default is "maroon" for
color displays or "gray50" for monochrome displays.

IconManagerBevelWidth pixels
Tells vtwm to use 3D-looking icon manager entries, and
specifies the width in pixels of their bevels. The default
is 0 if vtwm is built with 2D features, or 1 when vtwm is
built with 3D features.

IconManagerDontShow [{ win-list }]
This variable indicates that the icon manager should not
display any windows. If the optional win-list is given, only
those windows will not be displayed. This variable is used
to prevent windows that are rarely iconified (such as xclock
or xload) from taking up space in the icon manager. The
default is:
IconManagerDontShow
{
"VTWM *"
"xclock"
"xload"
}

IconManagerFont string
This variable specifies the font to be used when displaying
icon manager entries. The default is "-adobe-helvetica-bold-
r-normal--*-100-*-*-*-*-*-*".

IconManagerForeground string [{ win-list }]
This variable specifies the foreground color to be used when
displaying icon manager entries, and may only be specified
inside of a Color or Monochrome list. The optional win-list
is a list of window names and colors so that per-window
colors may be specified. See the BorderColor variable for a
complete description of the win-list. The default is
"gray85".

IconManagerGeometry string [ columns ]
This variable indicates that a default icon manager is to be
created, with the geometry specified with string. The string
argument should be a standard X geometry specification
"WxH+X+Y", specifying the initial size and/or location. The
icon manager window is then broken into columns pieces and
scaled according to the number of entries in the icon
manager. Extra entries are wrapped to form additional rows.
The default string is "+0+0", and the default columns is 1.

The geometry specification may include an extra parameter @P
appended as in WxH+X+Y@P to denote the Xinerama or Xrandr
panel (or a rectangular area) as the origin for the denoted
geometry. Valid values for P include absolute panel indices
as positive integers (or alphanumeric Xinerama or Xrandr
output connector names, e.g. Xinerama0, Xinerama1, LVDS,
VGA, TMDS-1, TV, etc.) and dynamic indices denoted by
keywords pointer, next and prev specifying the panel (resp.
the next or previous one) containing the mouse. The special
keyword all is an alias for the X11 logical screen at full
size (use with care in 'non-wall' panel arrangements).
Further, current denotes the maximum rectangular visible area
spanned across panels intersected by the standard part
WxH+X+Y (which is then considered relative to all) of the
geometry specification. If the extended parameter @P is
missing, @current is assumed.

IconManagerHighlight string [{ win-list }]
This variable specifies the border color to be used when
highlighting the icon manager entry that currently has the
focus, and can only be specified inside of a Color or
Monochrome list. The optional win-list is a list of window
names and colors so that per-window colors may be specified.
See the BorderColor variable for a complete description of
the win-list. The default is "black".

IconManagers { iconmgr-list }
This variable specifies a list of icon managers to create, in
addition to the default icon manager if IconManagerGeometry
is used. Each item in the iconmgr-list has the following
format:
"winname" ["iconname"] "geometry" columns
where winname is the name of the windows that should be put
into this icon manager, iconname is the name of that icon
manager window's icon, geometry is an extended geometry
specification, and columns is the number of columns in this
icon manager as described in IconManagerGeometry. For
example:
IconManagers
{
"XTerm" "300x5+800+5" 5
"myhost" "400x5+100+5" 2
}

Clients whose name or class is "XTerm" will have an entry
created in the "XTerm" icon manager. Clients whose name was
"myhost" would be put into the "myhost" icon manager.

IconManagerShow { win-list }
This variable specifies a list of windows that should appear
in the icon manager. When used in conjunction with the
IconManagerDontShow variable, only the windows in this list
will be shown in the icon manager. By default, all windows
are shown except those in IconManagerDontShow.

IconOpacity value
This integer value (in range 0...255 corresponding to
transparent...opaque) is used to set the
_NET_WM_WINDOW_OPACITY property for the iconmanager and icons
windows accordingly (allowing window semitransparency by e.g.
xcompmgr by FreeDesktop.org and the Xorg X server Xcomposite
extension). Default value is 255.

IconRegion geomstr vgrav hgrav hgrid vgrid
This variable specifies an area on the root window in which
icons are placed if no specific icon location is provided by
the client. The geomstr is a quoted string containing an
extended geometry specification (see IconManagerGeometry) for
the region size and location. If more than one IconRegion
line is given, icons will be put into the succeeding regions
when the first is full. The vgrav argument should be either
North or South and is used to control whether icons are first
filled in from the top or bottom of the region. Similarly,
the hgrav argument should be either East or West and is used
to control whether icons should be filled in from the left or
right. Icons are laid out in a grid with cells hgrid pixels
wide and vgrid pixels high. Note that the smallest dimension
of the region must be at least the size of the largest icon
in it in the same direction. Note also that many
applications change their icon name as they run, and no
provision is made to reformat the icon regions if any icon
changes size accordingly.

Icons { win-list }
This variable specifies a list of window names and the image
filenames that should be used as their icons. For example:
Icons
{
"XTerm" "xterm.icon"
"xfd" "xfd_icon"
}

Windows that match "XTerm" and would not be iconified by
unmapping, and would try to use the icon image in the file
"xterm.icon". If ForceIcons is specified, this image will be
used even if the client has requested its own icon image.

IgnoreModifiers modlist
This variable specifies the "shift states" to ignore when
determining if an event is bound by vtwm. In this example:
IgnoreModifiers l | m2
the CapsLock and NumLock states will be ignored. Note that
the use of this variable can generate quite a bit of X
protocol network traffic; modlist should be kept as small as
possible. See also the BINDINGS section.

Immutable { win-list }
This variable specifies a list of windows which can not be
moved or resized. For example:
Immutable
{
"VTWM Icon Manager"
"VTWM Desktop"
"xclock"
"xload"
}

InfoBevelWidth pixels
Tells vtwm to use 3D-looking identify, move and resize
windows, and specifies the width in pixels of the bevel. The
default is 0 if vtwm is built with 2D features, or 2 when
vtwm is built with 3D features.

InfoFont string
This variable specifies the font to be used for in the
identify window. The default is "-adobe-helvetica-bold-r-
normal--*-100-*-*-*-*-*-*".

InterpolateMenuColors
This variable indicates that menu entry colors should be
interpolated between entry specified colors. In this
example:
Menu "mymenu"
{
"Title" ("black":"red") f.title
"entry1" f.nop
"entry2" f.nop
"entry3" ("white":"green") f.nop
"entry4" f.nop
"entry5" ("red":"white") f.nop
}
the foreground colors for "entry1" and "entry2" will be
interpolated between black and white, and the background
colors between red and green. Similarly, the foreground for
"entry4" will be half-way between white and red, and the
background will be half-way between green and white.

LessRandomZoomZoom
With this option turned on, this makes random zooms a bit
less "random" and a bit more visible. This might make a
better visual bell, depending on your personal taste.

MakeTitle { win-list }
This variable specifies a list of windows on which a titlebar
should be placed and is used to request titles on specific
windows when NoTitle has been set.

MaxWindowSize string
This variable specifies a geometry in which the width and
height give the maximum size for a given window. This is
typically used to restrict windows to the size of the screen.
The default is "30000x30000".

MenuBackground string
This variable specifies the background color used for menus,
and can only be specified inside of a Color or Monochrome
list. The default is "maroon" for color displays or "gray50"
for monochrome displays.

MenuBevelWidth pixels
Tells vtwm to use 3D-looking menus, and specifies the width
in pixels of the bevel. The default is 0 if vtwm is built
with 2D features, or 2 when vtwm is built with 3D features.

MenuFont string
This variable specifies the font to use when displaying
menus. The default is "-adobe-helvetica-bold-r-
normal--*-120-*-*-*-*-*-*".

MenuForeground string
This variable specifies the foreground color used for menus,
and can only be specified inside of a Color or Monochrome
list. The default is "gray85".

MenuOpacity value
This integer value (in range 0...255 corresponding to
transparent...opaque) is used to set the
_NET_WM_WINDOW_OPACITY property for the vtwm menu-, info-,
virtual desktop and door windows accordingly (allowing window
semitransparency by e.g. xcompmgr by FreeDesktop.org and the
Xorg X server Xcomposite extension). Default value is 255.

MenuScrollBorderWidth pixels
When the contents of a menu would make it taller than the
display, moving the pointer within pixels of the top or
bottom of the menu causes it to scroll the entries. The
default value is 2.

MenuScrollJump entries
This variable specifies the number of entries to scroll when
the pointer is moved within the area defined by
MenuScrollBorderWidth. The default is 3 entries.

MenuShadowColor string
This variable specifies the color of the shadow behind pull-
down menus and can only be specified inside of a Color or
Monochrome list. The default is "black".

MenuTitleBackground string
This variable specifies the background color for f.title
entries in menus, and can only be specified inside of a Color
or Monochrome list. The default is "gray70".

MenuTitleFont string
This variable specifies the font to be used in menu titles.
The default is "-adobe-helvetica-bold-r-
normal--*-120-*-*-*-*-*-*".

MenuTitleForeground string
This variable specifies the foreground color for f.title
entries in menus and can only be specified inside of a Color
or Monochrome list. The default is "maroon" for color
displays or "gray50" for monochrome displays.

Monochrome { colors }
This variable specifies a list of color assignments that
should be made if the screen has a depth of 1. See the
description of Colors.

MoveDelta pixels
This variable specifies the number of pixels the pointer must
move before the f.move and f.resize functions and initial
menu highlighting starts working. See also the f.deltastop
function. The default is 3 pixels.

NailedAbove
This variable causes nailed windows to be physically above
non-nailed windows. The f.nailedabove function can be used
to toggle this setting.

NailedDown { list }
This variable gives a list of clients that are nailed
initially. The default is:
NailedDown
{
"VTWM *"
"xclock"
"xload"
}

NaturalAutopanBehavior
By default, when autopanning, the pointer is warped by only
(AutoPanBorderWidth + AutoPanExtraWarp)
pixels on the real screen. With this option turned on, the
pointer is warped on the real screen by as many pixels as the
screen is scrolled, or the above value, whichever is greater.
Thus, the pointer does not normally move very much (only by
AutoPanExtraWarp) in relation to the virtual desktop.

This works really well on faster X terminals and
workstations, although for slower ones, you may want to use
the following:
AutoPanWarpWithRespectToRealScreen 50
to achieve a similar effect. Setting NaturalAutopanBehavior
has the exact same effect as using the variable
AutoPanWarpWithRespectToRealScreen 100

NoBackingStore
This variable indicates that vtwm's windows should not
request backing store to minimize repainting. This is
typically used with servers that can repaint faster than they
can handle backing store.

NoBorder [{ win-list }]
This variable indicates that windows should not have borders.
If the optional win-list is given, only those windows will
not have borders.

NoBorderDecorations
This variable indicates that the 3D borders of titled windows
should not have the little divots adorning the corners.

NoCaseSensitive
This variable indicates that case should be ignored when
sorting icon names in an icon manager. This option is
typically used with applications that capitalize the first
letter of their icon name.

NoDefaultMouseOrKeyboardBindings
This variable indicates that vtwm should not supply the
default pointer and keyboard bindings. This option should
only be used if the startup file contains a completely new
set of pointer and keyboard bindings and definitions. See
also NoDefaults.

NoDefaults
This variable indicates that vtwm should not supply the
default titlebar buttons and bindings. This option should
only be used if the startup file contains a completely new
set of bindings and definitions. This function has the
effect of setting both NoDefaultMouseOrKeyboardBindings and
NoDefaultTitleButtons.

NoDefaultTitleButtons
This variable indicates that vtwm should not supply the
default titlebar buttons. This option should only be used if
the startup file contains a completely new set of titlebar
button definitions. See also NoDefaults.

NoGrabServer
This variable indicates that vtwm should minimize server
grabs when popping up menus and moving or resizing windows.

NoHighlight [{ win-list }]
This variable indicates that borders should not be
highlighted to track the location of the pointer. If the
optional win-list is given, highlighting will only be
disabled for those windows. When the border is highlighted,
it will be drawn in the current BorderColor. When the border
is not highlighted, it will be stippled with an gray pattern
using the current BorderTileForeground and
BorderTileBackground colors. It is set by default if vtwm is
built with 3D features.

NoIconManagerFocus
This variable indicates that vtwm should not set focus to
windows corresponding to their entries in an icon manager.
Normally, vtwm sets the focus so that events from an icon
manager are delivered to the application. Typically, this is
set to facilitate icon manager bindings that would otherwise
be delivered to the application.

NoIconManagerHighlight
This variable indicates that icon manager entries will not be
highlighted to track the location of the pointer. This is
independant of the NoHighlight variable.

NoIconManagers
This variable indicates that no icon manager should be
created.

NoIconifyIconManagers
This variable indicates that no icon manager should be
iconified.

NoMenuShadows
This variable indicates that menus should not have drop
shadows drawn behind them. This is typically used with
slower servers since it speeds up menu drawing at the expense
of making the menu slightly harder to read.

NoOpaqueMove [{ win-list }]

NoOpaqueResize [{ win-list }]
These variables indicate that the f.move and f.resize
functions should change just a window's outline. If the
optional win-list is given, only those windows will be
affected. These are usually used to narrow the scope of
"global" OpaqueMove and OpaqueResize variables.

NoPrettyTitles
If you don't mind long titles butting up against the right
edge of short titlebars and icon managers. Disables the
default behavior of using ellipses to indicate a truncated
title.

NoRaiseOnDeiconify

NoRaiseOnMove

NoRaiseOnResize

NoRaiseOnWarp
These variables indicate that windows should not be raised
after a deiconify, move, resize, or warp operation, and are
typically used to preserve the window stacking order. Note
that the pointer may end up in an occluding window when these
variables are used.

NoSaveUnders
This variable indicates that menus should not request save-
unders to minimize window repainting following menu
selection. It is typically used with displays that can
repaint faster than they can handle save-unders.

NoStackMode [{ win-list }]
This variable indicates that client window requests to change
stacking order should be ignored. If the optional win-list
is given, only requests on those windows will be ignored.
This is typically used to prevent applications from
relentlessly popping themselves to the front of the window
stack.

NoStormPositioning
This variable indicates that during a "storm" of window
creation by a single application which uses window groups,
instead of overriding the default window positioning code
(e.g. random, user selected, pointer placement, etc) and
placing newer windows on top of older windows, let the normal
window positioning methods run.

NoTitle [{ win-list }]
This variable indicates that windows should not have
titlebars. If the optional win-list is given, only those
windows will not have titlebars. MakeTitle may be used with
this option to force titlebars to be put on specific windows.
The default is:
NoTitle
{
"VTWM *"
"xclock"
"xload"
}

NoTitleFocus
This variable indicates that vtwm should not set keyboard
input focus to each window as it is entered. Normally, vtwm
sets the focus so that focus and key events from the titlebar
and icon managers are delivered to the application. If the
pointer is moved quickly and vtwm is slow to respond, input
can be directed to the old window instead of the new. This
option is typically used to prevent this "input lag" and to
work around bugs in older applications that have problems
with focus events.

NoTitleHighlight [{ win-list }]
This variable indicates that the highlight area of the
titlebar, which is used to indicate the window that currently
has the input focus, should not be displayed. If the
optional win-list is given, only those windows will not have
highlight areas. This and the SqueezeTitle options can be
set to substantially reduce the amount of screen space
required by titlebars.

NotVirtualGeometries
This variable indicates that vtwm should assume that user
geometries should be relative to the current screen-view into
the virtual space, as opposed to the default of absolute use
of the user geometries in the virtual space. If you set
this, then "xterm -geometry +20+20" specifies a position in
the current view; otherwise, it would specify a position in
the top-left view. By default, +20+20 specifies a position
in the top-left view. See FixManagedVirtualGeometries,
FixTransientVirtualGeometries, and UsePPosition.

NoWindowRing { win-list }
This variable specifies a list of windows that will not be
added to the list along which the f.warpring function cycles.
See also WindowRing.

OldFashionedTwmWindowsMenu

OldFashionedVtwmWindowsMenu
By default, the VTWM Windows menu will use the same colors
that you see in the panner. This variable disables that
behavior.

OpaqueMove [{ win-list }]

OpaqueResize [{ win-list }]
These variables indicate that the f.move and f.resize
functions should actually change the window instead of just
an outline so that the user can immediately see what the
window will look like. If the optional win-list is given,
only those windows will be affected "opaquely". These
options are typically used on fast systems (particularly when
NoGrabServer is set).

PanDistanceX N

PanDistanceY N
These variables define a grid of screens for the virtual
desktop, expressed as N% of a real screen. When the f.snap
function is called, the real screen will be moved to the
closest grid location. The (mis)naming of these variables is
for historical reasons. The default value is 100, effectively
setting up "pages" in the virtual desktop.

PanResistance milliseconds
This variable indicates how hard it should be to pan to an
adjacent virtual screen. It specifies how long the pointer
must be within AutoPanBorderWidth pixels of the real screen's
edge. Values equal to 0 or greater than 10000 disables this
feature. The default is 750 milliseconds.

PauseOnExit N

PauseOnQuit N
These variables define a delay on exit, expressed in seconds.
They allow the (vtwm stop) and f.quit sounds time to play
before the connection to rplayd(8) is closed.

Pixmaps { pixmaps }
This variable specifies a list of images that define the
appearance of various windows. Each entry is a keyword
indicating the window to set, followed by a string giving the
name of the image. Built-in and external images may be freely
mixed, given the constraints described in the IMAGE AND AUDIO
FORMATS section. The following windows may be specified
thus:
Pixmaps
{
TitleHighlight ":xpm:sunkenbox"
RealScreenPixmap "scaledbackground.xpm"
VirtualBackgroundPixmap "gray1"
MenuIconPixmap ":xpm:rarrow"
IconManagerPixmap ":xpm:zoom"
}

By default, the TitleHighlight is an even, stippled pattern
if vtwm is built with 2D features, or "sunken" lines when
vtwm is built with 3D features. The MenuIconPixmap is a right
arrow by default (rendered 3D as appropriate), and the
default IconManagerPixmap is either the X logo or a "raised"
box, for 2D or 3D features, respectively.

PointerPlacement
This variable indicates that windows with no specified
geometry should be placed with the window origin at the
location of the mouse pointer or, if WarpSnug is specified,
as close as possible to that location such that the window
fits onto the real screen. If RandomPlacement is also set
then it takes precedence.

PrettyZoom
If Zoom is turned on, this makes the associated animation
look just a little nicer, depending on your personal taste.
This makes the zoom slower, however, so you may have to
decrease the value of the Zoom variable.

RaiseDelay milliseconds
For windows that are to be automatically raised when the
pointer enters (see the AutoRaise variable and the
f.autoraise function) this variable specifies the length of
time the pointer should rest in the window before it is
raised. The default is 0 milliseconds.

RaiseOnStart
This variable specifies that the raise which would normally
occur at the end of a move or resize operation (subject to
MoveDelta, NoRaiseOnMove, and NoRaiseOnResize) will occur at
the start of the operation. This may be useful when
OpaqueMove and/or OpaqueResize are specified. Note that
cancelling a move or resize operation with this variable set
will not preserve the window stacking order.

RandomPlacement
This variable indicates that windows with no specified
geometry should be placed in a pseudo-random location instead
of having the user drag an outline (or the window itself if
the OpaqueMove variable is set) to the preferred location.

RealScreenBackground string
See RealScreenForeground.

RealScreenBorderWidth pixels
This value specifies the border width of the RealScreen
window (see RealScreenForeground). The default value is 0
pixels.

RealScreenForeground string
Inside what vtwm calls the virtual desktop window, but which
we might call the "panner", is a little window that shows
where the physical screen is located in virtual space. The
vtwm source code calls this little window the RealScreen. By
default, it has no border, and can be distinguished from the
normal backdrop of the panner only by its color or image.
Its foreground color has no meaning unless you give it an
image. (It can be given a border with
RealScreenBorderWidth.)

RealScreenPixmap string
Names an image file used to decorate the RealScreen window.
A sample is provided, nestedsqu.xbm, but your mileage may
vary as the size of your screen varies! It is easy to find
out the size of this window and to create any image file of
type bitmap(1) or pixmap(1) for it; that is the recommended
procedure.

RecoverStolenFocus attempts
This variable indicates that vtwm should attempt to return
focus if it discovers some client window is grabbing focus on
its own. After attempts unsuccessful trials vtwm gives up.
By default vtwm does not attempt to steal focus back. The
titlebar highlighting will always indicate where focus is
directed, even after focus theft by a greedy client. Vtwm
also measures X11-server roundtrip and esimates a timeout for
focus recovery, and no further attempts are made if this
timeout is reached. (Attention: high system load or mouse
movement speed may lead to accidental focus lag.)

ResizeFont string
This variable specifies the font to be used for in the
dimensions window when resizing windows. The default is
"-adobe-helvetica-bold-r-normal--*-120-*-*-*-*-*-*".

ResizeRegion location
This variable specifies the area on the screen to display the
resize window. The location should be one of NorthWest,
NorthEast, SouthWest, SouthEast, or Centered.

RestartOnScreenChangeNotify
This per-screen variable indicates that vtwm should
automatically execute f.restart in case RRScreenChangeNotify
event of XRANDR X11-extension occurs on the given screen. In
order to preserve client window unzoomed sizes all zoomed
clients are unzoomed first.

RestartOnScreenSizeChangeNotify
In contrast to RestartOnScreenChangeNotify this variable
indicates that vtwm should restart on the
RRScreenChangeNotify event only if the X11 logical screen
size has changed (i.e. the values returned by XDisplayWidth()
or XDisplayHeight() differ from those in effect during vtwm
startup).

RestartPreviousState
This variable indicates that vtwm should attempt to use the
WM_STATE property on client windows to tell which windows
should be iconified and which should be left visible. This
is typically used to try to regenerate the state that the
screen was in before the previous window manager was
shutdown. It is set by default.

RightHandSidePulldownMenus
Pull-down menus can appear when the pointer is to the right
of the center of their parent menu, or they can appear when
the pointer is closer to the right edge of their parent menu.
This option enables the latter behavior, and is the default.

SaveColor { colors-list }
This variable indicates a list of color assignments to be
stored as pixel values in the root window property
_MIT_PRIORITY_COLORS. Clients may elect to preserve these
values when installing their own colormap. Note that use of
this mechanism is a way an for application to avoid the
"technicolor" problem, whereby useful screen objects such as
window borders and titlebars disappear when a programs custom
colors are installed by the window manager. For example:
SaveColor
{
BorderColor
TitleBackground
TitleForeground
"red"
"green"
"blue"
}

This would place on the root window 3 pixel values for
borders and titlebars, as well as the three color strings,
all taken from the default colormap.

ShallowReliefWindowButton
This indicates that the features of built-in 3D titlebar
buttons, the 3D icon manager button the 3D menu pull-right
icon, and the 3D titlebar highlight area should be rendered
with a "flatter" appearance. It is set by default if vtwm is
built with 3D features.

ShowIconManager
This variable indicates that the icon manager window should
be displayed when vtwm is started. If not set it will remain
hidden unless brought up using the f.showiconmgr function.

SloppyFocus
This boolean variable sets the vtwm client focusing model
initially into sloppy mode: moving the mouse out of some
client window doesn't unfocus it until some other client
window is entered. Default value is FALSE and can be set to
TRUE by f.sloppyfocus (f.unfocus and f.focus recover FALSE).

SnapRealScreen
This variable causes the real screen to snap to a grid
defined in PanDistanceX and PanDistanceY increments whenever
the representation moves. The f.snaprealscreen function can
be used to toggle this setting.

SortIconManager
This variable indicates that entries in the icon manager
should be sorted alphabetically rather than by simply
appending new windows to the end. It is set by default.

SoundHost string
This variable specifies what machine (by its TCP/IP hostname)
is running the rplayd(8) daemon. If not specified, the local
machine is tried. If rplayd(8) cannot be accessed, sound will
be toggled off.

Sounds { sound-list }
This variable is a list of identifiers and associated sound
files. It contains entries of the form:
"identifier" "soundfile" [volume]
where identifier is any function described in the BINDINGS
section except f.playsound, f.sounds, and f.separator, as
well as these event identifiers: (vtwm start), (vtwm stop),
(client map), (client unmap), (menu map), (menu unmap), (info
unmap), (autopan event), and (bell event). The soundfile is
the full pathname of the sound file to play for the
associated identifier, and volume sets the volume for which
to play that sound (see also SoundVolume). Note that the list
entries must be quoted:
Sounds
{
"(vtwm start)" "/usr/share/sounds/wowee.wav"
"(vtwm stop)" "/usr/share/sounds/seeya.wav"
"f.exec" "/usr/share/sounds/click.au" 50
"(client map)" "/usr/share/sounds/ping.au" 50
"f.delete" "/usr/share/sounds/doh1.wav"
"f.deletedoor" "/usr/share/sounds/doh2.wav"
"f.destroy" "/usr/share/sounds/doh3.wav"
"(client unmap)" "/usr/share/sounds/ping.au"
}

This example points out that some identifiers "overlap":
f.beep > (bell event) f.exec > (client map)
f.delete > (client unmap) f.menu > (menu map)
f.deletedoor > (client unmap) f.quit > (vtwm stop)
f.destroy > (client unmap) f.version = f.identify

In these cases, the function takes precedence over the event
when both would otherwise play.

SoundVolume N
This variable sets the overall volume for which to play
sounds, expressed as N% of maximum. Default is 25 (1/4
attenuation).

SqueezeTitle [{ squeeze-list }]
This variable indicates that vtwm should attempt to use the
SHAPE extension to make titlebars occupy only as much screen
space as they need, rather than extending all the way across
the top of the window. The optional squeeze-list may be used
to control the location of the squeezed titlebar along the
top of the window. It contains entries of the form:
"name" justification num denom
where name is a window name, justification is either left,
center, or right, and num and denom are numbers specifying a
ratio for the relative position about which the titlebar is
located, measured from left to right. A ratio of 0/0
indicates that the justification is absolute, A non-zero
numerator with a zero denominator indicates a pixel count,
and the justification is ignored entirely for any other
ratio. For example:
SqueezeTitle
{
"XTerm" left 0 0
"xterm1" left 1 3
"xterm2" right 2 3
"oclock" center 0 0
"emacs" right 0 0
}

The DontSqueezeTitle list can be used to turn off squeezing
on certain titles. It is set by default.

StartIconified [{ win-list }]
This variable indicates that client windows should initially
be left as icons until explicitly deiconified by the user.
If the optional win-list is given, only those windows will be
started iconic. This is useful for programs that do not
support an -iconic command line option or resource.

StaticIconPositions
This variable alters icon placement such that they will
maintain their positions on the virtual desktop when not
nailed and DeiconifyToScreen is not used. This is most
applicable when SnapRealScreen and AutoPan is used with
PanDistanceX and PanDistanceY values to simulate ctwm(1)
workspaces.

StayUpMenus
This variable alters menu interaction. By default, a menu
item is selected when a pointer button is released over it.
This variable causes menu items to be selected on the next
button press event.

StayUpOptionalMenus
This variable is similar to StayUpMenus, except that if any
menu items are selected, the menu interaction reverts to the
old behavior. For example, suppose you have the right
pointer button bound to bring up a menu with a title bar.
Clicking the right button and releasing it (over the title
bar) will bring up the menu and have it stay up until you
click on a menu item. Clicking the right button, moving the
pointer to a menu item, and releasing the right button will
activate that menu item and dismiss the menu.

Sticky { list }
A synonym for NailedDown.

StickyAbove
A synonym for NailedAbove.

StrictIconManager
This variable causes icon managers to list only those windows
that are in an iconified state.

TextOffsets { offset-list }
This list provides fine grain control over the placement of
fonts. Each entry is a keyword indicating a font followed by
a string indicating an offset in the standard X11 geometry
"+X+Y" (i.e. without the height and width parts). For
example:
TextOffsets
{
TitleFont "+1-1"
MenuTitleFont "+0+1"
MenuFont "+0-1"
IconManagerFont "+0-2"
VirtualDesktopFont "-1-4"
}

Default offsets are "+0+0".

TitleBackground string [{ win-list }]
This variable specifies the background color used in
titlebars, and may only be specified inside of a Color or
Monochrome list. The optional win-list is a list of window
names and colors so that per-window colors may be specified.
The default is "maroon" for color displays or "gray50" for
monochrome displays.

TitleBevelWidth pixels
Tells vtwm to use 3D-looking titlebars, and specifies the
width in pixels of the bevel that surrounds the titlebar. If
the value of ButtonIndent added to FramePadding equals zero,
the bevel will be bound to the text and highlight area. The
default is 0 if vtwm is built with 2D features, or 1 when
vtwm is built with 3D features..

TitleButtonBorderWidth pixels
This variable specifies the width in pixels of the border
surrounding titlebar buttons, drawn in the TitleForeground
color. The default is 1 if vtwm is built with 2D bitmaps, or
0 when vtwm is built with 3D pixmaps.

TitleFont string
This variable specifies the font to used for displaying
window names in titlebars. The default is "-adobe-helvetica-
bold-r-normal--*-120-*-*-*-*-*-*".

TitleForeground string [{ win-list }]
This variable specifies the foreground color used in
titlebars, and may only be specified inside of a Color or
Monochrome list. The optional win-list is a list of window
names and colors so that per-window colors may be specified.
The default is "maroon" for color displays or "gray50" for
monochrome displays.

TitlePadding pixels
This variable specifies the distance between titlebar buttons
in the titlebar. Note that distances between buttons and the
title, the title and the highlight area, and the highlight
area and buttons, are all set to a hard-coded value. The
default is 5 if vtwm is built with 2D features, or 0 when
vtwm is built with 3D features.

UnknownIcon string
This variable specifies the filename of an image file to be
used as the default icon. This image will be used as the
icon of all clients which do not provide an icon image and
are not listed in the Icons list.

UnzoomToScreen
When unzooming a window, by default, the window will be
placed at its previous geometry in the virtual desktop. With
this variable set, vtwm ensures that the window will be
placed somewhere on the real screen.

UsePPosition string [{ win-list }]
This variable specifies whether or not vtwm should honor
program-requested locations (given by the PPosition flag in
the WM_NORMAL_HINTS property), in the absence of a user-
specified position. The argument string may have one of four
values: "off" (the default) indicating that vtwm should
ignore the program-supplied position, "on" indicating that
the position should be used, "non-zero" indicating that the
position should used if it is other than (0,0) (for working
around a bug in older toolkits) and finally "on-screen"
indicating that the position should only be used it it
resolves to something visible on the physical screen. The
optional win-list is a list of window names and arguments
that will override the global string argument. For example:
UsePPosition "off"
{
"MPlayer" "on"
}

VirtualBackground string
This is the background color for the panner, a.k.a. the
Virtual Desktop window. The default is "maroon" for color
displays or "gray50" for monochrome displays.

VirtualBackgroundPixmap string
Names an image file to decorate the panner.

VirtualForeground string
Foreground for the panner; has no use unless you specify a
panner image of type bitmap(1).

VirtualDesktop geometry scale
This variable must be set to enable the virtual desktop
features of vtwm. If this variable is not set, vtwm will
behave in the same manner as twm. This variable specifies
where to place the virtual desktop window and its size. The
geometry is a standard X geometry specification and defines
the size and location of the window containing the desktop
representation. The geometry specification may include the
@P parameter appended as described in IconManagerGeometry.

The scale parameter specifies the scaling of the virtual
desktop window compared to the desktop. The size
specification can be given in three ways: If size is larger
than the screen size, it represents the size of the whole
desktop, and the virtual window desktop size will then be
size divided by scale. When size times scale is smaller than
the screen size, size represents the number of screens that
should fit in the desktop. Otherwise size represents the size
of the virtual desktop window, and the currently accessible
virtual desktop is then scale times the size of the desktop
window. Using the default as an example:
VirtualDesktop "5x2-0-0" 16
With scale set to 16, and a physical screen size of 1024x768,
the desktop area is 1/16 the size of the screen times the
number of screens specified:
(5 * (1024 / 16)) x (2 * (768 / 16)) = 320 x 96

The size of the desktop can be changed dynamically, by simply
resizing the virtual desktop window.

VirtualDesktopBevelWidth pixels
Tells vtwm to use a 3D-looking virtual desktop, and specifies
the width in pixels of the bevel. The default is 0 if vtwm
is built with 2D features, or 1 when vtwm is built with 3D
features.

VirtualDesktopFont font
This variable causes font to be used when displaying the
names of windows in the virtual desktop display. If this
variable is not set, then names will not be displayed. The
DesktopDisplayForeground should also be set for this feature
to be useful. The default is "-adobe-helvetica-medium-r-
normal--*-80-*-*-*-*-*-*".

VirtualReceivesMotionEvents

VirtualSendsMotionEvents
These variables indicate that changes to the position and
dimension of windows on the real screen will be reflected in
the virtual desktop as they occur, and visa-versa.

WarpCentered string
By default, on warps to windows, the pointer goes to either
the center of the titlebar, or in the absence of, the center
of the top border member. This variable specifies that the
pointer should warp to the center of the window depending on
the string argument: "on" indicates all windows, "titled"
indicates titled windows only, "untitled" indicates untitled
windows only, and "off" (the default) indicating the default
behavior. Note that warps to icon managers are exceptional:
The pointer always goes to either the active entry, or in the
absence of, the top entry.

WarpCursor [{ win-list }]
This variable indicates that the pointer should be warped
into windows when they are first created or later
deiconified. If the optional win-list is given, the pointer
will only be warped when those windows are created or
deiconified. It is set by default.

WarpNext
With this variable set, the f.warpto function will begin
searching vtwm's internal window list for a match beginning
after the window with the focus, enabling multiple matches to
be traversed. See also f.warpto.

WarpSnug
With this variable set, the warp functions (f.warp and the
like) will fit the entire window on the screen, i.e., they'll
be snugged on the real screen.

WarpToTransients
This variable indicates that the pointer should be warped
into transient windows when they are created, given the
corresponding clients pointed to by their WM_TRANSIENT_FOR
window property have already focus.

WarpUnmapped
This variable indicates that the warp functions (f.warp and
the like) should deiconify any iconified windows they
encounter. This is typically used to make a key binding that
will pop a particular window (such as xmh), no matter where
it is. The default is for the functions to ignore iconified
windows.

WarpVisible
This variable indicates that the warp functions
f.warpclassnext, f.warpclassprev, f.warpring, and f.warpto
should restrict themselves to windows that are on the screen.
The default is for the functions to traverse the entire
virtual desktop.

WarpWindows
When warping to a window, by default the real screen will be
moved to find the window on the virtual desktop. With this
set, the window itself will be warped to the real screen,
moving the window in the virtual desktop.

WindowRing [{ win-list }]
This variable specifies that when windows are created, they
should be added to the list that the f.warpring function
operates on. If the optional win-list is given, then only
those windows will be included in the window ring. See also
NoWindowRing and f.ring.

XorValue number
This variable specifies the value to use when drawing window
outlines for moving and resizing. This should be set to a
value that will result in a variety of distinguishable colors
when exclusive-or'ed with the contents of the user's typical
screen. Setting this variable to 1 often gives nice results
if adjacent colors in the default colormap are distinct. By
default, vtwm will attempt to cause temporary lines to appear
at the opposite end of the colormap from the graphics.

Zoom [ count ]
This variable indicates that outlines suggesting movement of
a window to and from its iconified state should be displayed
whenever a window is iconified or deiconified. The optional
count argument specifies the number of outlines to be drawn.
The default count is 8.

ZoomState geomstring
This per-screen keyword indicates if WM_STATE or WM_HINTS
initial-state property is set to ZoomState, the window is to
be zoomed by vtwm on client startup as denoted in geomstring
analogously to the f.panelzoom specification. The WM_STATE
property is set to ZoomState on vtwm shutdown if the client
is zoomed in that moment as given in geomstring (without
considering the panel index part). Only the 'aliased'
zooming geometry specifications are accepted. By default the
WM_STATE or WM_HINTS initial-state property value of
ZoomState is treated as NormalState and no zooming is
performed.

ZoomZoom
This variable modifies zooms such that a random place will be
used for the source or destination when there isn't an
appropriate window (e.g., an icon, icon manager entry, or
client window). Default behavior inhibits zooms when there
aren't appropriate windows, except for the f.zoomzoom
function.

SPECIAL VARIABLES


The following variables must be set after the fonts have been
assigned, so it is usually best to put them at the end of the
variables or beginning of the bindings sections:

DefaultFunction function
This variable specifies the function to be executed when a
key or button event is received for which no binding is
provided. This is typically bound to f.nop, f.beep, or a
menu containing window operations.

WindowFunction function
This variable specifies the function to execute when a window
is selected from the VTWM Windows menu. If this variable is
not set (default), the window will be deiconified and raised.
It is strongly recommended that if this is set, the function
includes provision for deiconifying windows.

BINDINGS


After the desired variables have been set, functions may be attached
titlebar buttons and key and pointer buttons. Titlebar buttons may
be added from the left or right side and appear in the titlebar from
left-to-right according to the order in which they are specified.
Key and pointer button bindings may be given in any order.

Titlebuttons specifications must include the name of the image to use
in the button box and the function to be invoked when a pointer
button is pressed within them:
LeftTitleButton "image" = function
or
RightTitleButton "image" = function

See the ButtonIndent and FramePadding variables and the IMAGE AND
AUDIO FORMATS section for details on the image specification.

Key and pointer button specifications must give the modifiers that
must be pressed, over which parts of the screen the pointer must be,
and what function is to be invoked. Keys are given as strings
containing the appropriate keysym name; buttons are given as the
keywords Button1-Button5:
"FP1" = modlist : context : function
Button1 = modlist : context : function

The modlist is any combination of the modifier names shift, control,
lock, meta, mod1, mod2, mod3, mod4, or mod5 (which may be abbreviated
as s, c, l, m, m1, m2, m3, m4, m5, respectively) separated by a
vertical bar (|). Similarly, the context is any combination of
window, title, icon, root, frame, virtual, desktop, door, iconmgr,
their first letters (iconmgr abbreviation is m, door has no
abbreviation), or all, separated by a vertical bar. It is rumored
that window class names will also work. The function is any of the
f. keywords described below. For example, the default startup file
contains the following bindings:
Button1 = : root : f.menu "VTWM Windows"
Button1 = m : window | icon : f.function "move-or-lower"
Button2 = m : window | icon : f.iconify
Button3 = m : window | icon : f.move
Button1 = : title : f.move
Button2 = : title : f.raiselower
Button1 = : icon : f.function "move-or-iconify"
Button2 = : icon : f.iconify
Button1 = : iconmgr : f.iconify
Button2 = : iconmgr : f.iconify

A user who wanted to be able to manipulate windows from the keyboard
could use the following bindings:
"F1" = : all : f.iconify
"F2" = : all : f.raiselower
"F3" = : all : f.warpring "next"
"F4" = : all : f.warpto "xmh"
"F5" = : all : f.warpto "emacs"
"F6" = : all : f.colormap "next"
"F7" = : all : f.colormap "default"
"F20" = : all : f.warptoscreen "next"
"Left" = m : all : f.backiconmgr
"Right" = m | s : all : f.forwiconmgr
"Up" = m : all : f.upiconmgr
"Down" = m | s : all : f.downiconmgr

Note, however, that using all for button or key bindings is almost
always a bad idea, since it prevents all applications from receiving
those events; this can cripple text and graphics editors that
otherwise expect to see those buttons or keys (see also the
IgnoreModifiers variable, and the f.bindbuttons, f.bindkeys,
f.unbindbuttons, and f.unbindkeys functions).

vtwm provides many more window manipulation primitives than can be
conveniently stored in a titlebar, menu, or set of key bindings.
Although a small set of defaults are supplied (unless either
NoDefaults, NoDefaultMouseOrKeyboardBindings, or
NoDefaultTitleButtons is specified), most users will want to have
their most common operations bound to key and button strokes. To do
this, vtwm associates names with each of the primitives and provides
user-defined functions for building higher level primitives and menus
for interactively selecting among groups of functions.

User-defined functions contain the name by which they are referenced
in calls to f.function and a list of other functions to execute. For
example:
Function "move-or-lower" { f.move f.deltastop f.lower }
Function "move-or-iconify" { f.move f.deltastop f.iconify }
Function "restore-colormap" { f.colormap "default" f.lower }

The function name must be used in f.function exactly as it appears in
the function specification.

VTWM PROFILE. If a function called "VTWM Profile" is defined within
the startup file, that function will be executed upon startup or
restarting of the window manager. For example:
AutoPan 25
Function "VTWM Profile"
{
f.autopan
}
gives AutoPan a value but turns autopanning off initially (it won't
have a value unless AutoPan is set in the startup file; see f.autopan
below), in case you want to turn it on sometime later.

In the descriptions below, if the function is said to operate on the
selected window, but is invoked from a root menu, the cursor will be
changed to the Select cursor and the next window to receive a button
press will be chosen:

! string
This is an abbreviation for f.exec string.

^ string (OBSOLETE --- use a clipboard client)
This is an abbreviation for f.cut string.

f.autopan
If autopan wasn't configured in your .vtwmrc file, this does
nothing. If, however, it was configured, this toggles the
current autopan state. The reason for this command is that
autopan is sometimes nice to have, but it interferes with
using sticky windows that are near the edge of the screen.
With this command, you get the best of both worlds.

f.autoraise
This function toggles whether or not the selected window is
raised whenever entered by the pointer. See the description
of the variable AutoRaise.

f.backiconmgr
This function warps the pointer to the previous column in the
current icon manager, wrapping back to the previous row if
necessary.

f.beep This function sounds the keyboard bell.

f.bindbuttons

f.bindkeys
These functions enable vtwm's pointer or keyboard bindings
for the selected window. These are only needed if the
bindings have been disabled with the f.unbindbuttons or
f.unbindkeys functions. Be careful what you bind these
functions to; f.bindkeys bound to a window context key will
not be accessable after f.unbindkeys is invoked for the
window!

f.bottomzoom
This function is similar to the f.fullzoom function, but
resizes the window to fill only the bottom half of the
screen.

f.circledown
This function lowers the top-most window that occludes
another window.

f.circleup
This function raises the bottom-most window that is occluded
by another window.

f.colormap string
This function rotates the colormaps (obtained from the
WM_COLORMAP_WINDOWS property on the window) that vtwm will
display when the pointer is in this window. The argument
string may have one of the following values: "next", "prev",
and "default". It should be noted here that in general, the
installed colormap is determined by keyboard focus. A
pointer driven keyboard focus will install a private colormap
upon entry of the window owning the colormap. Using the
click to type model, private colormaps will not be installed
until the user presses a pointer button on the target window.

f.cut string (OBSOLETE --- use a clipboard client)
This function places the specified string (followed by a
newline character) into the root window property CUT_BUFFER0.

f.cutfile (OBSOLETE --- use a clipboard client)
This function reads the file indicated by the contents of the
CUT_BUFFER0 window property and replaces the cut buffer.

f.deiconify
This function deiconifies the selected window. If the window
is not an icon, this function does nothing.

f.delete
This function sends the WM_DELETE_WINDOW message to the
selected window if the client application has requested it
through the WM_PROTOCOLS window property. The application is
supposed to respond to the message by removing the window.
If the window has not requested WM_DELETE_WINDOW messages,
the keyboard bell will be rung indicating that the user
should choose an alternative method. Note this is very
different from f.destroy. The intent here is to delete a
single window, not necessarily the entire application.

f.deletedoor
This function deletes a door.

f.deltastop
This function allows a user-defined function to be aborted if
the pointer has been moved more than MoveDelta pixels. See
the example definition given for Function "move-or-lower" at
the beginning of the section.

f.destroy
This function instructs the X server to close the display
connection of the client that created the selected window.
This should only be used as a last resort for shutting down
runaway clients. See also f.delete.

This action sometimes leaves a runaway process that consumes
CPU cycles; you should always try to use the applications own
quit function, rather than this one.

f.downiconmgr
This function warps the pointer to the next row in the
current icon manger, wrapping to the beginning of the next
column if necessary.

f.enterdoor
This function activates this door. Typically one binds:
Button1 = : door : f.enterdoor
Button2 = : door : f.enterdoor
Button3 = : door : f.enterdoor

f.exec string
This function passes the argument string to /bin/sh for
execution. In multiscreen mode, if string starts a new X
client without giving a display argument, the client will
appear on the screen from which this function was invoked.

f.file string (OBSOLETE --- use a clipboard client)
This function assumes string is a file name. This file is
read into the window server's cut buffer.

f.focus This function toggles the keyboard focus of the server to the
selected window, changing the focus rule from pointer-driven
if necessary. If the selected window already was focused,
this function executes an f.unfocus.

f.forcemove
This function is like f.move except that it ignores the
DontMoveOff variable.

f.forwiconmgr
This function warps the pointer to the next column in the
current icon manager, wrapping to the beginning of the next
row if necessary.

f.fullzoom
This function resizes the selected window to the full size of
the display or else restores the original size if the window
was already zoomed.

f.function string
This function executes the user-defined function whose name
is specified by the argument string.

f.hbzoom
This function is a synonym for f.bottomzoom.

f.hidedesktopdisplay
This function unmaps the desktop display.

f.hideiconmgr
This function unmaps the current icon manager when selected
from a client window, and unmaps all icon managers when
selected from the root window.

f.horizoom
This variable is similar to the f.zoom function except that
the selected window is resized to the full width of the
display.

f.htzoom
This function is a synonym for f.topzoom.

f.hzoom This function is a synonym for f.horizoom.

f.iconify
This function iconifies or deiconifies the selected window or
icon, respectively.

f.identify
This function displays a summary of the name and geometry of
the selected window. Clicking the pointer or pressing a key
in the window will dismiss it. If the function is invoked on
a desktop representation of a window, the real window which
is represented will be identified.

f.lefticonmgr
This function similar to f.backiconmgr except that wrapping
does not change rows.

f.leftzoom
This variable is similar to the f.bottomzoom function but
causes the selected window is only resized to the left half
of the display.

f.lower This function lowers the selected window.

f.maximize
This function maximizes the selected window. In contrast to
f.fullzoom the top-left pixel of the client window is placed
to the top-left of the screen, possibly leaving the titlebar
and the frame window borders out of the visible screen area.

f.menu string
This function invokes the menu specified by the argument
string. Cascaded menus may be built by nesting calls to
f.menu.

f.move This function drags an outline of the selected window (or the
window itself if the OpaqueMove variable is set) until the
invoking pointer button is released, at which time the window
is raised (subject to RaiseOnStart, MoveDelta, and
NoRaiseOnMove). Double clicking within the number of
milliseconds given by ConstrainedMoveTime warps the pointer
to the center of the window and constrains the move
horizontally or vertically, depending on pointer movement. To
abort the move, press another button before releasing the
invoking button.

f.movescreen
Moves a window (or possibly the real screen) inside the
desktop display. To abort the move, press another button
before releasing the invoking button. By default, the
bindings using the desktop context are defined as:
Button1 = : desktop : f.movescreen
Button2 = : desktop : f.movescreen

This is useful if you want to reset the default keyboard and
pointer bindings via NoDefaultMouseOrKeyboardBindings and use
some of your own for the virtual desktop, e.g.:
NoDefaultMouseOrKeyboardBindings
Button1 = : desktop : f.movescreen
Button2 = : desktop : f.warp
Button3 = : desktop : f.iconify

This function is not useful under any context other than
"desktop".

f.nail This function nails or unnails the selected window onto the
real screen; the current value of this property is toggled on
the window.

f.nailedabove
This function toggles the setting of the NailedAbove
variable.

f.namedoor
This function, bound to the door context, pastes a name from
CUT_BUFFER0 into the selected door (see the BINDINGS section
for details).

f.newdoor
This function creates a new door with it's destination and
name set to the real screen's current position in the virtual
desktop.

f.nexticonmgr
This function warps the pointer to the next icon manager
containing any windows on the current or any succeeding
screen.

f.nop This function does nothing and is typically used with the
DefaultFunction or WindowFunction variables or to introduce
blank lines in menus.

f.panelmove geomstring
This function moves the selected window to the location
denoted by the extended geometry specification geomstring as
described in IconManagerGeometry. Geometry aliases left,
right, top, bottom (e.g. "left@pointer", "top@1", etc.)
denote the window is to be moved and aligned to the left,
right, top or bottom edge on the specified target panel. A
relative shift by (X,Y) of the selected window can be
specified by "[01]x[01]+X+Y@P" analogously to the description
in f.panelzoom below.

f.panelzoom geomstring
This function enlarges the selected window as denoted by the
extended geometry specification geomstring described in
IconManagerGeometry. Accepted are left, right, top, bottom,
vertical, horizontal, full and maximize as geometry aliases
in order to perform a zoom operation analogous to f.leftzoom,
..., f.maximize but restricted to the target panel specified
by @P of geomstring.

The non-aliased geometry string is used to denote relative
zoom by (X,Y) pixels and has the form "[01]x[01]+X+Y@P", i.e.
W, H having values 0 or 1 denoting if the X or Y component
(or both) is to be considered in the following zoom
operation. If X (or Y) is positive, the right (or bottom)
edge of the selected window is moved that many pixels to the
right (or bottom). If X (or Y) is negative, the left (or
top) edge of the selected window is moved that many pixels to
the left (or top) accordingly. If X (or Y) is zero, then the
corresponding window edge, left or right (top or bottom)
depending on the '-' or '+' of X (or Y), is taken to the
appropriate panel edge. The special value "-0-0" of
geomstring can be used to restore the original window size
and location after repeated execution of the geometry-based
zooming. Analogously "+0+0" overwrites the saved original
size/location with the current values of the window size and
location. (For values e.g. "0x0+0+0@next" the window is only
moved to the specified panel without changing its size,
keeping its relative location as on the source panel if
possible.)

f.panup N

f.pandown N

f.panleft N

f.panright N
These functions move the real screen by N% of the screen
dimension in the indicated direction. These are ideally
bound to the cursor keys:
"Up" = : root : f.panup "100"
"Down" = : root : f.pandown "100"
"Left" = : root : f.panleft "100"
"Right" = : root : f.panright "100"

f.playsound soundfile
This function plays the specified sound at SoundVolume
volume. The soundfile must be the full pathname of the sound
file. This is a rather "expensive" function compared to that
provided by the Sounds variable, and should be avoided.

f.previconmgr
This function warps the pointer to the previous icon manager
containing any windows on the current or preceding screens.

f.quit This function causes vtwm to restore the window's borders and
exit. If vtwm is the last client invoked from xdm, this will
result in a server reset, and the user's session will be
logged out.

Users who stay logged in for long periods (days or weeks), or
who like to change window managers, or experiment with them,
may find it desirable to use a relatively simple application,
such as xbiff(1), as the last application in their .xinitrc
or .xsession file, letting the window manager start earlier,
and run in the background. This allows changing window
managers without logging out, and also makes it much less
likely that a session will be abruptly terminated by a bug in
a complex program like a window manager. The one drawback to
this approach is that f.quit then no longer terminates the
session: you need to use f.delete or f.destroy on that last
application to logout.

f.raise This function raises the selected window.

f.raiselower
This function raises the selected window to the top of the
stacking order if it is occluded by any windows, otherwise
the window will be lowered.

f.refresh
This function causes all windows to be refreshed.

f.resetdesktop
This function moves the real display to (0,0)

f.resize
This function drags an outline of the selected window (or the
window itself if the OpaqueResize variable is set) after
crossing a border (or by setting AutoRelativeResize) until
the invoking pointer button is released, at which time the
window is raised (subject to RaiseOnStart, MoveDelta, and
NoRaiseOnResize). To abort the resize, press another button
before releasing the invoking button.

f.resizeto geomstring
This function caused the window to be resized and moved to
the indicated geometry provided as a command line argument.
This could be needed to, for example, resize your terminal
windows which were maximized or otherwise zoomed across a
vtwm or xrandr reset.

f.restart
This function kills and restarts vtwm. See also f.startwm.

f.righticonmgr
This function is similar to f.nexticonmgr except that
wrapping does not change rows.

f.rightzoom
This variable is similar to the f.bottomzoom function except
that the selected window is only resized to the right half of
the display.

f.ring Selects a window and adds it to the WindowRing list, or
removes it if it was already in the ring. This command makes
f.warpring much more useful, by making its configuration
dynamic.

f.saveyourself
This function sends a WM_SAVEYOURSELF message to the selected
window if it has requested the message in its WM_PROTOCOLS
window property. Clients that accept this message are
supposed to checkpoint all state associated with the window
and update the WM_COMMAND property as specified in the ICCCM.
If the window has not requested this message, the keyboard
bell will be rung.

f.separator
Valid only in menus. The effect is to add a line separator
between the previous and the following entry. The name
selector part in the menu is not used (but must be present).

f.setrealscreen geomstr
This function sets the real screen to the virtual coordinates
specified. The geomstr is a quoted string containing a
standard geometry specification.

f.showdesktopdisplay
This function maps the desktop display.

f.showiconmgr
This function maps the current icon manager when selected
from a client window, and maps all icon managers when
selected from the root window.

f.sloppyfocus
This function sets the SloppyFocus state variable to TRUE so
entering the sloppy mode of the vtwm client focusing policy.
Executing f.unfocus or f.focus set this variable to FALSE,
restoring the "focus strictly follows mouse" policy, or
assigning focus to some client explicitly. Executing
f.sloppyfocus on a root window revokes focus from the client.

f.snap This function snaps the real screen to a grid defined on
virtual space with PanDistanceX and PanDistanceY increments.

f.snaprealscreen
This function toggles the setting of SnapRealScreen.

f.snugdesktop
moves the display to try to fit all partially visible windows
completely on the screen.

f.snugwindow
moves the display to try to fit the selected window
completely on the screen

f.sorticonmgr
This function sorts the entries in the current icon manager
alphabetically. See the variable SortIconManager.

f.sounds
This function toggles the playing of sounds. It's a "mute"
function.

f.squeezecenter

f.squeezeleft

f.squeezeright
Selects a window and makes its title appear as though you had
configured it as
SqueezeTitle center 0 0
or
SqueezeTitle left 0 0
or
SqueezeTitle right 0 0
respectively. These make squeezed titles much more useful
because their configuration is dynamic.

f.startwm commandline
This function kills vtwm, and starts up the window manager as
specified by commandline. A trailing ampersand and/or
environment variables should not be used. See also f.restart.

f.staticiconpositions
This function toggles the setting of StaticIconPositions.

f.stick This function is a synonym for f.nail.

f.stickyabove
This function is synonymous with the f.nailedabove function.

f.stricticonmgr
This function toggles the setting of StrictIconManager.

f.title This function provides a centered, unselectable item in a
menu definition. It should not be used in any other context.

f.topzoom
This variable is similar to the f.bottomzoom function except
that the selected window is only resized to the top half of
the display.

f.twmrc Synonymous with f.restart. Historically, this function was
intended to cause the startup customization file to be re-
read.

f.unbindbuttons

f.unbindkeys
These functions disable vtwm's pointer or keyboard bindings
for the selected window, allowing events to pass directly to
the application. These are useful, for example, when running
another window manager within Xnest or Xvnc.

f.unfocus
This function resets the focus back to pointer-driven. This
should be used when a focused window is no longer desired.

f.upiconmgr
This function warps the pointer to the previous row in the
current icon manager, wrapping to the last row in the same
column if necessary.

f.version
This function causes the vtwm version window to be displayed.
This window will be displayed until a pointer button is
pressed or the pointer is moved from one window to another.

f.virtualgeometries
This function toggles the setting of NotVirtualGeometries.

f.vlzoom
This function is a synonym for f.leftzoom.

f.vrzoom
This function is a synonym for f.rightzoom.

f.warp Warp the cursor to the selected window. This is only useful
if the window is selected via the icon manager.

f.warpclassnext string

f.warpclassprev string
These functions warp the pointer to the next or previous
window in the specified class indicated by the argument
string. If string is "VTWM", only icon managers, doors, and
the Virtual Desktop window are considered. If string empty
(i.e., ""), the class of the window with focus is used. If
the window is iconified, it will be deiconified if the
variable WarpUnmapped is set or else ignored.

f.warpring string
This function warps the pointer to the next or previous
window (as indicated by the argument string, which may be
"next" or "prev") specified in the WindowRing variable. If
the window is iconified, it will be deiconified if the
variable WarpUnmapped is set or else ignored.

f.warpsnug
This function toggles the setting of WarpSnug.

f.warpto string
This function warps the pointer to the window which has a
name or class that matches string. The string may be a VTWM-
style wildcard, but not a regular expression (see the
WILDCARDS section for details). If the window is iconified,
it will be deiconified if the WarpUnmapped variable is set,
or else ignored. If WarpNext is set, the search for a match
begins just after the current window in vtwm's internal list
of windows, enabling multiple matching windows to be
traversed. By default, the first match will always be
selected.

f.warptoiconmgr string
This function warps the pointer to the icon manager entry
associated with the window containing the pointer in the icon
manager specified by the argument string. If string is empty
(i.e., ""), the current icon manager is chosen. If the
window is iconified, it will be deiconified if the variable
WarpUnmapped is set or else ignored.

f.warptonewest
This function warps the pointer to the most recently created
window. If the window is iconified, it will be deiconified
if the variable WarpUnmapped is set or else ignored.

f.warptoscreen string
This function warps the pointer to the screen specified by
the argument string. String may be a number (e.g., "0" or
"1"), the word "next" (indicating the current screen plus 1,
skipping over any unmanaged screens), the word "back"
(indicating the current screen minus 1, skipping over any
unmanaged screens), or the word "prev" (indicating the last
screen visited.

f.warpvisible
This function toggles the setting of WarpVisible.

f.winrefresh
This function is similar to the f.refresh function except
that only the selected window is refreshed.

f.zoom This function is similar to the f.fullzoom function, except
that the only the height of the selected window is changed.

f.zoomzoom
This function makes a zoom outline from a random place to
another random place (see the Zoom and ZoomZoom variables).
It's silly, but can be used as a visual bell in place of
f.beep. See also the LessRandomZoomZoom variable.

MENUS


Functions may be grouped and interactively selected using pop-up
(when bound to a pointer button) or pull-down (when associated with a
titlebar button) menus. Each menu specification contains the name of
the menu as it will be referred to by f.menu, optional default
foreground and background colors, the list of item names and the
functions they should invoke, and optional foreground and background
colors for individual items:
Menu "menuname" [ ("deffore":"defback") ]
{
string1 [ ("fore1":"back1")] function1
string2 [ ("fore2":"back2")] function2
...
stringN [ ("foreN":"backN")] functionN
}

The menuname is case-sensitive. The optional deffore and defback
arguments specify the foreground and background colors used on a
color display to highlight menu entries. The string portion of each
menu entry will be the text which will appear in the menu. The
optional fore and back arguments specify the foreground and
background colors of the menu entry when the pointer is not in the
entry. These colors will only be used on a color display. The
default is to use the colors specified by the MenuForeground and
MenuBackground variables. The function portion of the menu entry is
one of the functions, including any user-defined functions, or
additional menus.

There is a special menu named VTWM Windows which contains the names
of all of the client and vtwm-supplied windows. Selecting an entry
will cause the WindowFunction to be executed on that window. If
WindowFunction hasn't been set, the window will be deiconified and
raised. This menu uses the same colors as the little windows in the
panner. This feature still honors the traditional TwmWindows menu
name of yore.

ICONS


vtwm supports several different ways of manipulating iconified
windows. The common image-and-text style may be laid out by hand or
automatically arranged as described by the IconRegion variable. In
addition, a terse grid of icon names, called an icon manager,
provides a more efficient use of screen space as well as the ability
to navigate among windows from the keyboard.

An icon manager is a window that contains names of selected or all
windows currently on the display. In addition to the window name, a
small button using the default iconify symbol will be displayed to
the left of the name when the window is iconified. By default,
clicking on an entry in the icon manager performs f.iconify. To
change the actions taken in the icon manager, use the iconmgr context
when specifying button and keyboard bindings.

Moving the pointer into the icon manager also directs keyboard focus
to the indicated window when NoIconManagerFocus is not set (setting
the focus explicitly or else sending synthetic events if NoTitleFocus
is set). Using the f.upiconmgr, f.downiconmgr f.lefticonmgr, and
f.righticonmgr functions, the input focus can be changed between
windows directly from the keyboard.

IMAGE AND AUDIO FORMATS


vtwm supports many images on its own (referred to as "internal" or
"built-in" in this document), divided into two types, bitmaps and
pixmaps. They are differentiated from file images by either a colon
(':') or the string ":xpm:" as the first character(s) of the name,
respectively:
:darrow scaled in any, n/a for highlight
:delete / :xlogo centered in any drawable
:dot / :iconify centered in any drawable
:menu scaled in any drawable
:rarrow scaled in any, n/a for highlight
:resize scaled in any drawable

:xpm:bar scaled in any drawable
:xpm:box scaled in any drawable
:xpm:darrow scaled in any, n/a for highlight
:xpm:dot centered in any drawable
:xpm:lines scaled in any drawable
:xpm:menu scaled in any drawable
:xpm:raisedbox scaled, for highlight only
:xpm:raisedlines scaled, for highlight only
:xpm:rarrow scaled in any, n/a for highlight
:xpm:resize scaled in any drawable
:xpm:sunkenbox scaled, for highlight only
:xpm:sunkenlines scaled, for highlight only
:xpm:zoom scaled in any drawable

vtwm also supports a single image file format by default, the X
Window System bitmap (files typically carrying an extension of
".xbm"), for two-color images. However, when built with the XPM
library, vtwm will also support the X Window System pixmap (files
typically carrying an extension of ".xpm"), for full-color images.

All image types and sources can be freely mixed within the variables
that use them, given the behavior listed above, and with the
following additional exceptions: The Icons and UnknownIcon variables
don't recognize the built-in images, the RealScreenPixmap,
TitleHighlight, and VirtualBackgroundPixmap entries of the Pixmaps
variable don't recognize the built-in images, only titlebar buttons
can accomodate external images that would be larger than the default
space allocated for them (in any other case, the image will be
cropped to fit), and only the RealScreenPixmap, TitleHighlight, and
VirtualBackgroundPixmap entries of the Pixmaps variable will tile
small images into the space allocated for them.

The icon manager drawable is hard-coded to 11x11 pixels, the menu
drawable is MenuFont pixels square, and titlebar buttons are
(TitleFont - (2 * ButtonIndent))
pixels square. The titlebar highlight area is
(titlebar height - (2 * FramePadding) - 2)
pixels high, where titlebar height is determined by TitleFont or the
titlebar button height, whichever is greater, and FramePadding.

The root window can be decorated with whatever image files that are
supported by X Window System utilities and applications
(xloadimage(1), xsetroot(1), xv(1), etc.).

If vtwm is built with sound support, several audio file formats are
supported, not by vtwm per se, but by the rplayd(8) daemon.
Currently, the AU, AIFF, WAV, and VOC formats are natively supported,
but see also rplay.helpers(5).

WILDCARDS


vtwm supports "wildcarding" when matching windows against a
variable's win-list. By default, the question mark ('?') represents
any single character, the asterisk ('*') represents any zero or more
characters, and brackets ('[' and ']') represent any characters
listed within them. The backslash ('\') "escapes" any one character,
allowing these reserved characters to be used literally.

vtwm can support a richer method of character substitution, called
regular expressions, or "RE"s. If vtwm is built with REs, many more
"wildcard" rules are added. A description of REs is beyond the scope
of this document; see the re_format(7) or egrep(1) man pages.

vtwm distinguishes REs from strings by enclosing them in forward
slashes ('/'). The two may be freely mixed; changing the example in
the VARIABLES section to:
AutoRaise
{
"emacs"
"VTWM*"
/x.*clock/ # was "x*clock"
"Xmh"
"XTerm"
}
accomplishes the same thing. This is but a simple example of RE
usage, and as such doesn't demonstrate or leverage their
capabilities.

SIGNALS


It is possible to issue a f.restart via a UNIX signal, to ease
debugging of vtwm resource files. To do this, send a SIGUSR1 to the
vtwm process ID (written to $HOME/vtwm.pid). See kill(1) or slay(1).

Xft NOTES
Vtwm 5.5.0 and later versions support antialiased font rendering
based on the X server Xrender extension, Xft and FreeType2
technologies. From user's view this should not affect core font
appearance (given the ttf-equivalents of X11 core fonts are
installed) but the .vtwmrc font naming rules are extended to include
the Xft font specification syntax, for example

"Bitstream Vera Sans:medium:roman:size=10:antialias=true"

with weight being one of light, medium, demibold, bold, black; slant
one of roman, italic, oblique; and size being size, pixelsize.
Generic Xft fonts, e.g. at size 10 points, can be given by
"monospace-10", "sans-10", "serif-10". For further reading, see "The
Xft font library: architecture and users guide" by Keith Packard.
(Xft truetype font rendering can be enabled with the
EnableXftFontRenderer per-screen .vtwmrc configuration variable.)

BUGS


There are precious few safeguards against binding functions to
objects inappropriately, especially where the virtual desktop is
concerned.

Double clicking very fast to get the constrained move function will
sometimes cause the window to move, even though the pointer is not
moved.

It is possible to "lose" windows in the virtual desktop by placing
them in a large desktop area, then shrinking the desktop so as to
remove them from view. They are still there, of course, but are
unreachable until the desktop is grown sufficiently large again.

See the BUGS file in the distribution for others.

FILES


Searched for in the order shown:
$HOME/.vtwmrc.<screen number>
$HOME/.vtwmrc
$VTWMDIR/twm/system.vtwmrc
$HOME/.twmrc.<screen number>
$HOME/.twmrc
$VTWMDIR/twm/system.twmrc

$HOME/vtwm.pid

ENVIRONMENT VARIABLES


DISPLAY This variable is used to determine which X server to use. It
is also set during f.exec so that programs come up on the
proper screen.

HOME This variable is used as the prefix for files that begin with
a tilde and for locating the vtwm startup file.

SEE ALSO


bitmap(5), ctwm(1), m4(1), mwm(1), pixmap(5), re_format(7) or
egrep(1), rplayd(8) and rplay.helpers(5), tvtwm(1), twm(1), vuewm(1),
X(1), xdm(1), xinit(1), xmodmap(1), xrdb(1), Xserver(1), Xft(3)

COPYRIGHT


Portions copyright 1988 Evans & Sutherland Computer Corporation;
portions copyright 1989 Hewlett-Packard Company and the Massachusetts
Institute of Technology; portions copyright 2001 D. J. Hawkey Jr..

See X(1) for a full statement of rights and permissions.

AUTHORS AND CONTRIBUTORS


Tom LaStrange, Solbourne Computer; Jim Fulton, MIT X Consortium;
Steve Pitschke, Stardent Computer; Keith Packard, MIT X Consortium;
Dave Payne, Apple Computer; Nick Williams <njw@athena.mit.edu>; Dave
Edmondson, Santa Cruz Operation, <davided@sco.com>; Dana Chee,
Bellcore (R5 conversion), <dana@thumper.bellcore.com>; Warren Jessop,
University of Washington, <whj@cs.washington.edu>; Gilligan
<thoth@reef.cis.ufl.edu>; Tim Ramsey <tar@math.ksu.edu>; Ralph Betza
<gnohmon@ssiny.com>; Michael Kutzner <futzi@uni-paderborn.de>; Stig
Ostholm <ostholm@ce.chalmers.se>; M. Eyckmans <mce@ping.be>; Tony
Brannigan <tbrann@ox.ac.uk>; Alec Wolman <wolman@crl.dec.com>;
<gdmr@dcs.edinburgh.ac.uk>; Marcel Mol <marcel@duteca.et.tudelft.nl>;
Darren S. Embry <dsembr01@starbase.spd.louisville.edu>; Chris P. Ross
<cross@eng.umd.edu>; Paul Falstad <pf@z-code.z-code.com>; D. J.
Hawkey Jr., (version 5.4), <hawkeyd@visi.com>, with Erik Agsjo
<erik.agsjo@aktiedirekt.com>, Ugen Antsilevitch <ugen@xonix.com>,
Nelson H. F. Beebe <beebe@math.utah.edu>, Michael Dales
<michael@dcs.gla.ac.uk>, Jennifer Elaan <jen@elaan.com>, Michel
Eyckmans <mce@ping.be>, Callum Gibson <callumgibson@optusnet.com.au>,
Jason Gloudon <jdg@world.std.com>, Nicholas Jacobs
<nicholas_jacobs@hotmail.com>, Caveh Frank Jalali <caveh@eng.sun.com>
Takeharu Kato <magician@maekawa.is.uec.ac.jp>, Goran Larsson
<hoh@lorelei.approve.se>, Rolf Neugebauer <neugebar@dcs.gla.ac.uk>,
Jonathan Paisley <jp@dcs.gla.ac.uk>, Steve Ratcliffe
<sterat@dial.pipex.com>, Seth Robertson <seth@baka.org>, Mehul N.
Sanghvi <mehul@kirsun.ne.mediaone.net>, Tim Wiess
<tim@zetaflops.net>, acknowledging Claude Lecommandeur, (ctwm),
<lecom@sic.epfl.ch>

X11R4-7 Release 5.5.0 VTWM(1)

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